Player Matchup

Cliodhna
Cliodhna
COLTx1911
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 1
Merlin
Merlin
Das Fridge
Merlin
Level 20
God Stats
18W - 15L
1,388 SR
Queue Stats
26W - 34L
1,255 Elo+
Party 1
Bellona
Bellona
Morvayne5449
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Sub Seth7982
Apollo
Level 16
God Stats
23W - 34L
1,419 SR
Queue Stats
29W - 47L
1,314 Elo+
Solo
Fenrir
Fenrir
TheWhiteRadbit
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,476 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,351 Elo+

VS

Team Averages
Level 36
1,477 SR
1,364 Elo+
Artemis
Artemis
EinarTorbjorn
Artemis
Level 123
God Stats
13W - 16L
1,529 SR
Queue Stats
453W - 558L
1,308 Elo+
Party 2
Ullr
Ullr
Garnetdagger459
Ullr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Scylla
Scylla
ItsKrUnchYY
Scylla
Level 27
God Stats
6W - 14L
1,388 SR
Queue Stats
27W - 56L
1,066 Elo+
Solo
Cliodhna
Cliodhna
Reaper6470
Cliodhna
Level 28
God Stats
5W - 1L
1,470 SR
Queue Stats
92W - 71L
1,445 Elo+
Solo
Bellona
Bellona
Sniper10909
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
COLTx1911
Cliodhna
12
2 / 8 / 0
7,671
384
4,358
14,117
2,649
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Das Fridge
Merlin
14
2 / 10 / 1
8,801
440
9,797
14,844
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Morvayne5449
Bellona
14
0 / 0 / 2
8,651
433
8,624
10,719
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
2
0 / 1 / 1
5,394
270
0
652
0
6
1 / 5 / 1
6,356
318
1,240
6,398
1,481
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
9 / 2 / 8
12,414
621
12,075
14,524
5,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 0 / 0
12,770
639
11,114
13,640
5,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
15
1 / 0 / 4
10,464
523
1,687
7,324
2,562
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Reaper6470
Cliodhna
15
2 / 2 / 5
9,984
499
5,869
9,438
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Sniper10909
Bellona
16
1 / 1 / 3
10,697
535
5,530
12,594
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
23
24
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
COLTx1911
Cliodhna
2
8
0
0.25
L
Merlin
Das Fridge
Merlin
2
10
1
0.25
W
Artemis
9
2
8
6.5
W
10
0
0
10
W
Scylla
1
0
4
3
L
Bellona
Morvayne5449
Bellona
0
0
2
1
W
Cliodhna
Reaper6470
Cliodhna
2
2
5
2.25
W
Bellona
Sniper10909
Bellona
1
1
3
2.5
L
Apollo
0
1
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
36,275
46,730
Taken
57,520
18,655
Mitigated
30,545
4,943
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
COLTx1911
Cliodhna
4,358
867
0
0
14,117
2,649
0
657
13,460
0
26,889
L
Merlin
Das Fridge
Merlin
9,797
1,351
0
997
14,844
2,296
858
121
14,723
51,644
0
W
Artemis
12,075
5,886
0
8,022
14,524
5,776
4,309
7,421
7,103
0
76,252
W
11,114
5,691
0
3,596
13,640
5,855
1,191
162
13,478
0
138,383
W
Scylla
1,687
385
0
0
7,324
2,562
2,508
1,233
6,091
46,328
0
L
Bellona
Morvayne5449
Bellona
8,624
1,458
0
3,253
10,719
12,229
0
57
10,662
0
50,784
W
Cliodhna
Reaper6470
Cliodhna
5,869
1,022
0
1,241
9,438
4,178
2,328
641
8,797
0
57,560
W
Bellona
Sniper10909
Bellona
5,530
1,229
0
4,712
12,594
12,174
2,670
340
12,254
0
54,922
L
Apollo
0
0
0
0
652
0
0
0
652
0
0
L
1,240
543
0
693
6,398
1,481
0
852
5,546
0
10,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
56,329
278
Minions Killed
592
0
Camps Cleared
0
1,127,259
Distance Traveled
1,950,881
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,671
384
57
3
0
372,432
0
L
Merlin
8,801
440
83
4
0
297,296
1
W
Artemis
12,414
621
117
6
0
338,071
4
W
Ullr
12,770
639
181
9
0
393,833
1
W
Scylla
10,464
523
103
5
0
400,742
4
L
Bellona
8,651
433
115
6
0
307,889
2
W
Cliodhna
9,984
499
83
4
0
475,661
0
W
Bellona
10,697
535
108
5
0
342,574
3
L
Apollo
5,394
270
0
0
0
0
0
L
Fenrir
6,356
318
23
1
0
149,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role