Player Matchup

Geb
Geb
Jackiehero
Geb
Level 4
God Stats
0W - 3L
1,149 SR
Queue Stats
1W - 5L
1,113 Elo+
Party 1
Rama
Rama
Potatoed
Rama
Level 24
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 13L
990 Elo+
Party 1
Hel
Hel
kazuma38
Hel
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,344 Elo+
Party 1
Team Averages
Level 16
1,304 SR
1,149 Elo+

VS

Team Averages
Level 91
1,508 SR
1,497 Elo+
Jing Wei
Jing Wei
Azathenia1
Jing Wei
Level 128
God Stats
3W - 5L
1,422 SR
Queue Stats
355W - 416L
1,540 Elo+
Solo
Thoth
Thoth
MadnessOfMany
Thoth
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 115L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Wra551eWa1ru5
Cthulhu
Level 18
God Stats
26W - 18L
1,601 SR
Queue Stats
125W - 120L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,299
630
6,037
14,807
10,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
10
3 / 8 / 1
7,560
756
4,181
11,497
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
6,763
676
2,168
8,481
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azathenia1
Jing Wei
12
7 / 1 / 10
8,549
855
10,230
8,316
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 11
8,547
855
13,804
5,220
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
12
6 / 1 / 11
8,451
845
7,370
8,460
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
18
18
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Azathenia1
Jing Wei
7
1
10
12
L
0
5
4
0.4
W
5
2
11
5.25
L
Rama
3
8
1
0.44
W
Cthulhu
6
1
11
11.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
31,404
34,785
Taken
21,996
19,169
Mitigated
13,515
5,889
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Azathenia1
Jing Wei
10,230
7,093
245
2,303
8,316
3,749
1,294
3,135
5,181
0
32,321
L
6,037
978
0
130
14,807
10,778
0
8,101
6,288
11,484
0
W
13,804
499
0
1,165
5,220
1,841
594
2,826
2,394
40,855
0
L
Rama
4,181
2,569
0
90
11,497
3,486
0
6,796
4,534
0
10,019
W
Cthulhu
7,370
868
215
2,304
8,460
7,925
234
2,983
5,477
10,111
0
L
2,168
318
3,027
2,642
8,481
4,905
0
5,390
2,789
9,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,622
Gold Earned
25,547
42
Minions Killed
123
0
Camps Cleared
7
527,151
Distance Traveled
596,935
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,549
855
39
4
4
194,892
3
L
Geb
6,299
630
11
1
0
202,520
0
W
Thoth
8,547
855
69
7
3
183,094
1
L
Rama
7,560
756
16
2
0
146,134
0
W
Cthulhu
8,451
845
15
2
0
218,949
2
L
Hel
6,763
676
15
2
0
178,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role