Player Matchup

Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cangry227
Gilgamesh
Level 20
God Stats
0W - 2L
1,584 SR
Queue Stats
5W - 6L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senju Ronin
Tsukuyomi
Level 27
God Stats
9W - 4L
1,535 SR
Queue Stats
16W - 18L
1,411 Elo+
Solo
Danzaburou
Danzaburou
SnorlaxCuddles
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,708 Elo+
Solo
Medusa
Medusa
gods_name_smite
Medusa
Level 13
God Stats
19W - 11L
1,681 SR
Queue Stats
27W - 16L
1,617 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,549 Elo+

VS

Team Averages
Level 35
1,640 SR
1,632 Elo+
Terra
Terra
HamNotBroke
Terra
Level 108
God Stats
5W - 1L
1,839 SR
Queue Stats
344W - 354L
1,630 Elo+
Party 1
Charybdis
Charybdis
ONLY PLAYS GOKI
Charybdis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 8L
1,906 Elo+
Party 1
Persephone
Persephone
Stark1141
Persephone
Level 16
God Stats
2W - 1L
1,757 SR
Queue Stats
98W - 108L
1,555 Elo+
Solo
Ne Zha
Ne Zha
YouRocKancelThat
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 191L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
dom_walker
Sun Wukong
Level 28
God Stats
4W - 4L
1,602 SR
Queue Stats
4W - 5L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 8 / 0
5,241
349
1,919
12,863
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Cangry227
Gilgamesh
13
4 / 2 / 0
8,242
549
6,823
10,015
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Senju Ronin
Tsukuyomi
11
0 / 6 / 0
6,582
439
2,448
7,435
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
SnorlaxCuddles
Danzaburou
10
2 / 7 / 2
6,834
456
5,625
10,405
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
5 / 4 / 0
6,912
461
5,984
6,174
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
8,158
544
5,449
14,936
17,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ONLY PLAYS GOKI
Charybdis
16
16 / 1 / 2
10,327
688
11,273
8,794
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Stark1141
Persephone
12
4 / 4 / 6
8,013
534
6,887
7,115
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
8,090
539
6,912
9,897
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
dom_walker
Sun Wukong
12
1 / 4 / 3
7,588
506
2,983
8,765
7,585
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
11
Kills
27
27
Deaths
11
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
8
0
0
L
Gilgamesh
Cangry227
Gilgamesh
4
2
0
2
W
2
0
13
8.5
W
Charybdis
ONLY PLAYS GOKI
Charybdis
16
1
2
17
L
Tsukuyomi
Senju Ronin
Tsukuyomi
0
6
0
0
L
Danzaburou
SnorlaxCuddles
Danzaburou
2
7
2
0.43
W
Persephone
Stark1141
Persephone
4
4
6
1.75
W
4
2
4
3
W
Sun Wukong
dom_walker
Sun Wukong
1
4
3
0.63
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
33,504
46,892
Taken
49,507
18,845
Mitigated
34,610
8,444
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,919
261
140
1,319
12,863
4,826
0
4,006
8,739
9,162
0
L
Gilgamesh
Cangry227
Gilgamesh
6,823
1,981
0
3,155
10,015
7,327
948
304
9,188
0
51,915
W
5,449
1,211
728
5,115
14,936
17,571
33
870
14,066
29,025
0
W
Charybdis
ONLY PLAYS GOKI
Charybdis
11,273
5,832
0
4,083
8,794
3,381
2,183
445
8,349
0
82,565
L
Tsukuyomi
Senju Ronin
Tsukuyomi
2,448
423
0
1,146
7,435
1,627
0
1,538
5,877
0
37,661
L
Danzaburou
SnorlaxCuddles
Danzaburou
5,625
2,374
0
1,655
10,405
2,985
84
4,235
5,919
0
28,891
W
Persephone
Stark1141
Persephone
6,887
1,066
0
1,492
7,115
1,994
399
172
6,939
33,944
0
W
6,912
2,919
0
4,772
9,897
4,079
0
421
9,476
0
43,434
W
Sun Wukong
dom_walker
Sun Wukong
2,983
1,017
0
2,289
8,765
7,585
0
76
8,689
0
35,593
L
5,984
2,674
0
1,029
6,174
2,080
0
1,740
4,304
0
28,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
42,176
282
Minions Killed
408
0
Camps Cleared
0
1,182,867
Distance Traveled
1,442,450
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,241
349
7
0
0
268,900
2
L
Gilgamesh
8,242
549
97
6
0
256,209
3
W
Terra
8,158
544
40
3
0
318,489
5
W
Charybdis
10,327
688
139
9
0
288,311
0
L
Tsukuyomi
6,582
439
76
5
0
276,661
0
L
Danzaburou
6,834
456
49
3
0
214,800
2
W
Persephone
8,013
534
67
4
0
262,275
0
W
Ne Zha
8,090
539
82
5
0
308,748
1
W
Sun Wukong
7,588
506
80
5
0
264,627
0
L
Medusa
6,912
461
53
4
0
166,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role