Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Zombieslam85
Cthulhu
Level 143
God Stats
1W - 3L
1,552 SR
Queue Stats
2W - 7L
1,734 Elo+
Party 2
Cliodhna
Cliodhna
alberto360g
Cliodhna
Level 91
God Stats
1W - 2L
1,522 SR
Queue Stats
27W - 35L
1,460 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,565 Elo+

VS

Team Averages
Level 113
1,513 SR
1,491 Elo+
Sylvanus
Sylvanus
ImGottofHellFIRE
Sylvanus
Level 156
God Stats
28W - 22L
1,563 SR
Queue Stats
561W - 501L
1,500 Elo+
Party 1
Medusa
Medusa
TheSonofHellFIRE
Medusa
Level 158
God Stats
38W - 22L
1,476 SR
Queue Stats
675W - 691L
1,523 Elo+
Party 1
Persephone
Persephone
javiggsb7
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 4
7,921
660
7,737
5,395
1,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Zombieslam85
Cthulhu
12
3 / 1 / 3
7,915
660
9,735
11,884
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
alberto360g
Cliodhna
10
1 / 4 / 4
7,351
613
8,974
7,003
2,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,921
660
5,851
11,670
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 5
8,226
686
6,954
9,616
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
javiggsb7
Persephone
11
3 / 5 / 6
8,212
684
7,001
10,478
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
9
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
4
1
W
2
0
6
5
W
4
1
5
6.5
L
Cthulhu
Zombieslam85
Cthulhu
3
1
3
4.5
L
Cliodhna
alberto360g
Cliodhna
1
4
4
0.75
W
Persephone
javiggsb7
Persephone
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
19,806
24,282
Taken
31,764
13,367
Mitigated
16,351
4,501
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,737
2,598
159
413
5,395
1,318
0
2,083
3,312
31,170
0
W
5,851
1,703
5,544
5,667
11,670
10,085
0
5,747
5,542
16,013
3,448
W
6,954
3,154
0
659
9,616
3,167
168
5,334
3,819
0
26,974
L
Cthulhu
Zombieslam85
Cthulhu
9,735
44
208
2,918
11,884
9,949
0
5,912
5,972
19,378
0
L
Cliodhna
alberto360g
Cliodhna
8,974
92
0
803
7,003
2,100
0
4,632
2,371
0
21,936
W
Persephone
javiggsb7
Persephone
7,001
241
281
1,300
10,478
3,099
53
5,843
4,290
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
24,359
125
Minions Killed
136
5
Camps Cleared
6
633,106
Distance Traveled
606,922
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,921
660
58
5
3
192,426
3
W
Sylvanus
7,921
660
42
4
2
190,904
1
W
Medusa
8,226
686
44
4
1
213,046
1
L
Cthulhu
7,915
660
26
2
1
236,263
5
L
Cliodhna
7,351
613
41
3
1
204,417
1
W
Persephone
8,212
684
50
4
3
202,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role