Player Matchup

Sol
Sol
Gold II
Optimus_Arca257
Sol
Gold II
Level 69
God Stats
19W - 8L
1,756 SR
Queue Stats
51W - 46L
1,832 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 69
1,756 SR
1,832 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,560 SR
1,500 MMR
Zeus
Zeus
Bronze III
Jesusmeyblack
Zeus
Bronze III
Level 49
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,891
1,178
3,842
3,374
1,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliCharybdisBakasuraAnubisHe Bo

VS

Bans
AresChronosLokiArtioSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,042
808
1,711
4,942
1,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,842
Damage
1,711
3,374
Taken
4,942
1,242
Mitigated
1,614
1,455
Healing
815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
336
0
815
4,942
1,614
0
3,292
1,650
8,977
0
W
3,842
1,593
0
1,455
3,374
1,242
1,710
1,956
1,418
20,185
3,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,891
Gold Earned
4,042
51
Minions Killed
20
3
Camps Cleared
2
95,881
Distance Traveled
91,346
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,042
808
20
4
2
91,346
1
W
Sol
5,891
1,178
51
10
3
95,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role