Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Grom2244
Nu Wa
Level 48
God Stats
6W - 5L
1,567 SR
Queue Stats
26W - 38L
1,400 Elo+
Solo
Osiris
Osiris
RomesPompeii
Osiris
Level 37
God Stats
16W - 18L
1,637 SR
Queue Stats
98W - 103L
1,534 Elo+
Solo
Skadi
Skadi
SnOwManNgi
Skadi
Level 46
God Stats
40W - 28L
1,585 SR
Queue Stats
283W - 321L
1,507 Elo+
Solo
The Morrigan
The Morrigan
the-Ti_CasS
The Morrigan
Level 38
God Stats
2W - 4L
1,257 SR
Queue Stats
159W - 216L
1,362 Elo+
Solo
Team Averages
Level 50
1,509 SR
1,461 Elo+

VS

Team Averages
Level 71
1,558 SR
1,442 Elo+
Khepri
Khepri
Ecuaneel
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nomet
Ah Muzen Cab
Level 128
God Stats
30W - 30L
1,514 SR
Queue Stats
279W - 271L
1,507 Elo+
Solo
Olorun
Olorun
RealTeki
Olorun
Level 26
God Stats
5W - 1L
1,895 SR
Queue Stats
96W - 93L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
SusturucuLu
Cthulhu
Level 36
God Stats
4W - 2L
1,496 SR
Queue Stats
83W - 99L
1,393 Elo+
Solo
Thanatos
Thanatos
Timothy1069
Thanatos
Level 78
God Stats
11W - 7L
1,386 SR
Queue Stats
100W - 111L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
8 / 3 / 5
10,723
536
20,668
14,626
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Grom2244
Nu Wa
14
1 / 8 / 5
8,453
423
9,687
13,890
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
15
4 / 2 / 5
9,392
470
11,141
18,179
16,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
14
0 / 5 / 3
8,429
421
4,850
12,568
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
the-Ti_CasS
The Morrigan
14
3 / 5 / 4
8,676
434
7,596
10,976
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ecuaneel
Khepri
14
1 / 3 / 9
9,377
469
4,051
9,736
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Nomet
Ah Muzen Cab
18
10 / 1 / 0
11,314
566
15,149
15,858
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
RealTeki
Olorun
16
7 / 4 / 6
10,429
521
18,277
19,243
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SusturucuLu
Cthulhu
14
0 / 1 / 3
9,095
455
8,820
15,869
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Timothy1069
Thanatos
16
5 / 7 / 4
10,187
509
8,834
16,238
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
16
Kills
23
23
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
3
5
3.5
W
Khepri
Ecuaneel
Khepri
1
3
9
1.83
L
Nu Wa
Grom2244
Nu Wa
1
8
5
0.44
W
Ah Muzen Cab
Nomet
Ah Muzen Cab
10
1
0
10
W
Olorun
RealTeki
Olorun
7
4
6
2.5
L
Osiris
4
2
5
3.25
L
Skadi
0
5
3
0.3
W
Cthulhu
SusturucuLu
Cthulhu
0
1
3
1.5
W
Thanatos
Timothy1069
Thanatos
5
7
4
1
L
The Morrigan
the-Ti_CasS
The Morrigan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
55,131
70,239
Taken
76,944
33,291
Mitigated
46,979
20,288
Healing
34,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
20,668
2,458
0
5,674
14,626
5,458
0
4,620
9,926
0
76,013
W
Khepri
Ecuaneel
Khepri
4,051
504
0
1,126
9,736
11,854
418
3,270
6,272
12,287
0
L
Nu Wa
Grom2244
Nu Wa
9,687
3,498
330
1,914
13,890
4,418
359
8,034
5,807
47,361
0
W
Ah Muzen Cab
Nomet
Ah Muzen Cab
15,149
5,681
0
8,578
15,858
7,761
1,200
2,515
13,249
0
112,425
W
Olorun
RealTeki
Olorun
18,277
9,263
520
10,678
19,243
7,208
1,865
6,279
12,676
74,241
0
L
Osiris
11,141
4,292
0
6,097
18,179
16,363
0
9,873
7,316
0
50,202
L
Skadi
4,850
1,846
0
3,207
12,568
3,338
0
2,459
10,109
0
54,785
W
Cthulhu
SusturucuLu
Cthulhu
8,820
524
176
3,258
15,869
12,753
168
2,515
13,210
42,529
0
W
Thanatos
Timothy1069
Thanatos
8,834
1,589
0
10,498
16,238
7,403
1,763
1,864
14,254
0
56,229
L
The Morrigan
the-Ti_CasS
The Morrigan
7,596
634
116
2,950
10,976
3,714
272
4,887
5,933
37,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
50,402
479
Minions Killed
458
0
Camps Cleared
0
1,844,576
Distance Traveled
1,800,673
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,723
536
122
6
0
420,129
3
W
Khepri
9,377
469
13
1
0
368,174
5
L
Nu Wa
8,453
423
68
3
0
318,236
3
W
Ah Muzen Cab
11,314
566
166
8
0
372,789
3
W
Olorun
10,429
521
111
6
0
336,517
2
L
Osiris
9,392
470
83
4
0
387,748
1
L
Skadi
8,429
421
138
7
0
364,903
4
W
Cthulhu
9,095
455
78
4
0
358,276
2
W
Thanatos
10,187
509
90
5
0
364,917
0
L
The Morrigan
8,676
434
68
3
0
353,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role