Player Matchup

Nemesis
Nemesis
CallMeWoodz
Nemesis
Level 27
God Stats
27W - 22L
1,529 SR
Queue Stats
212W - 220L
1,443 Elo+
Solo
Cerberus
Cerberus
ElementThunder09
Cerberus
Level 15
God Stats
3W - 4L
1,303 SR
Queue Stats
54W - 70L
1,405 Elo+
Solo
Apollo
Apollo
SubJW
Apollo
Level 4
God Stats
6W - 16L
1,465 SR
Queue Stats
12W - 24L
1,419 Elo+
Solo
Bellona
Bellona
hani_ric_15
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
sryimbadatgames
Baron Samedi
Level 26
God Stats
1W - 5L
1,142 SR
Queue Stats
78W - 86L
1,356 Elo+
Solo
Team Averages
Level 16
1,388 SR
1,400 Elo+

VS

Team Averages
Level 18
1,392 SR
1,403 Elo+
Anubis
Anubis
Ale Silveyra
Anubis
Level 21
God Stats
18W - 21L
1,241 SR
Queue Stats
42W - 56L
1,299 Elo+
Solo
Yemoja
Yemoja
IEROWMONKIIJP
Yemoja
Level 17
God Stats
6W - 2L
1,518 SR
Queue Stats
28W - 29L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
MustardTiger708
Zhong Kui
Level 29
God Stats
17W - 10L
1,630 SR
Queue Stats
116W - 97L
1,548 Elo+
Solo
Chaac
Chaac
lll Kr0S lll
Chaac
Level 15
God Stats
69W - 60L
1,069 SR
Queue Stats
414W - 409L
1,519 Elo+
Solo
Cliodhna
Cliodhna
sneakyghost_mfs
Cliodhna
Level 9
God Stats
13W - 9L
1,501 SR
Queue Stats
86W - 94L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeWoodz
Nemesis
4
1 / 0 / 1
3,306
661
1,118
1,375
399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
1 / 0 / 0
3,162
632
375
3,094
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
SubJW
Apollo
1
0 / 0 / 0
2,409
482
0
0
0
Bellona
hani_ric_15
Bellona
4
0 / 1 / 0
2,659
532
250
1,390
760
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
sryimbadatgames
Baron Samedi
5
0 / 2 / 1
3,155
631
1,434
3,080
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 1 / 0
3,119
624
473
1,512
513
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
2,914
583
256
1,094
440
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
MustardTiger708
Zhong Kui
6
1 / 0 / 1
3,724
745
1,635
2,647
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,486
697
511
1,560
530
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
5
2 / 1 / 0
3,544
709
533
2,874
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
1
0
0
L
Nemesis
CallMeWoodz
Nemesis
1
0
1
1.5
L
1
0
0
1
W
0
0
0
0
W
Zhong Kui
MustardTiger708
Zhong Kui
1
0
1
1.5
L
Apollo
SubJW
Apollo
0
0
0
0
L
Bellona
hani_ric_15
Bellona
0
1
0
0
W
0
0
0
0
W
Cliodhna
2
1
0
2
L
Baron Samedi
sryimbadatgames
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,177
Damage
3,408
8,939
Taken
9,687
3,286
Mitigated
4,051
2,866
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
473
87
0
258
1,512
513
471
359
1,153
9,162
0
L
Nemesis
CallMeWoodz
Nemesis
1,118
518
0
407
1,375
399
0
181
1,194
0
6,730
L
375
28
170
1,151
3,094
1,132
0
697
2,397
7,286
0
W
256
0
266
433
1,094
440
63
16
1,078
6,035
0
W
Zhong Kui
MustardTiger708
Zhong Kui
1,635
354
0
1,510
2,647
1,928
235
1,252
1,395
11,278
2,160
L
Apollo
SubJW
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
hani_ric_15
Bellona
250
146
0
220
1,390
760
0
0
1,390
0
1,555
W
511
60
0
646
1,560
530
0
0
1,560
0
12,114
W
Cliodhna
533
101
0
887
2,874
640
40
182
2,692
0
11,025
L
Baron Samedi
sryimbadatgames
Baron Samedi
1,434
161
54
864
3,080
995
252
1,318
1,762
10,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,691
Gold Earned
16,787
55
Minions Killed
111
0
Camps Cleared
0
316,413
Distance Traveled
433,448
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,119
624
16
3
0
80,803
2
L
Nemesis
3,306
661
13
3
0
79,563
0
L
Cerberus
3,162
632
22
4
0
87,224
0
W
Yemoja
2,914
583
9
2
0
73,871
3
W
Zhong Kui
3,724
745
24
5
0
87,079
2
L
Apollo
2,409
482
0
0
0
0
0
L
Bellona
2,659
532
4
1
0
78,418
1
W
Chaac
3,486
697
31
6
0
92,248
2
W
Cliodhna
3,544
709
31
6
0
99,447
1
L
Baron Samedi
3,155
631
16
3
0
71,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role