Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DeeSavagee-_-
Cliodhna
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 50L
1,500 Elo+
Solo
Osiris
Osiris
Flippaccount
Osiris
Level 114
God Stats
3W - 4L
1,505 SR
Queue Stats
1,156W - 1,108L
1,509 Elo+
Solo
Chiron
Chiron
Fr3ak Snipes
Chiron
Level 148
God Stats
2W - 2L
1,549 SR
Queue Stats
216W - 242L
1,507 Elo+
Party 1
Persephone
Persephone
FurinKazin
Persephone
Level 129
God Stats
14W - 13L
1,442 SR
Queue Stats
238W - 270L
1,519 Elo+
Solo
Team Averages
Level 131
1,499 SR
1,507 Elo+

VS

Team Averages
Level 132
1,538 SR
1,528 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
UnlockingTulip
Geb
Level 145
God Stats
14W - 19L
1,480 SR
Queue Stats
315W - 308L
1,552 Elo+
Party 2
Artemis
Artemis
WhoeverIWantToB
Artemis
Level 125
God Stats
63W - 51L
1,566 SR
Queue Stats
1,211W - 1,228L
1,508 Elo+
Solo
Nemesis
Nemesis
WhyS0D3licious
Nemesis
Level 139
God Stats
8W - 6L
1,706 SR
Queue Stats
551W - 524L
1,556 Elo+
Party 2
Janus
Janus
Xipherious
Janus
Level 89
God Stats
16W - 20L
1,440 SR
Queue Stats
188W - 150L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 0 / 7
7,284
560
5,543
9,364
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
DeeSavagee-_-
Cliodhna
13
3 / 1 / 6
7,630
587
6,765
8,936
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
12
3 / 2 / 1
7,166
551
6,848
7,338
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
13
5 / 1 / 5
7,384
568
6,365
7,033
2,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Persephone
FurinKazin
Persephone
11
0 / 3 / 6
6,643
511
7,182
6,901
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 3 / 1
7,375
567
2,781
9,896
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 2
5,799
446
2,594
10,012
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 1
5,464
420
3,757
7,213
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 1
5,991
461
5,377
9,165
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
3 / 2 / 1
7,257
558
4,413
7,571
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
7
7
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
7
7.5
L
Set
 
Set
2
3
1
0.83
W
Cliodhna
DeeSavagee-_-
Cliodhna
3
1
6
6
W
Osiris
3
2
1
1.75
W
Chiron
5
1
5
7.5
W
Persephone
FurinKazin
Persephone
0
3
6
1
L
1
2
2
1
L
0
4
1
0.13
L
1
4
1
0.38
L
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
18,922
39,572
Taken
43,857
21,086
Mitigated
20,953
16,233
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,543
1,604
1,646
3,964
9,364
8,197
313
1,273
8,091
22,518
8,297
L
Set
 
Set
2,781
1,242
0
3,355
9,896
4,676
118
194
9,702
0
42,141
W
Cliodhna
DeeSavagee-_-
Cliodhna
6,765
894
0
3,962
8,936
3,008
181
336
8,590
0
50,380
W
Osiris
6,848
3,154
0
2,648
7,338
5,122
180
587
6,741
0
34,887
W
Chiron
6,365
2,684
624
2,135
7,033
2,283
540
1,040
5,965
0
44,756
W
Persephone
FurinKazin
Persephone
7,182
366
63
1,191
6,901
2,476
0
3,603
3,177
36,639
0
L
2,594
388
266
2,980
10,012
7,592
0
3,575
6,437
14,817
0
L
3,757
1,522
0
2,061
7,213
1,860
0
892
6,321
0
22,391
L
5,377
1,556
0
2,144
9,165
3,942
0
1,886
7,279
0
33,806
L
Janus
4,413
382
0
1,330
7,571
2,883
0
5,574
1,997
49,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
31,886
365
Minions Killed
320
0
Camps Cleared
0
1,270,184
Distance Traveled
1,144,952
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,284
560
40
3
0
238,657
1
L
Set
7,375
567
91
7
0
224,727
0
W
Cliodhna
7,630
587
100
8
0
301,635
3
W
Osiris
7,166
551
77
6
0
252,768
2
W
Chiron
7,384
568
84
6
0
233,473
3
W
Persephone
6,643
511
64
5
0
243,651
4
L
Geb
5,799
446
14
1
0
255,327
7
L
Artemis
5,464
420
49
4
0
153,988
0
L
Nemesis
5,991
461
57
4
0
268,537
5
L
Janus
7,257
558
109
8
0
242,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role