Player Matchup

Ra
Ra
MadNzzz
Ra
Level 159
God Stats
3W - 0L
1,542 SR
Queue Stats
129W - 41L
1,882 Elo+
Party 1
Hun Batz
Hun Batz
Mykokoro
Hun Batz
Level 127
God Stats
1W - 0L
1,546 SR
Queue Stats
84W - 59L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
Myskoro
Cthulhu
Level 149
God Stats
3W - 0L
1,703 SR
Queue Stats
91W - 48L
1,758 Elo+
Party 1
Team Averages
Level 145
1,597 SR
1,776 Elo+

VS

Team Averages
Level 53
1,437 SR
1,273 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PureSamurai
Cupid
Level 18
God Stats
12W - 21L
1,312 SR
Queue Stats
13W - 24L
1,222 Elo+
Party 2
Ares
Ares
TrueSamurai
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 10
7,462
746
4,947
3,469
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Mykokoro
Hun Batz
11
6 / 0 / 7
7,818
782
3,980
3,147
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Myskoro
Cthulhu
11
6 / 1 / 9
7,879
788
9,416
6,601
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 4 / 0
6,539
654
1,577
5,820
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 1
5,849
585
2,544
8,555
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 1
5,814
581
1,493
8,762
4,739
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
4
0
10
9
W
Hun Batz
Mykokoro
Hun Batz
6
0
7
9.5
W
Cthulhu
Myskoro
Cthulhu
6
1
9
10.5
L
0
7
1
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,343
Damage
5,614
13,217
Taken
23,137
8,741
Mitigated
8,824
4,928
Healing
1,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,577
199
172
826
5,820
1,721
0
3,371
2,017
12,746
0
W
4,947
166
1,624
1,776
3,469
1,100
702
1,193
2,276
27,008
0
W
Hun Batz
Mykokoro
Hun Batz
3,980
1,034
0
174
3,147
1,559
243
517
2,630
0
13,591
W
Cthulhu
Myskoro
Cthulhu
9,416
1,064
0
1,354
6,601
6,082
25
2,068
4,533
21,885
0
L
2,544
1,224
26
213
8,555
2,364
0
4,326
3,599
0
13,277
L
1,493
774
0
0
8,762
4,739
0
5,506
2,421
3,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
18,202
104
Minions Killed
62
4
Camps Cleared
3
490,032
Distance Traveled
385,087
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,539
654
21
2
3
127,794
3
W
Ra
7,462
746
56
6
4
196,178
1
W
Hun Batz
7,818
782
19
2
0
163,984
2
W
Cthulhu
7,879
788
29
3
0
129,870
1
L
Cupid
5,849
585
38
4
0
130,763
0
L
Ares
5,814
581
3
0
0
126,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role