Player Matchup

Artio
Artio
Dandeeylion
Artio
Level 117
God Stats
12W - 7L
1,655 SR
Queue Stats
672W - 737L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
Lachs_mit_Honig
Cliodhna
Level 98
God Stats
6W - 1L
1,490 SR
Queue Stats
394W - 369L
1,444 Elo+
Solo
Ares
Ares
SalmonOx3413815
Ares
Level 124
God Stats
3W - 3L
1,596 SR
Queue Stats
57W - 62L
1,435 Elo+
Solo
Izanami
Izanami
Synergize_NPG
Izanami
Level 109
God Stats
34W - 29L
1,557 SR
Queue Stats
659W - 696L
1,453 Elo+
Party 1
Ra
Ra
WaIkingPotato
Ra
Level 123
God Stats
7W - 12L
1,361 SR
Queue Stats
97W - 97L
1,473 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,448 Elo+

VS

Team Averages
Level 120
1,452 SR
1,491 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Judianer94
Osiris
Level 128
God Stats
1W - 3L
1,420 SR
Queue Stats
335W - 345L
1,490 Elo+
Solo
Cerberus
Cerberus
SAMURAI RICK25
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,511 Elo+
Solo
Cupid
Cupid
xbrutalghost
Cupid
Level 117
God Stats
12W - 17L
1,339 SR
Queue Stats
394W - 404L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,527
560
9,265
19,237
10,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
16
7 / 2 / 5
10,050
591
12,021
9,802
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 4
8,386
493
4,304
11,567
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
15
3 / 3 / 2
9,363
551
4,120
8,543
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 0 / 7
10,751
632
8,646
10,137
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 3 / 2
8,761
515
10,248
14,316
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
7
0 / 6 / 0
5,765
339
2,680
5,738
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Judianer94
Osiris
13
2 / 3 / 1
8,204
483
9,497
14,971
13,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
12
1 / 3 / 2
7,097
417
4,052
10,815
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 2
7,257
427
3,817
8,055
2,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
9
9
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
3
2
1.67
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
2
2
1
1.25
L
Osiris
Judianer94
Osiris
2
3
1
0.83
W
Cliodhna
7
2
5
4.75
L
Cerberus
1
3
2
0.67
W
1
2
4
1.5
W
Izanami
3
3
2
1.33
W
4
0
7
7.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
30,294
59,286
Taken
53,895
31,626
Mitigated
30,139
27,566
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,248
1,125
0
2,896
14,316
4,642
0
3,977
10,225
0
59,547
L
Baron Samedi
 
Baron Samedi
2,680
193
0
806
5,738
2,224
0
3,927
1,648
25,279
0
W
9,265
1,410
0
11,419
19,237
10,283
452
1,470
17,767
51,412
0
L
Osiris
Judianer94
Osiris
9,497
2,432
0
3,818
14,971
13,903
0
7,407
7,564
4,756
38,898
W
Cliodhna
12,021
904
0
4,141
9,802
3,549
0
1,443
8,359
0
66,299
L
Cerberus
4,052
44
0
1,942
10,815
7,080
98
4,214
6,497
27,162
0
W
4,304
170
0
2,552
11,567
10,382
671
2,030
9,537
17,747
0
W
Izanami
4,120
1,895
0
2,686
8,543
2,970
4,003
765
7,778
0
63,554
W
8,646
964
861
5,907
10,137
4,442
2,561
3,028
7,109
84,850
0
L
3,817
2,079
357
3,740
8,055
2,290
106
2,213
5,746
0
38,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
37,084
529
Minions Killed
379
0
Camps Cleared
0
1,614,894
Distance Traveled
1,411,077
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,761
515
109
6
0
342,302
0
L
Baron Samedi
5,765
339
33
2
0
160,883
3
W
Artio
9,527
560
98
6
0
300,513
3
L
Osiris
8,204
483
92
5
0
296,514
3
W
Cliodhna
10,050
591
100
6
0
358,125
4
L
Cerberus
7,097
417
63
4
0
336,824
2
W
Ares
8,386
493
30
2
0
335,321
4
W
Izanami
9,363
551
120
7
0
271,792
4
W
Ra
10,751
632
181
11
0
349,143
1
L
Cupid
7,257
427
82
5
0
274,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role