Player Matchup

Thoth
Thoth
Epiphany5899
Thoth
Level 121
God Stats
7W - 6L
1,547 SR
Queue Stats
400W - 426L
1,336 Elo+
Solo
Hercules
Hercules
GoD_Call_911
Hercules
Level 145
God Stats
8W - 12L
1,315 SR
Queue Stats
1,042W - 1,135L
1,317 Elo+
Solo
Neith
Neith
Legendaryqty201
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 116L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
MYTURN69
Hun Batz
Level 147
God Stats
3W - 9L
1,393 SR
Queue Stats
305W - 318L
1,386 Elo+
Party 1
Charybdis
Charybdis
vVoIIIIIIIIIoVv
Charybdis
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,342 Elo+

VS

Team Averages
Level 76
1,437 SR
1,338 Elo+
Skadi
Skadi
DEATH N GORE 1
Skadi
Level 156
God Stats
3W - 2L
1,242 SR
Queue Stats
369W - 394L
1,282 Elo+
Solo
Fenrir
Fenrir
DeeJoe19
Fenrir
Level 84
God Stats
21W - 16L
1,412 SR
Queue Stats
936W - 1,017L
1,311 Elo+
Solo
Erlang Shen
Erlang Shen
Deodrith
Erlang Shen
Level 63
God Stats
2W - 1L
1,533 SR
Queue Stats
50W - 56L
1,336 Elo+
Solo
Thoth
Thoth
PsychoKitten898
Thoth
Level 48
God Stats
1W - 1L
1,290 SR
Queue Stats
96W - 138L
1,288 Elo+
Party 2
Merlin
Merlin
vashratx
Merlin
Level 27
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
12,964
720
21,258
19,081
8,551
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
GoD_Call_911
Hercules
20
4 / 10 / 11
13,587
755
14,469
36,979
32,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 6 / 10
12,233
680
26,399
19,584
9,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
MYTURN69
Hun Batz
19
9 / 11 / 3
13,117
729
22,126
22,089
9,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
vVoIIIIIIIIIoVv
Charybdis
18
2 / 6 / 6
11,012
612
9,808
14,383
6,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 15
13,919
773
17,887
15,416
8,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DeeJoe19
Fenrir
20
8 / 6 / 23
13,998
778
18,573
27,608
23,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Deodrith
Erlang Shen
20
7 / 3 / 28
14,354
797
13,844
26,190
37,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 20
12,693
705
16,668
17,137
8,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
vashratx
Merlin
20
6 / 6 / 19
13,236
735
25,114
20,850
10,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
143
23
Kills
38
39
Deaths
23
41
Assists
105
Player
Kills
Deaths
Assists
KDA
W
12
4
15
4.88
W
Fenrir
DeeJoe19
Fenrir
8
6
23
3.25
W
Erlang Shen
Deodrith
Erlang Shen
7
3
28
7
L
4
6
11
1.58
L
Hercules
GoD_Call_911
Hercules
4
10
11
0.95
L
4
6
10
1.5
L
Hun Batz
MYTURN69
Hun Batz
9
11
3
0.95
W
5
4
20
3.75
L
Charybdis
vVoIIIIIIIIIoVv
Charybdis
2
6
6
0.83
W
Merlin
vashratx
Merlin
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,060
Damage
92,086
112,116
Taken
107,201
65,803
Mitigated
89,172
38,322
Healing
35,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,887
8,032
802
1,917
15,416
8,638
3,709
1,374
14,042
0
43,899
W
Fenrir
DeeJoe19
Fenrir
18,573
3,823
4,501
5,586
27,608
23,942
522
7,266
20,342
5,453
24,653
W
Erlang Shen
Deodrith
Erlang Shen
13,844
1,940
1,935
6,997
26,190
37,562
892
7,061
19,129
12,375
22,264
L
21,258
1,233
283
3,754
19,081
8,551
153
6,419
12,662
50,543
0
L
Hercules
GoD_Call_911
Hercules
14,469
3,588
3,174
14,154
36,979
32,045
28
16,590
20,389
0
28,145
L
26,399
10,801
1,151
6,928
19,584
9,143
1,004
8,672
10,912
0
48,002
L
Hun Batz
MYTURN69
Hun Batz
22,126
6,673
2,250
2,758
22,089
9,847
829
9,731
12,358
0
31,270
W
16,668
2,069
2,329
3,236
17,137
8,535
647
2,319
14,818
29,994
0
L
Charybdis
vVoIIIIIIIIIoVv
Charybdis
9,808
4,118
1,726
2,144
14,383
6,217
0
7,216
7,167
0
24,070
W
Merlin
vashratx
Merlin
25,114
3,391
2,650
5,360
20,850
10,495
876
3,238
17,612
46,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,913
Gold Earned
68,200
170
Minions Killed
188
0
Camps Cleared
0
1,302,152
Distance Traveled
1,499,731
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,919
773
49
3
0
273,853
2
W
Fenrir
13,998
778
18
1
0
309,401
2
W
Erlang Shen
14,354
797
37
2
0
351,692
1
L
Thoth
12,964
720
56
3
0
289,328
1
L
Hercules
13,587
755
20
1
0
236,315
0
L
Neith
12,233
680
45
3
0
264,312
0
L
Hun Batz
13,117
729
27
2
0
258,056
0
W
Thoth
12,693
705
40
2
0
294,528
0
L
Charybdis
11,012
612
22
1
0
254,141
0
W
Merlin
13,236
735
44
2
0
270,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role