Player Matchup

Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chichi03
Chaac
Level 5
God Stats
5W - 3L
1,357 SR
Queue Stats
140W - 61L
1,614 Elo+
Solo
Susano
Susano
Impactts
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
LiddoGuy
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,417 Elo+
Solo
Jing Wei
Jing Wei
SwordStainer
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,667 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,564 Elo+

VS

Team Averages
Level 24
1,515 SR
1,517 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FrownyClown
Cthulhu
Level 23
God Stats
4W - 1L
1,555 SR
Queue Stats
5W - 2L
1,530 Elo+
Solo
Nike
Nike
GeoGeoGeorge
Nike
Level 18
God Stats
4W - 3L
1,343 SR
Queue Stats
87W - 76L
1,577 Elo+
Solo
Nu Wa
Nu Wa
MightyGlitchman
Nu Wa
Level 26
God Stats
2W - 1L
1,692 SR
Queue Stats
17W - 14L
1,466 Elo+
Solo
Da Ji
Da Ji
Smokah
Da Ji
Level 27
God Stats
63W - 74L
1,484 SR
Queue Stats
229W - 194L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 6 / 0
4,490
499
2,190
7,670
1,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Chichi03
Chaac
7
1 / 4 / 1
4,909
545
1,109
5,891
2,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Susano
Impactts
Susano
7
2 / 5 / 2
4,880
542
3,893
6,877
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
LiddoGuy
Ao Kuang
8
2 / 5 / 3
4,959
551
1,709
7,563
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SwordStainer
Jing Wei
3
0 / 5 / 1
3,572
397
1,298
3,558
544
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
8 / 0 / 0
7,186
798
7,248
6,777
2,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
FrownyClown
Cthulhu
7
1 / 2 / 1
4,483
498
1,874
4,000
2,242
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
5 / 0 / 2
6,583
731
3,593
4,760
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 8
5,863
651
5,295
3,372
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Smokah
Da Ji
10
8 / 1 / 2
6,211
690
4,154
4,245
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
24
25
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
0
0
W
Artemis
 
Artemis
8
0
0
8
L
Chaac
Chichi03
Chaac
1
4
1
0.38
W
Cthulhu
FrownyClown
Cthulhu
1
2
1
0.75
W
5
0
2
6
L
Susano
Impactts
Susano
2
5
2
0.6
L
Ao Kuang
LiddoGuy
Ao Kuang
2
5
3
0.7
W
2
3
8
2
W
Da Ji
Smokah
Da Ji
8
1
2
9
L
Jing Wei
SwordStainer
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,199
Damage
22,164
31,559
Taken
23,154
8,647
Mitigated
10,246
4,519
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,190
987
0
1,320
7,670
1,893
0
200
7,390
0
18,923
W
Artemis
 
Artemis
7,248
5,224
0
2,834
6,777
2,302
278
146
6,631
0
45,626
L
Chaac
Chichi03
Chaac
1,109
118
0
1,119
5,891
2,341
0
444
4,872
0
13,747
W
Cthulhu
FrownyClown
Cthulhu
1,874
294
55
226
4,000
2,242
209
1,053
2,947
9,130
0
W
3,593
312
0
1,810
4,760
3,145
50
0
4,760
6,614
21,905
L
Susano
Impactts
Susano
3,893
1,145
0
1,004
6,877
1,813
0
2,252
4,455
0
18,860
L
Ao Kuang
LiddoGuy
Ao Kuang
1,709
287
0
952
7,563
2,056
0
3,006
4,263
14,677
0
W
5,295
1,369
0
57
3,372
897
1,007
449
2,923
19,862
0
W
Da Ji
Smokah
Da Ji
4,154
1,512
0
883
4,245
1,660
0
207
4,038
0
22,443
L
Jing Wei
SwordStainer
Jing Wei
1,298
1,298
0
124
3,558
544
21
767
2,602
0
4,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
30,326
148
Minions Killed
240
0
Camps Cleared
0
794,052
Distance Traveled
844,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,490
499
34
4
0
178,128
0
W
Artemis
7,186
798
87
10
0
166,931
1
L
Chaac
4,909
545
41
5
0
178,973
3
W
Cthulhu
4,483
498
19
2
0
119,804
0
W
Nike
6,583
731
64
7
0
204,836
0
L
Susano
4,880
542
41
5
0
173,328
1
L
Ao Kuang
4,959
551
28
3
0
151,419
0
W
Nu Wa
5,863
651
32
4
0
174,107
2
W
Da Ji
6,211
690
38
4
0
179,260
5
L
Jing Wei
3,572
397
4
0
0
112,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role