Player Matchup

Cthulhu
Cthulhu
Adriian_02_10
Cthulhu
Level 10
God Stats
1W - 2L
1,349 SR
Queue Stats
13W - 15L
1,412 Elo+
Solo
Cerberus
Cerberus
Di300
Cerberus
Level 8
God Stats
0W - 1L
1,146 SR
Queue Stats
2W - 6L
1,217 Elo+
Solo
Kukulkan
Kukulkan
binding-factor0
Kukulkan
Level 7
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 8L
1,333 Elo+
Solo
Izanami
Izanami
cactushero55
Izanami
Level 20
God Stats
5W - 6L
1,460 SR
Queue Stats
54W - 52L
1,418 Elo+
Solo
Da Ji
Da Ji
tamoenao
Da Ji
Level 20
God Stats
5W - 4L
1,766 SR
Queue Stats
184W - 149L
1,537 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,383 Elo+

VS

Team Averages
Level 19
1,396 SR
1,379 Elo+
Charybdis
Charybdis
Charybdis8414
Charybdis
Level 16
God Stats
97W - 94L
1,489 SR
Queue Stats
183W - 195L
1,456 Elo+
Solo
Anubis
Anubis
CottonCandyTwink
Anubis
Level 17
God Stats
8W - 6L
1,323 SR
Queue Stats
42W - 36L
1,344 Elo+
Party 1
Tyr
Tyr
FuzzyPandaSX
Tyr
Level 26
God Stats
33W - 32L
1,336 SR
Queue Stats
54W - 60L
1,342 Elo+
Solo
Fenrir
Fenrir
Shinrain
Fenrir
Level 29
God Stats
2W - 1L
1,339 SR
Queue Stats
39W - 36L
1,449 Elo+
Solo
Cthulhu
Cthulhu
redbackspdr
Cthulhu
Level 9
God Stats
4W - 3L
1,491 SR
Queue Stats
17W - 18L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
1 / 11 / 13
12,167
936
9,166
27,685
27,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Di300
Cerberus
18
0 / 2 / 9
10,960
843
1,289
15,819
18,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
0 / 6 / 3
9,839
757
472
6,663
1,782
Izanami
cactushero55
Izanami
20
9 / 8 / 6
14,677
1,129
45,662
21,161
8,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
tamoenao
Da Ji
19
8 / 7 / 8
13,732
1,056
16,752
21,287
9,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charybdis8414
Charybdis
20
9 / 0 / 11
14,254
1,096
28,682
10,302
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 6 / 13
12,309
947
14,870
13,071
6,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 14
12,319
948
9,186
20,553
18,479
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Shinrain
Fenrir
19
11 / 5 / 9
14,174
1,090
17,941
17,766
16,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
redbackspdr
Cthulhu
20
3 / 5 / 19
12,620
971
14,191
19,497
21,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
18
Kills
33
34
Deaths
18
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
11
13
0.68
W
Charybdis
Charybdis8414
Charybdis
9
0
11
14.5
W
6
6
13
2.08
L
Cerberus
Di300
Cerberus
0
2
9
2.25
W
4
2
14
5.5
W
Fenrir
Shinrain
Fenrir
11
5
9
3.1
L
Kukulkan
0
6
3
0.25
L
Izanami
cactushero55
Izanami
9
8
6
1.5
W
Cthulhu
redbackspdr
Cthulhu
3
5
19
2.5
L
Da Ji
tamoenao
Da Ji
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,341
Damage
84,870
92,615
Taken
81,189
66,169
Mitigated
68,022
2,726
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,166
456
187
100
27,685
27,779
0
10,136
17,549
27,908
0
W
Charybdis
Charybdis8414
Charybdis
28,682
13,950
0
849
10,302
4,489
0
2,617
7,685
0
74,205
W
14,870
3,199
0
1,741
13,071
6,298
0
2,210
10,861
23,431
0
L
Cerberus
Di300
Cerberus
1,289
54
0
835
15,819
18,403
0
4,998
10,821
12,642
0
W
9,186
2,601
513
1,534
20,553
18,479
0
2,022
18,531
0
25,995
W
Fenrir
Shinrain
Fenrir
17,941
5,159
413
1,879
17,766
16,969
0
971
16,045
0
32,660
L
Kukulkan
472
472
0
0
6,663
1,782
0
2,501
4,162
1,210
0
L
Izanami
cactushero55
Izanami
45,662
36,095
0
905
21,161
8,791
0
5,615
15,546
0
94,401
W
Cthulhu
redbackspdr
Cthulhu
14,191
1,368
777
120
19,497
21,787
0
3,107
16,390
29,583
0
L
Da Ji
tamoenao
Da Ji
16,752
3,141
0
699
21,287
9,414
0
5,811
15,476
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,375
Gold Earned
65,676
208
Minions Killed
243
5
Camps Cleared
8
838,448
Distance Traveled
1,156,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,167
936
52
4
0
194,503
0
W
Charybdis
14,254
1,096
118
9
5
234,497
0
W
Anubis
12,309
947
27
2
1
188,403
0
L
Cerberus
10,960
843
31
2
1
146,456
0
W
Tyr
12,319
948
43
3
0
275,985
0
W
Fenrir
14,174
1,090
33
3
2
232,164
0
L
Kukulkan
9,839
757
0
0
0
72,693
0
L
Izanami
14,677
1,129
102
8
2
199,167
0
W
Cthulhu
12,620
971
22
2
0
225,487
0
L
Da Ji
13,732
1,056
23
2
2
225,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role