Player Matchup

Hercules
Hercules
Blakdar
Hercules
Level 121
God Stats
5W - 6L
1,599 SR
Queue Stats
84W - 99L
1,402 Elo+
Solo
Da Ji
Da Ji
HowNot2PlaySmite
Da Ji
Level 87
God Stats
22W - 15L
1,535 SR
Queue Stats
117W - 102L
1,420 Elo+
Solo
Tiamat
Tiamat
Pagusa
Tiamat
Level 127
God Stats
1W - 4L
1,217 SR
Queue Stats
13W - 15L
1,545 Elo+
Solo
Team Averages
Level 112
1,451 SR
1,456 Elo+

VS

Team Averages
Level 102
1,667 SR
1,693 Elo+
Cliodhna
Cliodhna
limite84
Cliodhna
Level 146
God Stats
7W - 7L
1,656 SR
Queue Stats
276W - 343L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
pandanorte
Cu Chulainn
Level 140
God Stats
9W - 5L
1,556 SR
Queue Stats
144W - 39L
1,833 Elo+
Party 1
Thoth
Thoth
pandasur
Thoth
Level 19
God Stats
3W - 0L
1,789 SR
Queue Stats
87W - 20L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blakdar
Hercules
9
1 / 4 / 2
6,617
662
3,562
10,477
8,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 7 / 0
7,732
773
6,525
8,996
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Pagusa
Tiamat
10
0 / 8 / 4
6,359
636
2,492
9,518
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
limite84
Cliodhna
12
4 / 2 / 5
8,000
800
5,198
6,744
2,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
pandanorte
Cu Chulainn
13
9 / 2 / 7
9,419
942
11,611
12,833
11,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
pandasur
Thoth
12
6 / 1 / 9
8,159
816
9,370
5,683
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
19
19
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blakdar
Hercules
1
4
2
0.5
L
4
7
0
0.57
L
Tiamat
Pagusa
Tiamat
0
8
4
0.25
W
Cliodhna
limite84
Cliodhna
4
2
5
3.25
W
Cu Chulainn
pandanorte
Cu Chulainn
9
2
7
6.25
W
Thoth
pandasur
Thoth
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,579
Damage
26,179
28,991
Taken
25,260
16,166
Mitigated
15,174
3,832
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blakdar
Hercules
3,562
999
0
2,528
10,477
8,626
0
4,707
5,580
0
6,673
L
6,525
1,503
0
250
8,996
3,936
0
2,631
6,103
0
12,745
L
Tiamat
Pagusa
Tiamat
2,492
466
0
1,054
9,518
3,604
0
3,480
5,706
16,305
0
W
Cliodhna
limite84
Cliodhna
5,198
270
0
1,270
6,744
2,286
540
768
5,976
0
27,397
W
Cu Chulainn
pandanorte
Cu Chulainn
11,611
2,644
390
3,149
12,833
11,233
182
1,286
11,547
5,497
23,458
W
Thoth
pandasur
Thoth
9,370
117
63
1,003
5,683
1,655
734
1,023
4,660
23,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,708
Gold Earned
25,578
48
Minions Killed
130
2
Camps Cleared
7
490,123
Distance Traveled
617,624
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,617
662
6
1
1
182,751
1
L
Da Ji
7,732
773
17
2
1
156,473
3
L
Tiamat
6,359
636
25
3
0
150,899
4
W
Cliodhna
8,000
800
50
5
5
212,139
4
W
Cu Chulainn
9,419
942
38
4
1
216,975
2
W
Thoth
8,159
816
42
4
1
188,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role