Player Matchup

Tiamat
Tiamat
GaidenGrumm
Tiamat
Level 120
God Stats
2W - 3L
1,776 SR
Queue Stats
195W - 191L
1,605 Elo+
Solo
Yemoja
Yemoja
Gеtial
Yemoja
Level 157
God Stats
0W - 1L
1,233 SR
Queue Stats
59W - 47L
1,599 Elo+
Party 2
Geb
Geb
JBHRoger
Geb
Level 86
God Stats
3W - 4L
1,611 SR
Queue Stats
231W - 225L
1,654 Elo+
Solo
Rama
Rama
Urudesu
Rama
Level 160
God Stats
1W - 2L
1,667 SR
Queue Stats
63W - 47L
1,658 Elo+
Party 2
Agni
Agni
WencaD
Agni
Level 160
God Stats
0W - 1L
1,807 SR
Queue Stats
62W - 38L
1,653 Elo+
Party 2
Team Averages
Level 137
1,619 SR
1,634 Elo+

VS

Team Averages
Level 136
1,507 SR
1,577 Elo+
Baba Yaga
Baba Yaga
Bychinoo
Baba Yaga
Level 124
God Stats
2W - 1L
1,435 SR
Queue Stats
296W - 302L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
Denoftet
Zhong Kui
Level 140
God Stats
7W - 3L
1,732 SR
Queue Stats
496W - 516L
1,472 Elo+
Party 1
Hel
Hel
Koea
Hel
Level 156
God Stats
1W - 1L
1,271 SR
Queue Stats
17W - 14L
1,598 Elo+
Solo
Ganesha
Ganesha
Marcoxd472YT
Ganesha
Level 152
God Stats
4W - 3L
1,665 SR
Queue Stats
79W - 65L
1,596 Elo+
Party 1
Skadi
Skadi
SparcJohn
Skadi
Level 110
God Stats
3W - 6L
1,434 SR
Queue Stats
239W - 240L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 5 / 5
9,328
777
16,426
13,455
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Gеtial
Yemoja
14
1 / 4 / 7
8,285
690
6,330
15,442
14,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 7
8,413
701
7,303
15,487
17,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Urudesu
Rama
14
4 / 6 / 3
8,815
735
12,180
12,010
5,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
WencaD
Agni
14
2 / 5 / 6
8,041
670
13,498
10,768
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bychinoo
Baba Yaga
18
11 / 1 / 9
10,828
902
16,391
11,887
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Denoftet
Zhong Kui
15
3 / 6 / 11
9,316
776
11,645
19,349
18,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Koea
Hel
16
5 / 1 / 13
9,804
817
7,385
10,827
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Marcoxd472YT
Ganesha
16
0 / 2 / 17
8,981
748
8,761
21,355
26,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
SparcJohn
Skadi
17
4 / 2 / 10
10,088
841
16,481
13,143
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
12
Kills
23
23
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bychinoo
Baba Yaga
11
1
9
15.5
W
Zhong Kui
Denoftet
Zhong Kui
3
6
11
1.42
L
Tiamat
4
5
5
1.3
L
Yemoja
Gеtial
Yemoja
1
4
7
1.13
L
1
3
7
1.5
W
Hel
Koea
Hel
5
1
13
11.5
W
Ganesha
Marcoxd472YT
Ganesha
0
2
17
4.25
W
Skadi
SparcJohn
Skadi
4
2
10
4.5
L
Rama
Urudesu
Rama
4
6
3
0.92
L
Agni
WencaD
Agni
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
60,663
67,162
Taken
76,561
50,932
Mitigated
63,396
23,825
Healing
42,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bychinoo
Baba Yaga
16,391
193
1,845
2,749
11,887
5,683
445
9,114
2,674
28,812
0
W
Zhong Kui
Denoftet
Zhong Kui
11,645
203
1,221
3,591
19,349
18,519
990
8,768
10,246
20,045
0
L
Tiamat
16,426
634
439
2,350
13,455
10,140
9
8,179
4,520
29,377
0
L
Yemoja
Gеtial
Yemoja
6,330
1,282
6,284
3,367
15,442
14,148
36
6,556
8,180
12,864
0
L
7,303
666
1,832
2,135
15,487
17,173
45
10,741
3,730
14,631
0
W
Hel
Koea
Hel
7,385
323
21,133
6,437
10,827
5,511
982
7,096
3,619
14,839
0
W
Ganesha
Marcoxd472YT
Ganesha
8,761
488
1,539
1,723
21,355
26,768
284
9,507
11,752
23,402
0
W
Skadi
SparcJohn
Skadi
16,481
5,887
921
1,700
13,143
6,915
2,846
8,629
4,474
0
28,946
L
Rama
Urudesu
Rama
12,180
9,773
964
1,850
12,010
5,154
356
8,950
2,588
0
24,047
L
Agni
WencaD
Agni
13,498
414
2,453
2,151
10,768
4,317
0
7,529
2,728
21,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
49,017
106
Minions Killed
138
0
Camps Cleared
0
988,310
Distance Traveled
1,172,486
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,828
902
44
4
0
255,911
2
W
Zhong Kui
9,316
776
27
2
0
219,259
1
L
Tiamat
9,328
777
29
2
0
190,478
1
L
Yemoja
8,285
690
15
1
0
178,184
0
L
Geb
8,413
701
9
1
0
228,626
1
W
Hel
9,804
817
25
2
0
254,345
0
W
Ganesha
8,981
748
1
0
0
227,629
1
W
Skadi
10,088
841
41
3
0
215,342
1
L
Rama
8,815
735
32
3
0
176,096
2
L
Agni
8,041
670
21
2
0
214,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role