Player Matchup

Guan Yu
Guan Yu
Francesco07ITA
Guan Yu
Level 27
God Stats
6W - 6L
1,221 SR
Queue Stats
153W - 127L
1,518 Elo+
Solo
Izanami
Izanami
VG_EclipticOwl
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Zeerha
Cliodhna
Level 23
God Stats
7W - 5L
1,600 SR
Queue Stats
48W - 44L
1,527 Elo+
Solo
Sol
Sol
anthonyx1950
Sol
Level 7
God Stats
4W - 8L
1,522 SR
Queue Stats
57W - 109L
1,293 Elo+
Solo
Tiamat
Tiamat
riskyinferno1928
Tiamat
Level 29
God Stats
36W - 29L
1,537 SR
Queue Stats
68W - 65L
1,447 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,445 Elo+

VS

Team Averages
Level 18
1,561 SR
1,423 Elo+
Jing Wei
Jing Wei
AlexThor332
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,260 Elo+
Solo
Persephone
Persephone
Rock n Roll9691
Persephone
Level 20
God Stats
1W - 2L
1,476 SR
Queue Stats
4W - 8L
1,260 Elo+
Solo
Ymir
Ymir
Smesrine
Ymir
Level 28
God Stats
9W - 12L
1,580 SR
Queue Stats
156W - 175L
1,454 Elo+
Solo
Ravana
Ravana
StuffDeRayan
Ravana
Level 2
God Stats
1W - 1L
1,732 SR
Queue Stats
49W - 35L
1,647 Elo+
Solo
Tiamat
Tiamat
ironclyde
Tiamat
Level 26
God Stats
3W - 6L
1,517 SR
Queue Stats
168W - 182L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 13
14,652
637
14,813
25,625
36,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 7 / 4
12,388
539
8,576
18,339
6,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Zeerha
Cliodhna
20
18 / 8 / 5
14,324
623
25,633
24,054
9,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 9 / 0
8,281
360
1,450
11,912
3,259
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 12
12,192
530
18,451
18,185
13,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexThor332
Jing Wei
14
2 / 8 / 6
9,683
421
5,653
16,123
4,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Rock n Roll9691
Persephone
13
1 / 11 / 5
9,652
420
10,632
15,790
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
5 / 4 / 11
10,649
463
9,074
21,786
22,587
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
20
19 / 7 / 6
13,222
575
27,232
18,921
8,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ironclyde
Tiamat
18
4 / 3 / 3
11,055
481
15,242
16,422
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
34
Kills
31
31
Deaths
33
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlexThor332
Jing Wei
2
8
6
0.63
W
12
1
13
18.5
L
Persephone
Rock n Roll9691
Persephone
1
11
5
0.32
L
Ymir
5
4
11
2.63
L
Ravana
19
7
6
3.14
W
2
7
4
0.57
W
Cliodhna
Zeerha
Cliodhna
18
8
5
2.56
W
0
9
0
0
L
Tiamat
ironclyde
Tiamat
4
3
3
1.83
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,923
Damage
67,833
98,115
Taken
89,042
69,177
Mitigated
47,973
36,046
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlexThor332
Jing Wei
5,653
2,352
0
1,868
16,123
4,946
2,166
3,495
12,352
0
38,428
W
14,813
1,777
2,911
10,498
25,625
36,958
48
11,293
14,128
756
85,979
L
Persephone
Rock n Roll9691
Persephone
10,632
1,295
0
1,623
15,790
3,504
916
2,159
13,546
44,945
0
L
Ymir
9,074
610
581
1,294
21,786
22,587
92
4,764
16,809
45,879
0
L
Ravana
27,232
6,622
0
2,920
18,921
8,516
1,768
4,191
14,420
0
89,449
W
8,576
5,737
0
6,318
18,339
6,713
6,219
6,045
12,150
0
91,537
W
Cliodhna
Zeerha
Cliodhna
25,633
3,461
0
8,621
24,054
9,202
986
7,212
16,724
0
112,004
W
1,450
595
0
1,789
11,912
3,259
341
3,674
8,140
18,398
1,474
L
Tiamat
ironclyde
Tiamat
15,242
1,860
0
5,253
16,422
8,420
100
4,347
11,630
78,972
0
W
18,451
1,225
283
5,626
18,185
13,045
1,145
7,703
10,075
59,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,837
Gold Earned
54,261
560
Minions Killed
451
0
Camps Cleared
0
1,929,631
Distance Traveled
2,027,190
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,683
421
80
3
0
431,494
0
W
Guan Yu
14,652
637
124
5
0
488,805
5
L
Persephone
9,652
420
65
3
0
372,813
3
L
Ymir
10,649
463
67
3
0
380,690
5
L
Ravana
13,222
575
105
5
0
409,699
1
W
Izanami
12,388
539
168
7
0
379,973
2
W
Cliodhna
14,324
623
138
6
0
407,602
2
W
Sol
8,281
360
31
1
0
235,850
4
L
Tiamat
11,055
481
134
6
0
432,494
1
W
Tiamat
12,192
530
99
4
0
417,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role