Player Matchup

Guan Yu
Guan Yu
WALT002
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,415 Elo+
Solo
Cliodhna
Cliodhna
XAktiver3BeinerX
Cliodhna
Level 108
God Stats
14W - 9L
1,469 SR
Queue Stats
582W - 595L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
XAlbert3BeinerX
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
dynamopaule
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,247 Elo+
Party 1
Olorun
Olorun
rodz94
Olorun
Level 22
God Stats
10W - 9L
1,423 SR
Queue Stats
32W - 32L
1,365 Elo+
Solo
Team Averages
Level 35
1,478 SR
1,380 Elo+

VS

Team Averages
Level 30
1,499 SR
1,422 Elo+
Osiris
Osiris
Sakuretsuj
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Spieletest
Danzaburou
Level 82
God Stats
9W - 16L
1,260 SR
Queue Stats
138W - 252L
1,225 Elo+
Party 2
Agni
Agni
StonedCzupakabra
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,473 Elo+
Solo
Thanatos
Thanatos
Whizard666
Thanatos
Level 18
God Stats
12W - 6L
1,736 SR
Queue Stats
36W - 44L
1,423 Elo+
Solo
Hercules
Hercules
minecraftman6
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
WALT002
Guan Yu
16
1 / 10 / 12
10,690
445
7,431
21,013
19,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
30 / 3 / 7
16,944
706
42,572
18,236
7,684
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
19
6 / 5 / 15
12,713
530
14,864
19,243
6,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dynamopaule
Cthulhu
13
0 / 13 / 8
9,061
378
3,462
22,424
22,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
rodz94
Olorun
19
6 / 5 / 13
12,770
532
18,517
16,874
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Sakuretsuj
Osiris
14
3 / 11 / 10
10,072
420
9,663
23,242
24,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Spieletest
Danzaburou
16
8 / 12 / 7
11,266
469
13,866
22,591
8,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 5
10,852
452
16,691
19,097
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Whizard666
Thanatos
18
16 / 8 / 1
12,948
540
16,104
21,992
11,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
minecraftman6
Hercules
15
5 / 3 / 12
10,525
439
13,929
24,771
24,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
70
43
Kills
35
36
Deaths
44
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
Sakuretsuj
Osiris
3
11
10
0.73
L
Danzaburou
Spieletest
Danzaburou
8
12
7
0.96
L
3
10
5
0.55
W
Guan Yu
WALT002
Guan Yu
1
10
12
0.7
L
Thanatos
Whizard666
Thanatos
16
8
1
2.06
W
30
3
7
11.17
W
Jing Wei
6
5
15
2.7
W
Cthulhu
dynamopaule
Cthulhu
0
13
8
0.31
L
Hercules
minecraftman6
Hercules
5
3
12
3.67
W
Olorun
rodz94
Olorun
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,846
Damage
70,253
97,790
Taken
111,693
65,574
Mitigated
75,470
29,354
Healing
28,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Sakuretsuj
Osiris
9,663
3,437
0
865
23,242
24,734
1,557
4,378
18,864
0
45,151
L
Danzaburou
Spieletest
Danzaburou
13,866
7,079
0
4,862
22,591
8,325
1,049
2,918
19,673
0
63,593
L
16,691
1,699
26
5,155
19,097
6,523
0
5,710
13,387
78,012
0
W
Guan Yu
WALT002
Guan Yu
7,431
1,780
346
4,796
21,013
19,991
665
2,115
18,898
0
38,173
L
Thanatos
Whizard666
Thanatos
16,104
4,334
0
11,926
21,992
11,187
0
2,137
19,855
0
69,307
W
42,572
10,861
0
6,708
18,236
7,684
1,911
3,830
14,406
0
145,923
W
Jing Wei
14,864
10,134
0
6,215
19,243
6,914
864
2,066
17,177
0
90,636
W
Cthulhu
dynamopaule
Cthulhu
3,462
2,125
0
1,777
22,424
22,723
961
3,906
18,518
17,444
0
L
Hercules
minecraftman6
Hercules
13,929
5,300
0
5,729
24,771
24,701
0
5,238
19,533
0
32,168
W
Olorun
rodz94
Olorun
18,517
9,146
1,196
8,316
16,874
8,262
1,675
4,962
11,912
67,992
7,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
55,663
551
Minions Killed
452
0
Camps Cleared
0
2,198,821
Distance Traveled
2,003,302
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,072
420
74
3
0
398,826
3
L
Danzaburou
11,266
469
102
4
0
346,509
1
L
Agni
10,852
452
127
5
0
391,401
10
W
Guan Yu
10,690
445
73
3
0
451,881
0
L
Thanatos
12,948
540
115
5
0
364,398
0
W
Cliodhna
16,944
706
192
8
0
545,963
0
W
Jing Wei
12,713
530
118
5
0
444,136
0
W
Cthulhu
9,061
378
40
2
0
373,264
0
L
Hercules
10,525
439
34
1
0
502,168
3
W
Olorun
12,770
532
128
5
0
383,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role