Player Matchup

Cliodhna
Cliodhna
Agent_SZer0
Cliodhna
Level 159
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
BigGreenLeaf67
Geb
Level 143
God Stats
0W - 1L
1,782 SR
Queue Stats
26W - 24L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
Lzrjrvz
Zhong Kui
Level 96
God Stats
0W - 1L
1,398 SR
Queue Stats
31W - 57L
1,360 Elo+
Solo
Ullr
Ullr
Sherou Emiya
Ullr
Level 125
God Stats
20W - 16L
1,610 SR
Queue Stats
886W - 567L
1,610 Elo+
Party 1
Team Averages
Level 131
1,496 SR
1,513 Elo+

VS

Team Averages
Level 81
1,531 SR
1,512 Elo+
Kukulkan
Kukulkan
Hydraa-US
Kukulkan
Level 17
God Stats
3W - 2L
1,576 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 2
Artio
Artio
Rexx-SZN
Artio
Level 93
God Stats
4W - 3L
1,650 SR
Queue Stats
11W - 14L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
UsoppTheCoward
Cliodhna
Level 67
God Stats
3W - 2L
1,305 SR
Queue Stats
36W - 44L
1,561 Elo+
Party 2
Rama
Rama
famiia
Rama
Level 148
God Stats
2W - 3L
1,591 SR
Queue Stats
39W - 31L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Agent_SZer0
Cliodhna
17
3 / 5 / 1
10,481
699
9,384
12,166
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 2 / 3
11,026
735
7,003
14,907
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Lzrjrvz
Zhong Kui
14
0 / 9 / 0
9,287
619
5,273
16,394
14,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 2 / 3
11,732
782
13,716
13,481
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hydraa-US
Kukulkan
16
0 / 2 / 4
10,804
720
2,574
6,079
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Rexx-SZN
Artio
17
3 / 2 / 10
11,771
785
8,428
16,800
19,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
18
4 / 1 / 7
11,855
790
15,249
11,886
6,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
famiia
Rama
19
11 / 2 / 5
12,938
863
21,414
15,434
6,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
18
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Agent_SZer0
Cliodhna
3
5
1
0.7
L
2
2
3
1.75
W
Kukulkan
Hydraa-US
Kukulkan
0
2
4
1
L
Zhong Kui
Lzrjrvz
Zhong Kui
0
9
0
0
W
Artio
Rexx-SZN
Artio
3
2
10
4
L
2
2
3
1.75
W
Cliodhna
4
1
7
7.5
W
Rama
famiia
Rama
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
47,665
56,948
Taken
50,199
44,604
Mitigated
34,777
8,923
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Agent_SZer0
Cliodhna
9,384
545
0
1,874
12,166
5,697
578
2,382
9,784
0
35,548
L
7,003
448
0
1,495
14,907
17,719
290
4,585
10,322
17,995
0
W
Kukulkan
Hydraa-US
Kukulkan
2,574
202
0
121
6,079
2,531
354
2,372
3,707
33,770
0
L
Zhong Kui
Lzrjrvz
Zhong Kui
5,273
422
0
1,540
16,394
14,169
205
2,698
13,696
19,126
0
W
Artio
Rexx-SZN
Artio
8,428
668
1,552
5,117
16,800
19,559
353
4,506
12,294
27,321
0
L
13,716
5,807
0
4,014
13,481
7,019
96
1,828
11,653
0
70,719
W
Cliodhna
15,249
1,340
0
4,670
11,886
6,634
434
2,475
9,411
0
50,319
W
Rama
famiia
Rama
21,414
18,655
0
5,065
15,434
6,053
4,313
4,195
11,239
0
56,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
47,368
247
Minions Killed
277
16
Camps Cleared
13
1,081,512
Distance Traveled
1,267,287
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,481
699
64
4
0
301,467
2
L
Geb
11,026
735
22
1
0
285,469
2
W
Kukulkan
10,804
720
88
6
1
291,008
0
L
Zhong Kui
9,287
619
36
2
2
174,942
2
W
Artio
11,771
785
38
3
1
334,206
1
L
Ullr
11,732
782
125
8
14
319,634
3
W
Cliodhna
11,855
790
73
5
7
345,172
0
W
Rama
12,938
863
78
5
4
296,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role