Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nordic--Spirit
Izanami
Level 120
God Stats
1W - 4L
1,562 SR
Queue Stats
292W - 289L
1,440 Elo+
Solo
Fenrir
Fenrir
matt_robb_
Fenrir
Level 75
God Stats
8W - 11L
1,288 SR
Queue Stats
433W - 447L
1,401 Elo+
Solo
Hercules
Hercules
sx-Neko-xs
Hercules
Level 38
God Stats
8W - 19L
1,363 SR
Queue Stats
137W - 94L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
vReal_Legend
Zhong Kui
Level 63
God Stats
1W - 1L
1,561 SR
Queue Stats
31W - 33L
1,407 Elo+
Solo
Team Averages
Level 79
1,455 SR
1,465 Elo+

VS

Team Averages
Level 81
1,616 SR
1,412 Elo+
Nike
Nike
TheTomFool
Nike
Level 103
God Stats
7W - 3L
1,757 SR
Queue Stats
210W - 214L
1,439 Elo+
Solo
Neith
Neith
YEYO2277
Neith
Level 40
God Stats
5W - 7L
1,521 SR
Queue Stats
255W - 265L
1,437 Elo+
Solo
Hades
Hades
leesoplayz
Hades
Level 88
God Stats
10W - 6L
1,492 SR
Queue Stats
189W - 201L
1,402 Elo+
Solo
Cliodhna
Cliodhna
xLoveMyVsat-_-
Cliodhna
Level 105
God Stats
3W - 0L
1,819 SR
Queue Stats
110W - 107L
1,404 Elo+
Solo
Sylvanus
Sylvanus
xTheLePapiMaxix
Sylvanus
Level 68
God Stats
6W - 4L
1,492 SR
Queue Stats
18W - 20L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 4
6,524
466
6,096
11,582
8,370
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 5 / 0
7,162
512
3,061
8,531
2,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
matt_robb_
Fenrir
12
2 / 4 / 4
7,306
522
4,892
9,950
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
sx-Neko-xs
Hercules
13
1 / 1 / 1
7,487
535
7,981
12,680
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
vReal_Legend
Zhong Kui
11
4 / 7 / 3
7,007
501
7,783
12,444
5,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,862
562
6,207
10,019
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
YEYO2277
Neith
13
3 / 2 / 6
7,605
543
9,388
8,649
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
11
4 / 5 / 6
7,080
506
10,361
13,967
5,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
7 / 3 / 2
8,641
617
8,269
12,490
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
3 / 0 / 8
7,767
555
4,890
9,177
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
18
18
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
4
4
L
2
5
0
0.4
W
1
1
2
2
W
Neith
YEYO2277
Neith
3
2
6
3
W
Hades
4
5
6
1.4
L
Fenrir
matt_robb_
Fenrir
2
4
4
1
L
Hercules
sx-Neko-xs
Hercules
1
1
1
1.5
L
Zhong Kui
vReal_Legend
Zhong Kui
4
7
3
0.79
W
Cliodhna
7
3
2
2.67
W
Sylvanus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
39,115
55,187
Taken
54,302
30,780
Mitigated
30,744
16,861
Healing
23,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,096
565
230
3,991
11,582
8,370
0
5,156
6,377
28,142
0
L
3,061
2,199
0
2,002
8,531
2,440
0
1,803
6,728
0
48,980
W
6,207
593
0
4,072
10,019
8,997
0
1,262
8,757
7,842
40,906
W
Neith
YEYO2277
Neith
9,388
2,816
0
3,508
8,649
3,078
738
1,501
7,148
0
49,023
W
Hades
10,361
1,005
510
5,302
13,967
5,931
18
5,943
8,024
32,449
0
L
Fenrir
matt_robb_
Fenrir
4,892
125
0
840
9,950
3,179
0
1,686
8,215
0
39,353
L
Hercules
sx-Neko-xs
Hercules
7,981
2,226
0
6,950
12,680
10,835
25
2,692
9,045
0
48,252
L
Zhong Kui
vReal_Legend
Zhong Kui
7,783
726
45
2,803
12,444
5,956
310
6,041
6,354
30,123
0
W
Cliodhna
8,269
1,000
0
2,844
12,490
5,289
0
2,189
10,301
0
60,104
W
Sylvanus
4,890
1,126
2,826
4,653
9,177
7,449
326
2,984
6,193
18,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
38,955
374
Minions Killed
376
0
Camps Cleared
0
1,337,043
Distance Traveled
1,321,981
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,524
466
38
3
0
257,575
1
L
Izanami
7,162
512
92
7
0
255,803
2
W
Nike
7,862
562
109
8
0
270,699
3
W
Neith
7,605
543
79
6
0
244,432
2
W
Hades
7,080
506
57
4
0
237,532
1
L
Fenrir
7,306
522
78
6
0
287,817
2
L
Hercules
7,487
535
112
8
0
294,703
2
L
Zhong Kui
7,007
501
54
4
0
241,145
3
W
Cliodhna
8,641
617
102
7
0
296,467
2
W
Sylvanus
7,767
555
29
2
0
272,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role