Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GrimmR3aper
Sun Wukong
Level 79
God Stats
0W - 4L
1,289 SR
Queue Stats
48W - 66L
1,223 Elo+
Solo
Cliodhna
Cliodhna
Sushiroll02
Cliodhna
Level 42
God Stats
2W - 2L
1,717 SR
Queue Stats
369W - 325L
1,525 Elo+
Solo
Izanami
Izanami
fenixtraviezo
Izanami
Level 79
God Stats
112W - 100L
1,536 SR
Queue Stats
127W - 116L
1,517 Elo+
Solo
Team Averages
Level 70
1,508 SR
1,453 Elo+

VS

Team Averages
Level 57
1,488 SR
1,562 Elo+
Izanami
Izanami
D1NGOne
Izanami
Level 45
God Stats
8W - 9L
1,568 SR
Queue Stats
185W - 252L
1,404 Elo+
Solo
Persephone
Persephone
Ghostext
Persephone
Level 87
God Stats
6W - 2L
1,255 SR
Queue Stats
13W - 12L
1,705 Elo+
Party 1
Cliodhna
Cliodhna
Kuzco1
Cliodhna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
435W - 355L
1,498 Elo+
Solo
Chaac
Chaac
Nectosyth
Chaac
Level 26
God Stats
1W - 0L
1,693 SR
Queue Stats
11W - 12L
1,705 Elo+
Party 1
Baron Samedi
Baron Samedi
psychoripa
Baron Samedi
Level 29
God Stats
2W - 1L
1,426 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 5 / 3
8,867
554
7,297
11,653
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
13
2 / 6 / 3
8,012
501
8,868
12,536
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
GrimmR3aper
Sun Wukong
11
0 / 2 / 3
7,016
439
2,859
8,810
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Sushiroll02
Cliodhna
13
5 / 6 / 3
8,119
507
7,126
11,049
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
15
2 / 4 / 1
8,797
550
10,988
12,450
4,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D1NGOne
Izanami
13
0 / 4 / 3
7,756
485
4,000
10,991
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Ghostext
Persephone
13
3 / 3 / 8
8,774
548
7,153
8,575
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Kuzco1
Cliodhna
18
13 / 3 / 7
10,556
660
17,874
15,209
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Nectosyth
Chaac
14
2 / 1 / 7
8,409
526
7,423
10,991
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
psychoripa
Baron Samedi
14
5 / 1 / 4
8,259
516
5,642
10,864
4,671
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
13
Kills
23
23
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
3
1.1
L
Danzaburou
 
Danzaburou
2
6
3
0.58
W
Izanami
D1NGOne
Izanami
0
4
3
0.38
W
Persephone
Ghostext
Persephone
3
3
8
2.33
L
Sun Wukong
GrimmR3aper
Sun Wukong
0
2
3
0.75
W
Cliodhna
Kuzco1
Cliodhna
13
3
7
5.5
W
Chaac
Nectosyth
Chaac
2
1
7
5.5
L
Cliodhna
Sushiroll02
Cliodhna
5
6
3
1.08
L
Izanami
2
4
1
0.63
W
Baron Samedi
psychoripa
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,138
Damage
42,092
56,498
Taken
56,630
21,277
Mitigated
26,015
12,918
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,297
2,827
0
3,224
11,653
2,847
972
3,085
8,316
44,075
0
L
Danzaburou
 
Danzaburou
8,868
2,753
0
2,231
12,536
3,620
413
2,652
9,810
0
47,928
W
Izanami
D1NGOne
Izanami
4,000
2,212
0
1,636
10,991
3,697
1,623
595
10,355
0
54,872
W
Persephone
Ghostext
Persephone
7,153
386
0
2,334
8,575
2,236
496
2,267
6,225
42,261
0
L
Sun Wukong
GrimmR3aper
Sun Wukong
2,859
445
0
949
8,810
6,703
154
3,421
5,303
4,182
26,546
W
Cliodhna
Kuzco1
Cliodhna
17,874
2,657
0
4,959
15,209
5,284
0
2,747
12,382
0
69,002
W
Chaac
Nectosyth
Chaac
7,423
1,431
0
2,107
10,991
10,127
546
151
10,776
0
39,613
L
Cliodhna
Sushiroll02
Cliodhna
7,126
1,279
0
2,834
11,049
3,339
69
2,343
8,648
0
35,722
L
Izanami
10,988
8,329
0
3,680
12,450
4,768
782
1,023
11,389
0
71,506
W
Baron Samedi
psychoripa
Baron Samedi
5,642
232
362
5,564
10,864
4,671
404
2,052
8,767
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
43,754
420
Minions Killed
457
0
Camps Cleared
0
1,371,287
Distance Traveled
1,498,369
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,867
554
79
5
0
276,110
5
L
Danzaburou
8,012
501
77
5
0
280,091
3
W
Izanami
7,756
485
113
7
0
293,533
2
W
Persephone
8,774
548
98
6
0
297,201
2
L
Sun Wukong
7,016
439
56
4
0
307,873
0
W
Cliodhna
10,556
660
103
6
0
353,487
2
W
Chaac
8,409
526
84
5
0
276,872
3
L
Cliodhna
8,119
507
60
4
0
292,344
0
L
Izanami
8,797
550
148
9
0
214,869
1
W
Baron Samedi
8,259
516
59
4
0
277,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role