Player Matchup

Ne Zha
Ne Zha
Baliitag
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,682 Elo+
Party 1
Artemis
Artemis
Imad28212
Artemis
Level 4
God Stats
3W - 4L
1,758 SR
Queue Stats
4W - 7L
1,682 Elo+
Party 1
Discordia
Discordia
KickMyAzzz
Discordia
Level 18
God Stats
13W - 20L
1,406 SR
Queue Stats
27W - 45L
1,307 Elo+
Solo
Team Averages
Level 9
1,555 SR
1,557 Elo+

VS

Team Averages
Level 51
1,428 SR
1,238 Elo+
Sol
Sol
Evidence-Kazuya
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,207 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Le-mot-dis
Kumbhakarna
Level 47
God Stats
3W - 0L
1,399 SR
Queue Stats
8W - 6L
1,273 Elo+
Solo
Danzaburou
Danzaburou
Nakome-Kun
Danzaburou
Level 19
God Stats
13W - 15L
1,386 SR
Queue Stats
13W - 21L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baliitag
Ne Zha
15
0 / 8 / 9
11,330
567
15,962
17,114
6,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Imad28212
Artemis
18
5 / 6 / 6
13,408
670
19,751
13,134
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
KickMyAzzz
Discordia
16
6 / 5 / 5
13,250
663
16,810
10,288
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 5
14,614
731
16,420
21,873
9,688
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Le-mot-dis
Kumbhakarna
16
3 / 2 / 12
13,926
696
10,160
29,248
39,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Nakome-Kun
Danzaburou
16
3 / 5 / 11
13,614
681
4,933
15,897
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
11
Kills
19
19
Deaths
11
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Baliitag
Ne Zha
0
8
9
0.56
W
13
4
5
3.88
L
Artemis
Imad28212
Artemis
5
6
6
1.33
L
Discordia
KickMyAzzz
Discordia
6
5
5
1.7
W
Kumbhakarna
Le-mot-dis
Kumbhakarna
3
2
12
4.5
W
Danzaburou
Nakome-Kun
Danzaburou
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
31,513
40,536
Taken
67,018
14,886
Mitigated
57,025
8,312
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Baliitag
Ne Zha
15,962
5,167
211
3,477
17,114
6,155
0
12,277
4,837
0
46,401
W
16,420
6,622
0
7,762
21,873
9,688
2,340
5,433
16,440
69,542
0
L
Artemis
Imad28212
Artemis
19,751
10,969
196
2,259
13,134
5,152
847
8,353
4,781
0
58,089
L
Discordia
KickMyAzzz
Discordia
16,810
36
133
2,036
10,288
3,579
459
6,766
3,522
53,319
0
W
Kumbhakarna
Le-mot-dis
Kumbhakarna
10,160
1,435
0
5,714
29,248
39,806
0
5,990
23,258
29,049
0
W
Danzaburou
Nakome-Kun
Danzaburou
4,933
1,123
574
1,523
15,897
7,531
1,109
6,097
9,800
0
33,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
42,154
219
Minions Killed
177
8
Camps Cleared
7
928,971
Distance Traveled
968,163
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,330
567
48
2
5
334,530
2
W
Sol
14,614
731
88
4
3
314,659
3
L
Artemis
13,408
670
97
5
2
312,298
1
L
Discordia
13,250
663
74
4
1
282,143
5
W
Kumbhakarna
13,926
696
33
2
2
389,912
3
W
Danzaburou
13,614
681
56
3
2
263,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role