Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarianF
Ares
Level 86
God Stats
2W - 0L
1,616 SR
Queue Stats
24W - 10L
1,607 Elo+
Party 1
Tiamat
Tiamat
Vunyl
Tiamat
Level 74
God Stats
13W - 11L
1,530 SR
Queue Stats
29W - 26L
1,474 Elo+
Party 1
Team Averages
Level 85
1,549 SR
1,527 Elo+

VS

Team Averages
Level 52
1,488 SR
1,418 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Turb0 LegacY
Nu Wa
Level 40
God Stats
2W - 7L
1,465 SR
Queue Stats
46W - 63L
1,301 Elo+
Solo
Thanatos
Thanatos
zargath282
Thanatos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 128L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 3 / 13
7,539
754
9,346
5,403
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
DarianF
Ares
12
9 / 2 / 7
9,307
931
8,038
8,005
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Vunyl
Tiamat
12
5 / 1 / 9
8,028
803
10,858
4,386
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 7 / 5
6,232
623
3,184
12,326
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 7 / 1
7,254
725
3,895
10,554
3,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
zargath282
Thanatos
10
1 / 2 / 5
6,784
678
3,327
9,237
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
6
6
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
3
13
2.83
L
Achilles
 
Achilles
0
7
5
0.36
W
Ares
DarianF
Ares
9
2
7
6.25
L
5
7
1
0.79
W
Tiamat
Vunyl
Tiamat
5
1
9
9.5
L
Thanatos
zargath282
Thanatos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
10,406
17,794
Taken
32,117
13,631
Mitigated
15,354
1,859
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,346
1,287
0
567
5,403
2,607
214
2,111
3,087
0
18,906
L
Achilles
 
Achilles
3,184
682
36
2,988
12,326
8,884
0
7,325
4,544
0
11,419
W
Ares
DarianF
Ares
8,038
439
0
725
8,005
7,578
0
1,567
6,158
16,062
0
L
3,895
1,915
557
1,911
10,554
3,413
0
4,656
5,728
17,525
0
W
Tiamat
Vunyl
Tiamat
10,858
974
0
567
4,386
3,446
769
661
3,521
28,687
0
L
Thanatos
zargath282
Thanatos
3,327
379
0
5,897
9,237
3,057
0
6,355
2,570
0
10,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
20,270
84
Minions Killed
70
6
Camps Cleared
3
593,308
Distance Traveled
535,111
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,539
754
17
2
1
212,429
1
L
Achilles
6,232
623
18
2
0
177,887
1
W
Ares
9,307
931
20
2
1
196,484
0
L
Nu Wa
7,254
725
28
3
2
148,948
2
W
Tiamat
8,028
803
47
5
4
184,395
0
L
Thanatos
6,784
678
24
2
1
208,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role