Player Matchup

Nemesis
Nemesis
BiscuitOliua
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,392 Elo+
Solo
Apollo
Apollo
JaySethWill
Apollo
Level 4
God Stats
3W - 10L
1,416 SR
Queue Stats
8W - 25L
1,204 Elo+
Solo
Gilgamesh
Gilgamesh
Redrix Pants
Gilgamesh
Level 29
God Stats
30W - 15L
1,629 SR
Queue Stats
137W - 135L
1,397 Elo+
Solo
Athena
Athena
Stark1141
Athena
Level 16
God Stats
5W - 8L
1,685 SR
Queue Stats
98W - 108L
1,554 Elo+
Solo
Discordia
Discordia
capten2baby
Discordia
Level 28
God Stats
8W - 7L
1,546 SR
Queue Stats
95W - 118L
1,259 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,361 Elo+

VS

Team Averages
Level 15
1,534 SR
1,405 Elo+
Apollo
Apollo
CosmosXxx
Apollo
Level 8
God Stats
11W - 16L
1,248 SR
Queue Stats
28W - 41L
1,201 Elo+
Solo
Jormungandr
Jormungandr
S L O T H XIIII
Jormungandr
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hera
Hera
grootdingus2159
Hera
Level 27
God Stats
4W - 3L
1,645 SR
Queue Stats
80W - 69L
1,518 Elo+
Solo
Bacchus
Bacchus
sryimbadatgames
Bacchus
Level 26
God Stats
8W - 4L
1,643 SR
Queue Stats
78W - 86L
1,346 Elo+
Solo
Olorun
Olorun
thousandyenhero
Olorun
Level 16
God Stats
13W - 6L
1,636 SR
Queue Stats
17W - 12L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiscuitOliua
Nemesis
13
4 / 2 / 3
8,631
454
5,127
11,560
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
18
9 / 2 / 1
10,939
576
9,363
12,512
7,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Redrix Pants
Gilgamesh
3
0 / 1 / 0
5,587
294
478
798
278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
Stark1141
Athena
14
1 / 5 / 7
8,875
467
2,720
14,490
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
capten2baby
Discordia
14
3 / 8 / 1
8,462
445
8,555
12,461
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CosmosXxx
Apollo
11
2 / 5 / 0
8,510
448
2,454
10,420
3,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
S L O T H XIIII
Jormungandr
9
0 / 2 / 3
8,201
432
3,270
7,151
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 0 / 1
12,827
675
9,977
9,593
4,066
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 6 / 4
10,750
566
9,044
15,639
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 5 / 4
10,332
544
7,127
15,110
5,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
17
Kills
16
18
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BiscuitOliua
Nemesis
4
2
3
2.75
W
Apollo
CosmosXxx
Apollo
2
5
0
0.4
L
Apollo
9
2
1
4.75
L
Gilgamesh
Redrix Pants
Gilgamesh
0
1
0
0
W
Jormungandr
S L O T H XIIII
Jormungandr
0
2
3
0.75
L
Athena
Stark1141
Athena
1
5
7
0.9
L
Discordia
capten2baby
Discordia
3
8
1
0.44
W
6
0
1
6.5
W
3
6
4
0.83
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
31,872
51,821
Taken
57,913
26,606
Mitigated
30,286
12,787
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BiscuitOliua
Nemesis
5,127
1,292
0
4,442
11,560
4,789
0
5,924
5,636
0
37,155
W
Apollo
CosmosXxx
Apollo
2,454
858
0
637
10,420
3,039
652
3,025
7,395
0
34,124
L
Apollo
9,363
5,390
99
2,855
12,512
7,674
1,739
6,571
5,941
0
88,520
L
Gilgamesh
Redrix Pants
Gilgamesh
478
201
0
17
798
278
0
414
384
0
2,969
W
Jormungandr
S L O T H XIIII
Jormungandr
3,270
819
0
2,165
7,151
5,291
294
1,684
5,467
20,698
0
L
Athena
Stark1141
Athena
2,720
1,027
1,758
1,754
14,490
9,291
230
7,743
6,747
26,805
0
L
Discordia
capten2baby
Discordia
8,555
996
0
1,862
12,461
4,574
593
8,948
3,513
51,218
0
W
9,977
2,148
0
3,926
9,593
4,066
5,130
498
9,095
115,697
0
W
9,044
1,071
0
3,634
15,639
12,615
1,049
1,515
14,124
49,921
0
W
7,127
3,692
1,097
4,965
15,110
5,275
2,824
4,553
10,557
49,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
50,620
345
Minions Killed
427
0
Camps Cleared
0
1,503,331
Distance Traveled
1,510,324
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,631
454
58
3
0
409,763
2
W
Apollo
8,510
448
54
3
0
337,610
0
L
Apollo
10,939
576
156
8
0
385,678
4
L
Gilgamesh
5,587
294
5
0
0
32,823
1
W
Jormungandr
8,201
432
36
2
0
161,188
3
L
Athena
8,875
467
41
2
0
381,315
0
L
Discordia
8,462
445
85
4
0
293,752
0
W
Hera
12,827
675
191
10
0
351,874
2
W
Bacchus
10,750
566
74
4
0
324,217
1
W
Olorun
10,332
544
72
4
0
335,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role