Player Matchup

Zeus
Zeus
Chooks_on_chooks
Zeus
Level 35
God Stats
0W - 1L
1,546 SR
Queue Stats
53W - 80L
1,354 Elo+
Party 1
Skadi
Skadi
Wigggles xo
Skadi
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,332 Elo+
Party 1
Ares
Ares
chickoonz
Ares
Level 67
God Stats
12W - 16L
1,399 SR
Queue Stats
55W - 91L
1,338 Elo+
Party 1
Team Averages
Level 60
1,482 SR
1,342 Elo+

VS

Team Averages
Level 102
1,492 SR
1,458 Elo+
Izanami
Izanami
Akruxx
Izanami
Level 107
God Stats
3W - 1L
1,635 SR
Queue Stats
66W - 55L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Gallahand20
Ah Puch
Level 101
God Stats
17W - 12L
1,619 SR
Queue Stats
209W - 190L
1,528 Elo+
Solo
Xing Tian
Xing Tian
SnappyLP
Xing Tian
Level 98
God Stats
1W - 3L
1,222 SR
Queue Stats
262W - 329L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,989
642
7,371
8,667
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
8,912
637
4,735
11,689
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
1 / 2 / 3
9,224
659
3,820
15,254
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akruxx
Izanami
14
5 / 1 / 7
10,330
738
10,089
7,143
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
Gallahand20
Ah Puch
14
5 / 1 / 8
10,518
751
13,949
6,509
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SnappyLP
Xing Tian
13
3 / 2 / 7
10,519
751
5,844
14,678
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akruxx
Izanami
5
1
7
8.5
L
2
4
1
0.63
W
Ah Puch
Gallahand20
Ah Puch
5
1
8
9
W
Xing Tian
SnappyLP
Xing Tian
3
2
7
3.25
L
1
7
3
0.36
L
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
29,882
35,610
Taken
28,330
24,470
Mitigated
25,402
2,522
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akruxx
Izanami
10,089
5,183
0
194
7,143
2,821
1,382
3,279
3,864
0
36,513
L
7,371
650
0
0
8,667
2,574
0
5,573
2,808
31,058
0
W
Ah Puch
Gallahand20
Ah Puch
13,949
169
0
3,253
6,509
2,477
1,039
2,701
3,808
57,800
0
W
Xing Tian
SnappyLP
Xing Tian
5,844
542
0
1,474
14,678
20,104
5
5,710
8,968
13,951
0
L
4,735
2,057
0
960
11,689
4,306
0
6,455
4,900
0
29,568
L
Ares
3,820
0
0
1,562
15,254
17,590
0
7,704
7,109
17,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
31,367
129
Minions Killed
165
7
Camps Cleared
7
739,598
Distance Traveled
774,868
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,330
738
54
4
2
259,407
3
L
Zeus
8,989
642
51
4
1
225,090
0
W
Ah Puch
10,518
751
99
7
5
266,707
4
W
Xing Tian
10,519
751
12
1
0
248,754
0
L
Skadi
8,912
637
53
4
4
247,285
0
L
Ares
9,224
659
25
2
2
267,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role