Player Matchup

Baron Samedi
Baron Samedi
Fibonaccixi
Baron Samedi
Level 29
God Stats
9W - 10L
1,560 SR
Queue Stats
139W - 161L
1,441 Elo+
Solo
Nike
Nike
GeneriuSS7
Nike
Level 13
God Stats
3W - 4L
1,649 SR
Queue Stats
18W - 16L
1,483 Elo+
Solo
Thor
Thor
Miraclelolx
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Izanami
Izanami
Rinnegunna
Izanami
Level 6
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Shaneeo
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,567 SR
1,417 Elo+

VS

Team Averages
Level 16
1,397 SR
1,317 Elo+
Apollo
Apollo
FullPenitration
Apollo
Level 7
God Stats
1W - 1L
1,179 SR
Queue Stats
1W - 1L
1,091 Elo+
Solo
Sol
Sol
GyroGnuNubasov
Sol
Level 25
God Stats
2W - 1L
1,550 SR
Queue Stats
176W - 157L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Nub228makar
Ne Zha
Level 21
God Stats
4W - 4L
1,304 SR
Queue Stats
60W - 67L
1,311 Elo+
Party 1
Ullr
Ullr
Sighvat1
Ullr
Level 10
God Stats
13W - 4L
1,549 SR
Queue Stats
59W - 51L
1,392 Elo+
Solo
Ymir
Ymir
Toxxxit
Ymir
Level 18
God Stats
7W - 5L
1,402 SR
Queue Stats
53W - 61L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fibonaccixi
Baron Samedi
4
0 / 1 / 0
3,579
447
299
2,368
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 2
3,743
468
2,546
4,917
1,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
1 / 2 / 0
3,981
498
715
4,462
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Rinnegunna
Izanami
4
1 / 7 / 1
4,014
502
2,880
5,881
1,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Shaneeo
Osiris
5
0 / 5 / 1
3,990
499
1,465
4,778
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
5,566
696
4,286
3,639
1,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
9 / 0 / 1
6,726
841
6,587
4,494
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
8
2 / 0 / 4
5,188
649
979
3,111
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
8
2 / 1 / 0
4,775
597
1,334
2,004
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Toxxxit
Ymir
7
0 / 0 / 4
4,916
615
1,399
4,585
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
17
18
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fibonaccixi
Baron Samedi
0
1
0
0
W
4
1
4
6
L
0
3
2
0.33
W
9
0
1
9.5
L
1
2
0
0.5
W
Ne Zha
2
0
4
4
L
Izanami
Rinnegunna
Izanami
1
7
1
0.21
L
Osiris
Shaneeo
Osiris
0
5
1
0.1
W
Ullr
2
1
0
2
W
Ymir
Toxxxit
Ymir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,905
Damage
14,585
22,406
Taken
17,833
7,106
Mitigated
6,370
3,091
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fibonaccixi
Baron Samedi
299
0
0
998
2,368
636
0
840
1,528
8,466
0
W
4,286
2,940
0
490
3,639
1,031
1,655
0
3,639
0
24,987
L
2,546
1,070
0
1,253
4,917
1,562
0
1,179
3,738
0
9,519
W
6,587
2,949
0
1,776
4,494
1,558
2,211
299
4,195
31,091
2,873
L
715
373
0
518
4,462
1,267
189
1,474
2,988
0
13,870
W
Ne Zha
979
579
0
1,019
3,111
1,108
0
0
3,111
0
22,013
L
Izanami
Rinnegunna
Izanami
2,880
2,342
0
179
5,881
1,221
0
3,139
2,742
0
8,467
L
Osiris
Shaneeo
Osiris
1,465
407
0
143
4,778
2,420
0
886
3,892
0
10,611
W
Ullr
1,334
557
0
396
2,004
454
1,900
0
2,004
0
16,347
W
Ymir
Toxxxit
Ymir
1,399
423
0
1,793
4,585
2,219
862
0
4,585
11,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,307
Gold Earned
27,171
91
Minions Killed
225
0
Camps Cleared
0
658,862
Distance Traveled
805,687
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,579
447
12
2
0
70,723
0
W
Apollo
5,566
696
43
5
0
144,552
0
L
Nike
3,743
468
21
3
0
156,244
0
W
Sol
6,726
841
64
8
0
166,126
1
L
Thor
3,981
498
26
3
0
149,957
2
W
Ne Zha
5,188
649
56
7
0
193,879
0
L
Izanami
4,014
502
12
2
0
124,712
0
L
Osiris
3,990
499
20
3
0
157,226
1
W
Ullr
4,775
597
38
5
0
142,267
1
W
Ymir
4,916
615
24
3
0
158,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role