Player Matchup

Fenrir
Fenrir
Dao Zuihou
Fenrir
Level 18
God Stats
0W - 1L
1,214 SR
Queue Stats
30W - 26L
1,504 Elo+
Solo
Hel
Hel
Laughin Cryptic
Hel
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 23L
1,634 Elo+
Solo
Loki
Loki
Papa Smurf2439
Loki
Level 3
God Stats
1W - 2L
1,697 SR
Queue Stats
11W - 9L
1,636 Elo+
Solo
Izanami
Izanami
ZanZem
Izanami
Level 17
God Stats
3W - 4L
1,648 SR
Queue Stats
28W - 30L
1,494 Elo+
Solo
Ares
Ares
kevinpok10
Ares
Level 8
God Stats
0W - 4L
1,284 SR
Queue Stats
11W - 16L
1,526 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,559 Elo+

VS

Team Averages
Level 23
1,567 SR
1,519 Elo+
Hera
Hera
AphroMilkers
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 1
Hades
Hades
SensitivePeeps
Hades
Level 15
God Stats
3W - 2L
1,615 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 1
Mulan
Mulan
inVexxed
Mulan
Level 28
God Stats
6W - 3L
1,731 SR
Queue Stats
114W - 104L
1,486 Elo+
Party 1
Arachne
Arachne
scramble1009
Arachne
Level 21
God Stats
25W - 21L
1,490 SR
Queue Stats
63W - 65L
1,412 Elo+
Party 1
Olorun
Olorun
what_is_smite
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dao Zuihou
Fenrir
8
0 / 4 / 3
4,690
469
3,346
7,514
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 0
5,641
564
3,184
6,668
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
2 / 3 / 1
5,346
535
2,363
5,753
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ZanZem
Izanami
8
1 / 5 / 3
5,282
528
3,144
7,627
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 1
5,301
530
3,776
9,727
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,653
565
3,598
4,559
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,529
653
4,702
5,546
2,703
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
inVexxed
Mulan
9
3 / 3 / 5
5,899
590
8,153
8,402
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
scramble1009
Arachne
8
1 / 3 / 3
5,186
519
1,958
6,481
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 0 / 4
6,380
638
5,194
4,609
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
16
17
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Fenrir
Dao Zuihou
Fenrir
0
4
3
0.38
L
2
4
0
0.5
L
2
3
1
0.83
W
5
0
3
6.5
L
Izanami
ZanZem
Izanami
1
5
3
0.5
W
Mulan
inVexxed
Mulan
3
3
5
1.83
L
3
1
1
3.5
W
Arachne
scramble1009
Arachne
1
3
3
0.83
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
23,605
37,289
Taken
29,597
14,909
Mitigated
13,535
10,501
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,598
1,235
0
1,353
4,559
1,721
0
3,034
1,525
30,888
0
L
Fenrir
Dao Zuihou
Fenrir
3,346
518
0
1,977
7,514
3,429
0
3,017
4,497
0
15,841
L
3,184
13
0
2,623
6,668
2,467
0
3,548
3,120
28,838
0
L
2,363
640
0
1,020
5,753
2,045
0
2,418
3,335
0
26,579
W
4,702
529
323
3,334
5,546
2,703
238
78
5,349
28,515
0
L
Izanami
ZanZem
Izanami
3,144
1,918
0
1,284
7,627
2,003
0
2,244
5,383
0
24,993
W
Mulan
inVexxed
Mulan
8,153
1,589
251
2,712
8,402
5,139
0
1,635
6,726
5,908
19,441
L
3,776
279
0
3,597
9,727
4,965
0
3,000
6,727
15,502
0
W
Arachne
scramble1009
Arachne
1,958
1,422
0
946
6,481
2,280
59
160
6,116
0
17,596
W
5,194
2,406
261
1,240
4,609
1,692
573
2,053
2,515
24,930
3,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
29,647
219
Minions Killed
248
0
Camps Cleared
0
1,008,125
Distance Traveled
1,090,136
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,653
565
52
5
0
219,143
0
L
Fenrir
4,690
469
31
3
0
196,095
1
L
Hel
5,641
564
56
6
0
210,407
3
L
Loki
5,346
535
59
6
0
226,051
1
W
Hades
6,529
653
71
7
0
211,003
0
L
Izanami
5,282
528
50
5
0
177,959
0
W
Mulan
5,899
590
31
3
0
216,506
1
L
Ares
5,301
530
23
2
0
197,613
2
W
Arachne
5,186
519
31
3
0
241,130
1
W
Olorun
6,380
638
63
6
0
202,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role