Player Matchup

Jing Wei
Jing Wei
Emanuelsz
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Ratatoskr
Ratatoskr
Guest007
Ratatoskr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Persephone
Persephone
LiddoGuy
Persephone
Level 14
God Stats
2W - 2L
1,808 SR
Queue Stats
11W - 10L
1,437 Elo+
Solo
Chaac
Chaac
TwitchShaeeee
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,505 Elo+
Solo
Chang'e
Chang'e
不帮我必炸
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,466 Elo+
Solo
Team Averages
Level 9
1,562 SR
1,413 Elo+

VS

Team Averages
Level 19
1,363 SR
1,411 Elo+
Osiris
Osiris
JakeyNA
Osiris
Level 7
God Stats
2W - 5L
1,063 SR
Queue Stats
4W - 9L
1,180 Elo+
Party 1
Sobek
Sobek
NiftiestBiscuit
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 64L
1,513 Elo+
Solo
Hera
Hera
OriScrub
Hera
Level 27
God Stats
1W - 0L
1,262 SR
Queue Stats
5W - 1L
1,643 Elo+
Party 2
Hou Yi
Hou Yi
The3amebros
Hou Yi
Level 33
God Stats
2W - 0L
1,755 SR
Queue Stats
31W - 20L
1,654 Elo+
Party 2
Nemesis
Nemesis
Xienoz
Nemesis
Level 5
God Stats
1W - 1L
1,235 SR
Queue Stats
3W - 6L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Emanuelsz
Jing Wei
14
3 / 5 / 4
8,937
406
7,911
15,704
4,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
Guest007
Ratatoskr
10
1 / 13 / 0
7,210
328
5,757
16,757
5,130
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
LiddoGuy
Persephone
17
6 / 8 / 3
11,985
545
12,507
17,998
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 1
7,982
363
5,082
19,739
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 2
8,100
368
4,198
12,473
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JakeyNA
Osiris
19
14 / 2 / 5
13,314
605
19,639
17,317
19,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 11
10,183
463
5,206
23,946
25,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
18
11 / 2 / 11
12,303
559
20,947
7,413
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
20
7 / 3 / 9
12,532
570
10,683
13,296
4,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Xienoz
Nemesis
18
7 / 0 / 9
11,476
522
8,209
12,330
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
11
Kills
41
41
Deaths
12
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Emanuelsz
Jing Wei
3
5
4
1
L
Ratatoskr
Guest007
Ratatoskr
1
13
0
0.08
W
Osiris
JakeyNA
Osiris
14
2
5
8.25
L
Persephone
LiddoGuy
Persephone
6
8
3
0.94
W
2
5
11
1.5
W
Hera
11
2
11
8.25
W
Hou Yi
7
3
9
3.83
L
0
8
1
0.06
W
Nemesis
Xienoz
Nemesis
7
0
9
11.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
64,684
82,671
Taken
74,302
39,496
Mitigated
58,761
17,776
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Emanuelsz
Jing Wei
7,911
5,912
335
3,472
15,704
4,959
0
7,381
8,163
0
49,855
L
Ratatoskr
Guest007
Ratatoskr
5,757
1,158
0
1,990
16,757
5,130
0
5,460
11,125
0
34,095
W
Osiris
JakeyNA
Osiris
19,639
8,539
0
7,812
17,317
19,907
9
2,513
14,040
7,343
78,014
L
Persephone
LiddoGuy
Persephone
12,507
934
0
4,011
17,998
5,658
0
6,285
11,403
70,084
0
W
5,206
34
0
6,286
23,946
25,645
824
4,678
19,024
19,347
0
W
Hera
20,947
4,210
0
34
7,413
3,365
4,478
2,370
4,822
78,114
0
W
Hou Yi
10,683
4,379
0
3,092
13,296
4,941
3,839
4,306
8,788
0
108,576
L
5,082
979
0
3,499
19,739
17,713
0
3,447
16,256
0
38,370
W
Nemesis
Xienoz
Nemesis
8,209
3,878
0
3,542
12,330
4,903
2,814
2,410
9,686
0
64,885
L
4,198
299
1,717
2,752
12,473
6,036
0
5,188
7,139
18,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
59,808
389
Minions Killed
587
0
Camps Cleared
0
1,944,763
Distance Traveled
2,124,693
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,937
406
86
4
0
414,503
4
L
Ratatoskr
7,210
328
60
3
0
426,506
1
W
Osiris
13,314
605
155
7
0
428,488
3
L
Persephone
11,985
545
117
5
0
341,809
0
W
Sobek
10,183
463
24
1
0
406,931
10
W
Hera
12,303
559
140
6
0
428,934
4
W
Hou Yi
12,532
570
167
8
0
370,076
5
L
Chaac
7,982
363
84
4
0
380,301
1
W
Nemesis
11,476
522
101
5
0
490,264
0
L
Chang'e
8,100
368
42
2
0
381,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role