Player Matchup

Fenrir
Fenrir
Physocapth
Fenrir
Level 15
God Stats
1W - 0L
1,060 SR
Queue Stats
1W - 3L
1,121 Elo+
Solo
Olorun
Olorun
pandanorte
Olorun
Level 140
God Stats
9W - 5L
1,263 SR
Queue Stats
144W - 39L
1,836 Elo+
Party 1
Osiris
Osiris
pandasur
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 20L
1,779 Elo+
Party 1
Team Averages
Level 58
1,274 SR
1,579 Elo+

VS

Team Averages
Level 23
1,455 SR
1,390 Elo+
Nu Wa
Nu Wa
Blackwarrior55
Nu Wa
Level 55
God Stats
1W - 2L
1,381 SR
Queue Stats
135W - 176L
1,522 Elo+
Solo
Neith
Neith
bigdannyxd
Neith
Level 7
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 7L
1,149 Elo+
Solo
Bellona
Bellona
httpjessik
Bellona
Level 7
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Physocapth
Fenrir
13
3 / 3 / 8
8,979
748
3,373
11,994
6,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
pandanorte
Olorun
15
10 / 4 / 6
11,129
927
22,079
13,978
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
pandasur
Osiris
12
6 / 4 / 6
9,982
832
11,240
12,192
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
9,720
810
8,681
9,934
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
5 / 5 / 5
9,350
779
11,808
14,655
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
httpjessik
Bellona
10
0 / 8 / 8
8,096
675
3,754
16,614
10,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
11
11
Deaths
19
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Fenrir
Physocapth
Fenrir
3
3
8
2.33
L
Neith
5
5
5
1.5
L
Bellona
httpjessik
Bellona
0
8
8
0.5
W
Olorun
pandanorte
Olorun
10
4
6
3.25
W
Osiris
pandasur
Osiris
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
24,243
38,164
Taken
41,203
18,344
Mitigated
19,043
9,735
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,681
1,655
0
230
9,934
3,478
0
6,495
3,439
28,673
0
W
Fenrir
Physocapth
Fenrir
3,373
633
0
1,723
11,994
6,663
404
2,011
8,261
0
9,393
L
Neith
11,808
4,690
0
2,567
14,655
5,449
0
7,198
7,457
0
34,370
L
Bellona
httpjessik
Bellona
3,754
737
0
50
16,614
10,116
0
8,606
8,008
98
6,922
W
Olorun
pandanorte
Olorun
22,079
8,598
800
6,629
13,978
5,150
2,288
4,245
9,465
78,072
0
W
Osiris
pandasur
Osiris
11,240
3,632
0
583
12,192
6,531
240
1,996
10,010
0
27,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
27,166
159
Minions Killed
102
9
Camps Cleared
2
655,343
Distance Traveled
555,542
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,720
810
40
3
1
175,169
0
W
Fenrir
8,979
748
11
1
0
220,143
3
L
Neith
9,350
779
55
5
0
176,649
3
L
Bellona
8,096
675
7
1
1
203,724
0
W
Olorun
11,129
927
105
9
7
209,772
0
W
Osiris
9,982
832
43
4
2
225,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role