Player Matchup

Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Beauby
King Arthur
Level 128
God Stats
0W - 5L
1,316 SR
Queue Stats
247W - 245L
1,534 Elo+
Solo
Artio
Artio
Yojaydizzle
Artio
Level 82
God Stats
20W - 19L
1,464 SR
Queue Stats
409W - 412L
1,511 Elo+
Solo
Rama
Rama
kxv141230
Rama
Level 155
God Stats
5W - 10L
1,337 SR
Queue Stats
484W - 539L
1,460 Elo+
Solo
Team Averages
Level 108
1,423 SR
1,501 Elo+

VS

Team Averages
Level 105
1,589 SR
1,492 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EldenCodix
Sylvanus
Level 63
God Stats
1W - 1L
1,417 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Raijin
Raijin
Gornfal
Raijin
Level 93
God Stats
11W - 3L
1,874 SR
Queue Stats
265W - 186L
1,637 Elo+
Party 1
Izanami
Izanami
OAKW
Izanami
Level 109
God Stats
113W - 61L
1,667 SR
Queue Stats
315W - 211L
1,646 Elo+
Party 1
Cliodhna
Cliodhna
Quinnster
Cliodhna
Level 115
God Stats
3W - 4L
1,487 SR
Queue Stats
32W - 38L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 7 / 2
8,029
535
3,990
9,509
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
11
4 / 5 / 0
7,062
471
6,758
11,083
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Beauby
King Arthur
12
1 / 4 / 2
7,538
503
6,586
13,233
6,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 4
6,720
448
4,594
19,616
12,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
12
0 / 2 / 0
6,825
455
4,220
11,297
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 1 / 6
9,440
629
11,378
12,236
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
EldenCodix
Sylvanus
12
2 / 0 / 8
7,251
483
3,677
6,109
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
Gornfal
Raijin
14
3 / 4 / 6
8,992
599
5,976
9,104
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
OAKW
Izanami
14
7 / 2 / 3
8,736
582
13,646
10,926
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Quinnster
Cliodhna
13
4 / 1 / 5
8,198
547
8,229
9,868
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
22
22
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
2
0.43
L
Susano
 
Susano
4
5
0
0.8
W
Chronos
 
Chronos
6
1
6
9
L
King Arthur
Beauby
King Arthur
1
4
2
0.5
W
Sylvanus
EldenCodix
Sylvanus
2
0
8
6
W
Raijin
Gornfal
Raijin
3
4
6
1.5
W
Izanami
OAKW
Izanami
7
2
3
4.25
W
Cliodhna
Quinnster
Cliodhna
4
1
5
6.5
L
0
4
4
0.5
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
42,906
64,738
Taken
48,243
26,539
Mitigated
19,198
17,482
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,990
163
0
936
9,509
2,831
267
3,993
5,381
40,217
0
L
Susano
 
Susano
6,758
1,966
0
2,824
11,083
3,121
416
3,127
7,868
0
27,756
W
Chronos
 
Chronos
11,378
2,811
0
5,467
12,236
4,747
5,030
2,011
10,225
65,832
0
L
King Arthur
Beauby
King Arthur
6,586
900
0
2,133
13,233
6,001
100
4,205
8,950
0
41,906
W
Sylvanus
EldenCodix
Sylvanus
3,677
1,159
2,329
3,847
6,109
4,356
292
1,934
4,175
12,869
2,139
W
Raijin
Gornfal
Raijin
5,976
299
0
1,522
9,104
2,969
0
2,427
6,677
53,536
0
W
Izanami
OAKW
Izanami
13,646
8,959
0
4,165
10,926
3,682
1,972
1,813
9,113
0
60,364
W
Cliodhna
Quinnster
Cliodhna
8,229
521
0
3,568
9,868
3,444
0
552
9,316
0
49,590
L
4,594
576
2,120
6,831
19,616
12,342
147
7,387
12,143
18,788
0
L
Rama
4,220
2,952
0
2,638
11,297
2,244
0
1,495
9,716
0
51,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
42,617
358
Minions Killed
419
0
Camps Cleared
0
1,350,044
Distance Traveled
1,387,933
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,029
535
78
5
0
258,830
6
L
Susano
7,062
471
50
3
0
287,759
4
W
Chronos
9,440
629
115
8
0
277,100
7
L
King Arthur
7,538
503
89
6
0
262,474
4
W
Sylvanus
7,251
483
39
3
0
271,484
0
W
Raijin
8,992
599
109
7
0
268,050
4
W
Izanami
8,736
582
80
5
0
269,586
2
W
Cliodhna
8,198
547
76
5
0
301,713
2
L
Artio
6,720
448
17
1
0
291,406
4
L
Rama
6,825
455
124
8
0
249,575
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role