Player Matchup

Yemoja
Yemoja
FionaGllger
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,339 Elo+
Solo
Kali
Kali
Hameem
Kali
Level 15
God Stats
7W - 9L
1,368 SR
Queue Stats
25W - 37L
1,296 Elo+
Solo
Ullr
Ullr
Hedronics
Ullr
Level 28
God Stats
17W - 12L
1,616 SR
Queue Stats
101W - 92L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamiKzex07
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Solo
Sol
Sol
LetoLOCO
Sol
Level 18
God Stats
26W - 14L
1,559 SR
Queue Stats
66W - 59L
1,417 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,427 Elo+

VS

Team Averages
Level 20
1,442 SR
1,285 Elo+
Osiris
Osiris
MozzeMoon
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Physocapth
Morgan Le Fay
Level 15
God Stats
4W - 12L
1,384 SR
Queue Stats
34W - 45L
742 Elo+
Solo
Ullr
Ullr
ShpillyMachine
Ullr
Level 28
God Stats
7W - 6L
1,561 SR
Queue Stats
77W - 71L
1,554 Elo+
Solo
Cliodhna
Cliodhna
mmarsiss
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
uksusukus
Baron Samedi
Level 25
God Stats
23W - 25L
1,264 SR
Queue Stats
49W - 72L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
5 / 0 / 15
8,067
733
4,797
4,692
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Hameem
Kali
11
2 / 2 / 7
6,880
625
2,668
7,092
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
13
16 / 0 / 1
8,899
809
10,012
6,515
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
KamiKzex07
Morgan Le Fay
11
8 / 2 / 7
7,279
662
10,072
7,026
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,700
609
1,470
5,315
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MozzeMoon
Osiris
6
0 / 12 / 2
4,374
398
2,481
9,986
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Physocapth
Morgan Le Fay
8
1 / 7 / 1
4,850
441
3,117
8,132
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 3 / 0
6,940
631
6,588
6,598
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
mmarsiss
Cliodhna
7
0 / 6 / 3
5,132
467
3,547
6,903
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
uksusukus
Baron Samedi
7
0 / 5 / 3
4,457
405
2,746
6,161
1,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
32
Kills
6
6
Deaths
33
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
0
15
12.5
W
Kali
Hameem
Kali
2
2
7
2.75
W
Ullr
16
0
1
16.5
W
Morgan Le Fay
KamiKzex07
Morgan Le Fay
8
2
7
5.75
W
1
2
1
0.75
L
Osiris
MozzeMoon
Osiris
0
12
2
0.08
L
Morgan Le Fay
Physocapth
Morgan Le Fay
1
7
1
0.21
L
5
3
0
1.67
L
Cliodhna
mmarsiss
Cliodhna
0
6
3
0.25
L
Baron Samedi
uksusukus
Baron Samedi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
18,479
30,640
Taken
37,780
12,170
Mitigated
10,913
8,841
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,797
1,027
1,974
1,314
4,692
3,103
114
347
4,345
26,604
0
W
Kali
Hameem
Kali
2,668
1,234
0
2,371
7,092
3,142
160
219
6,873
0
35,212
W
Ullr
10,012
4,256
0
1,203
6,515
2,213
2,286
1,663
4,852
0
49,955
W
Morgan Le Fay
KamiKzex07
Morgan Le Fay
10,072
1,879
0
1,094
7,026
2,370
339
3,275
3,751
31,035
0
W
1,470
680
0
885
5,315
1,342
3,382
359
4,956
30,347
0
L
Osiris
MozzeMoon
Osiris
2,481
694
0
78
9,986
3,618
250
5,551
4,435
0
11,307
L
Morgan Le Fay
Physocapth
Morgan Le Fay
3,117
678
0
1,295
8,132
1,993
514
5,123
3,009
16,526
0
L
6,588
1,844
0
1,741
6,598
1,550
0
2,158
4,440
0
32,613
L
Cliodhna
mmarsiss
Cliodhna
3,547
322
0
497
6,903
2,163
0
1,050
5,853
0
22,054
L
Baron Samedi
uksusukus
Baron Samedi
2,746
192
111
1,288
6,161
1,589
0
2,457
3,704
10,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
25,753
326
Minions Killed
174
0
Camps Cleared
0
953,171
Distance Traveled
987,920
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,067
733
38
3
0
171,329
0
W
Kali
6,880
625
74
7
0
208,238
0
W
Ullr
8,899
809
94
9
0
218,605
3
W
Morgan Le Fay
7,279
662
52
5
0
189,048
0
W
Sol
6,700
609
68
6
0
165,951
1
L
Osiris
4,374
398
17
2
0
205,798
2
L
Morgan Le Fay
4,850
441
25
2
0
175,444
0
L
Ullr
6,940
631
70
6
0
193,236
3
L
Cliodhna
5,132
467
52
5
0
223,201
0
L
Baron Samedi
4,457
405
10
1
0
190,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role