Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BlizzDanny
Hel
Level 27
God Stats
1W - 1L
1,659 SR
Queue Stats
94W - 119L
1,443 Elo+
Party 1
Loki
Loki
NonStopDoinks
Loki
Level 141
God Stats
9W - 15L
1,565 SR
Queue Stats
439W - 444L
1,514 Elo+
Solo
Athena
Athena
RaptorSushi
Athena
Level 17
God Stats
28W - 21L
1,555 SR
Queue Stats
108W - 97L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
gerra07
Sun Wukong
Level 121
God Stats
24W - 19L
1,609 SR
Queue Stats
843W - 806L
1,565 Elo+
Solo
Team Averages
Level 78
1,577 SR
1,499 Elo+

VS

Team Averages
Level 85
1,533 SR
1,532 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SunnyD94
Cliodhna
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 21L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
Whats Livin
Nu Wa
Level 160
God Stats
6W - 4L
1,541 SR
Queue Stats
405W - 358L
1,590 Elo+
Party 2
Sylvanus
Sylvanus
oCompletions
Sylvanus
Level 103
God Stats
8W - 4L
1,625 SR
Queue Stats
103W - 85L
1,489 Elo+
Solo
Khepri
Khepri
oPrometheus
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 2 / 1
4,260
609
3,154
4,739
1,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,115
588
522
3,483
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
4,225
604
1,614
5,580
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
6
1 / 3 / 2
4,195
599
1,305
5,702
2,181
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
gerra07
Sun Wukong
5
0 / 1 / 0
3,600
514
1,007
2,802
1,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
1 / 2 / 2
4,395
628
3,501
4,030
1,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
SunnyD94
Cliodhna
8
3 / 0 / 1
4,768
681
4,261
4,285
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 4
4,723
675
1,985
1,612
390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
oCompletions
Sylvanus
9
2 / 0 / 0
5,434
776
2,461
3,451
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
6
3 / 1 / 1
4,682
669
1,644
2,621
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
Ullr
 
Ullr
1
2
2
1
L
0
1
0
0
L
0
2
0
0
L
Athena
1
3
2
0.67
W
Cliodhna
SunnyD94
Cliodhna
3
0
1
3.5
W
0
0
4
2
L
Sun Wukong
gerra07
Sun Wukong
0
1
0
0
W
Sylvanus
oCompletions
Sylvanus
2
0
0
2
W
Khepri
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,602
Damage
13,852
22,306
Taken
15,999
6,830
Mitigated
6,784
7,950
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,154
1,747
0
2,506
4,739
1,130
0
1,136
3,603
0
19,381
W
Ullr
 
Ullr
3,501
872
0
790
4,030
1,006
0
814
3,216
0
21,356
L
522
72
105
1,207
3,483
912
36
534
2,949
17,586
0
L
1,614
262
0
1,920
5,580
1,393
0
1,224
4,356
0
20,901
L
Athena
1,305
710
0
1,300
5,702
2,181
0
1,106
4,596
5,998
0
W
Cliodhna
SunnyD94
Cliodhna
4,261
1,060
0
2,880
4,285
1,011
0
294
3,991
0
22,375
W
1,985
217
0
282
1,612
390
0
275
1,337
24,927
0
L
Sun Wukong
gerra07
Sun Wukong
1,007
473
0
912
2,802
1,214
0
1,672
1,130
0
10,813
W
Sylvanus
oCompletions
Sylvanus
2,461
921
0
2,199
3,451
2,737
316
0
3,451
20,165
6,374
W
Khepri
1,644
218
0
396
2,621
1,640
0
444
2,177
8,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,395
Gold Earned
24,002
171
Minions Killed
209
0
Camps Cleared
0
649,173
Distance Traveled
744,471
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,260
609
37
5
0
121,694
2
W
Ullr
4,395
628
42
6
0
150,722
2
L
Hel
4,115
588
44
6
0
138,066
0
L
Loki
4,225
604
51
7
0
160,819
0
L
Athena
4,195
599
13
2
0
137,309
2
W
Cliodhna
4,768
681
42
6
0
178,098
0
W
Nu Wa
4,723
675
46
7
0
148,896
1
L
Sun Wukong
3,600
514
26
4
0
91,285
0
W
Sylvanus
5,434
776
65
9
0
118,589
3
W
Khepri
4,682
669
14
2
0
148,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role