Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AngryCat-28
Merlin
Level 122
God Stats
7W - 4L
1,583 SR
Queue Stats
241W - 263L
1,486 Elo+
Party 2
Bacchus
Bacchus
Jeffersongab
Bacchus
Level 126
God Stats
0W - 1L
1,717 SR
Queue Stats
16W - 9L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
milkay
Gilgamesh
Level 158
God Stats
1W - 2L
1,677 SR
Queue Stats
137W - 144L
1,538 Elo+
Party 2
Medusa
Medusa
torusak
Medusa
Level 47
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 3L
1,384 Elo+
Solo
Team Averages
Level 118
1,632 SR
1,508 Elo+

VS

Team Averages
Level 114
1,570 SR
1,487 Elo+
Chiron
Chiron
BeeSoHigh
Chiron
Level 122
God Stats
5W - 0L
1,902 SR
Queue Stats
168W - 179L
1,449 Elo+
Party 3
Charybdis
Charybdis
Deciver92
Charybdis
Level 129
God Stats
2W - 2L
1,265 SR
Queue Stats
59W - 69L
1,449 Elo+
Party 3
Bacchus
Bacchus
Mysstery
Bacchus
Level 128
God Stats
1W - 1L
1,268 SR
Queue Stats
223W - 225L
1,488 Elo+
Solo
Artio
Artio
Niedźwiadek
Artio
Level 68
God Stats
6W - 5L
1,827 SR
Queue Stats
490W - 459L
1,558 Elo+
Party 1
Chronos
Chronos
kleinbeanca
Chronos
Level 125
God Stats
18W - 11L
1,590 SR
Queue Stats
913W - 944L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 5 / 9
8,078
808
10,096
8,733
4,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
15
3 / 5 / 7
8,325
833
11,424
9,799
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jeffersongab
Bacchus
14
2 / 3 / 8
8,008
801
10,135
11,764
8,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
milkay
Gilgamesh
14
0 / 4 / 12
8,029
803
8,111
13,812
15,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
torusak
Medusa
15
5 / 6 / 4
8,701
870
7,765
10,484
4,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeeSoHigh
Chiron
17
8 / 3 / 12
10,224
1,022
14,186
9,324
4,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Deciver92
Charybdis
16
4 / 2 / 14
9,331
933
8,892
7,830
3,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mysstery
Bacchus
14
2 / 3 / 13
9,156
916
9,149
14,121
21,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 15
8,815
882
5,017
18,763
20,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
kleinbeanca
Chronos
15
6 / 2 / 11
9,437
944
10,215
9,326
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
12
Kills
23
23
Deaths
12
40
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
9
1.3
L
Merlin
3
5
7
1.3
W
Chiron
BeeSoHigh
Chiron
8
3
12
4.67
W
Charybdis
Deciver92
Charybdis
4
2
14
5.5
L
Bacchus
Jeffersongab
Bacchus
2
3
8
2
W
Bacchus
Mysstery
Bacchus
2
3
13
2.83
W
3
2
15
5.25
W
Chronos
kleinbeanca
Chronos
6
2
11
5.75
L
Gilgamesh
milkay
Gilgamesh
0
4
12
1.5
L
Medusa
torusak
Medusa
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
47,459
54,592
Taken
59,364
35,910
Mitigated
54,209
17,142
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,096
2,097
1,333
654
8,733
4,158
0
4,537
4,196
0
18,850
L
Merlin
11,424
426
792
1,971
9,799
4,084
0
4,092
5,707
28,738
0
W
Chiron
BeeSoHigh
Chiron
14,186
4,388
1,370
1,228
9,324
4,692
2,137
3,402
5,922
0
30,978
W
Charybdis
Deciver92
Charybdis
8,892
5,023
770
870
7,830
3,496
1,862
2,163
5,667
0
24,027
L
Bacchus
Jeffersongab
Bacchus
10,135
1,315
1,415
4,375
11,764
8,173
0
5,156
6,608
17,071
0
W
Bacchus
Mysstery
Bacchus
9,149
523
1,051
1,372
14,121
21,464
116
5,143
8,978
16,131
0
W
5,017
458
3,067
6,525
18,763
20,422
253
7,410
11,353
14,223
0
W
Chronos
kleinbeanca
Chronos
10,215
1,551
1,717
999
9,326
4,135
2,652
3,441
5,885
17,361
0
L
Gilgamesh
milkay
Gilgamesh
8,111
1,590
2,157
2,452
13,812
15,093
0
5,427
8,385
0
17,062
L
Medusa
torusak
Medusa
7,765
4,975
693
1,300
10,484
4,402
0
5,169
5,315
0
14,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
46,963
91
Minions Killed
108
0
Camps Cleared
0
921,962
Distance Traveled
999,137
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,078
808
12
1
0
165,617
0
L
Merlin
8,325
833
23
2
0
192,494
1
W
Chiron
10,224
1,022
37
4
0
171,034
1
W
Charybdis
9,331
933
29
3
0
177,623
2
L
Bacchus
8,008
801
21
2
0
192,192
0
W
Bacchus
9,156
916
13
1
0
207,359
0
W
Artio
8,815
882
9
1
0
230,672
0
W
Chronos
9,437
944
20
2
0
212,449
2
L
Gilgamesh
8,029
803
21
2
0
201,123
0
L
Medusa
8,701
870
14
1
0
170,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role