Player Matchup

Neith
Neith
FuzzPuppet
Neith
Level 39
God Stats
2W - 8L
1,440 SR
Queue Stats
4W - 22L
1,096 Elo+
Party 1
Ra
Ra
M3AN0N1CTARIN0
Ra
Level 29
God Stats
1W - 4L
1,052 SR
Queue Stats
16W - 50L
1,221 Elo+
Party 1
Fenrir
Fenrir
d4rkm4ul
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 29
1,331 SR
1,272 Elo+

VS

Team Averages
Level 60
1,426 SR
1,388 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Trevor6225
Chaac
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 41L
1,417 Elo+
Solo
Artemis
Artemis
picachualex
Artemis
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 2
7,572
631
6,621
12,927
7,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,749
562
5,400
9,745
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
d4rkm4ul
Fenrir
10
2 / 6 / 0
7,611
634
6,605
15,704
9,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
7 / 0 / 12
9,496
791
9,904
8,954
6,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
13
8 / 1 / 10
9,549
796
11,063
14,238
11,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
picachualex
Artemis
14
5 / 2 / 13
9,327
777
12,301
7,373
2,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
20
20
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
12
13
L
Neith
1
7
2
0.29
L
0
7
0
0
W
Chaac
8
1
10
13
L
Fenrir
d4rkm4ul
Fenrir
2
6
0
0.33
W
Artemis
picachualex
Artemis
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
33,268
38,376
Taken
30,565
19,977
Mitigated
21,241
4,913
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,904
1,966
0
5,913
8,954
6,564
1,220
2,631
6,081
37,824
0
L
Neith
6,621
2,249
0
508
12,927
7,006
0
3,895
8,811
0
18,963
L
5,400
199
2,434
1,368
9,745
3,278
0
2,356
7,152
30,121
0
W
Chaac
11,063
1,897
221
3,763
14,238
11,811
365
1,708
12,294
0
23,555
L
Fenrir
d4rkm4ul
Fenrir
6,605
1,537
0
603
15,704
9,693
0
3,785
11,574
0
13,415
W
Artemis
picachualex
Artemis
12,301
7,195
0
2,043
7,373
2,866
1,390
1,220
6,091
0
38,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
28,372
94
Minions Killed
142
2
Camps Cleared
8
588,218
Distance Traveled
645,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,496
791
66
6
6
205,033
1
L
Neith
7,572
631
34
3
1
189,327
1
L
Ra
6,749
562
55
5
1
200,809
1
W
Chaac
9,549
796
22
2
2
244,455
1
L
Fenrir
7,611
634
5
0
0
198,082
2
W
Artemis
9,327
777
54
5
0
196,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role