Player Matchup

Neith
Neith
BSTshaina
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
KirKhor
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SerchPizdelo
Danzaburou
Level 15
God Stats
4W - 2L
1,451 SR
Queue Stats
8W - 11L
1,386 Elo+
Solo
Merlin
Merlin
YamiSoki
Merlin
Level 8
God Stats
1W - 4L
1,247 SR
Queue Stats
5W - 7L
1,488 Elo+
Party 1
Ymir
Ymir
jeanrhum974
Ymir
Level 15
God Stats
2W - 6L
1,482 SR
Queue Stats
18W - 26L
1,424 Elo+
Solo
Team Averages
Level 9
1,436 SR
1,460 Elo+

VS

Team Averages
Level 24
1,488 SR
1,407 Elo+
Kukulkan
Kukulkan
Bl4zie
Kukulkan
Level 29
God Stats
16W - 10L
1,528 SR
Queue Stats
74W - 93L
1,465 Elo+
Solo
Medusa
Medusa
Gestament
Medusa
Level 17
God Stats
5W - 4L
1,440 SR
Queue Stats
37W - 52L
1,348 Elo+
Solo
Nox
Nox
Hobywka
Nox
Level 18
God Stats
12W - 5L
1,635 SR
Queue Stats
40W - 33L
1,398 Elo+
Solo
Ne Zha
Ne Zha
Meowtiful
Ne Zha
Level 27
God Stats
5W - 7L
1,473 SR
Queue Stats
42W - 44L
1,423 Elo+
Solo
Cthulhu
Cthulhu
MrKaeyne
Cthulhu
Level 29
God Stats
4W - 2L
1,365 SR
Queue Stats
9W - 6L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BSTshaina
Neith
17
1 / 5 / 5
10,139
845
4,431
11,689
3,609
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
KirKhor
Yemoja
17
1 / 7 / 5
11,488
957
2,300
18,303
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SerchPizdelo
Danzaburou
17
4 / 5 / 5
11,908
992
17,199
20,251
5,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
YamiSoki
Merlin
18
6 / 9 / 6
12,252
1,021
10,567
21,867
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 11 / 12
11,322
944
13,787
28,392
25,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bl4zie
Kukulkan
20
14 / 1 / 10
14,087
1,174
34,373
6,728
3,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Gestament
Medusa
19
3 / 3 / 15
11,522
960
13,781
10,780
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
18
6 / 4 / 16
12,299
1,025
11,542
10,853
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Meowtiful
Ne Zha
20
10 / 1 / 20
14,213
1,184
23,212
10,936
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MrKaeyne
Cthulhu
20
4 / 4 / 29
12,586
1,049
11,761
15,409
16,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
13
Kills
37
37
Deaths
13
33
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
BSTshaina
Neith
1
5
5
0.7
W
Kukulkan
Bl4zie
Kukulkan
14
1
10
19
W
Medusa
Gestament
Medusa
3
3
15
3.5
W
Nox
6
4
16
3.5
L
Yemoja
KirKhor
Yemoja
1
7
5
0.5
W
Ne Zha
Meowtiful
Ne Zha
10
1
20
20
W
Cthulhu
MrKaeyne
Cthulhu
4
4
29
4.63
L
Danzaburou
SerchPizdelo
Danzaburou
4
5
5
1.3
L
Merlin
YamiSoki
Merlin
6
9
6
1
L
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,284
Damage
94,669
100,502
Taken
54,706
50,667
Mitigated
32,377
7,943
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BSTshaina
Neith
4,431
1,403
0
1,549
11,689
3,609
0
8,570
3,072
0
18,432
W
Kukulkan
Bl4zie
Kukulkan
34,373
2,063
0
1,293
6,728
3,100
0
1,478
5,250
79,424
0
W
Medusa
Gestament
Medusa
13,781
7,974
0
1,214
10,780
3,909
0
7,398
3,382
0
38,975
W
Nox
11,542
852
0
238
10,853
4,082
0
5,034
5,585
20,511
0
L
Yemoja
KirKhor
Yemoja
2,300
833
1,762
1,216
18,303
9,284
0
11,039
7,264
12,231
0
W
Ne Zha
Meowtiful
Ne Zha
23,212
4,402
0
2,028
10,936
5,124
0
5,723
5,213
0
37,293
W
Cthulhu
MrKaeyne
Cthulhu
11,761
426
240
230
15,409
16,162
0
7,021
8,388
27,554
0
L
Danzaburou
SerchPizdelo
Danzaburou
17,199
5,446
0
2,667
20,251
5,941
0
11,647
8,500
0
46,954
L
Merlin
YamiSoki
Merlin
10,567
1,227
0
749
21,867
6,627
0
11,075
10,792
36,143
0
L
13,787
1,426
0
0
28,392
25,206
0
15,345
12,977
29,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
64,707
214
Minions Killed
265
3
Camps Cleared
12
893,580
Distance Traveled
1,146,873
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,139
845
35
3
0
111,516
0
W
Kukulkan
14,087
1,174
114
10
0
236,477
1
W
Medusa
11,522
960
72
6
3
217,640
2
W
Nox
12,299
1,025
27
2
4
227,757
1
L
Yemoja
11,488
957
15
1
0
172,063
0
W
Ne Zha
14,213
1,184
19
2
5
242,768
0
W
Cthulhu
12,586
1,049
33
3
0
222,231
3
L
Danzaburou
11,908
992
60
5
2
228,142
2
L
Merlin
12,252
1,021
68
6
0
197,544
1
L
Ymir
11,322
944
36
3
1
184,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role