Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
AlphaSeeker1
He Bo
Level 122
God Stats
1W - 2L
1,234 SR
Queue Stats
151W - 150L
1,412 Elo+
Solo
Olorun
Olorun
MrTaco7512
Olorun
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 82L
1,627 Elo+
Party 2
Rama
Rama
xXDESTROY3RXx98
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,548 Elo+
Party 2
Freya
Freya
xxBr0ken0nexx
Freya
Level 121
God Stats
1W - 1L
1,261 SR
Queue Stats
92W - 80L
1,444 Elo+
Party 3
Team Averages
Level 103
1,399 SR
1,506 Elo+

VS

Team Averages
Level 80
1,511 SR
1,485 Elo+
Cernunnos
Cernunnos
RainStorm13
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 1
Cupid
Cupid
Sqwerty16
Cupid
Level 67
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 3L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Tammarjan
Gilgamesh
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 1
He Bo
He Bo
Tianjinn
He Bo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 200L
1,433 Elo+
Solo
Janus
Janus
bananas163
Janus
Level 43
God Stats
6W - 12L
1,502 SR
Queue Stats
200W - 251L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 1 / 19
10,107
842
11,610
15,227
14,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 14
9,633
803
11,685
10,126
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MrTaco7512
Olorun
19
9 / 1 / 15
11,057
921
12,757
15,626
7,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 4 / 10
11,126
927
12,834
12,487
5,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 6 / 9
9,593
799
6,720
12,104
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RainStorm13
Cernunnos
13
0 / 9 / 8
7,861
655
6,786
13,134
4,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Sqwerty16
Cupid
15
3 / 3 / 8
8,733
728
12,255
10,674
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tammarjan
Gilgamesh
16
6 / 4 / 7
9,053
754
12,978
19,615
10,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
Tianjinn
He Bo
14
2 / 8 / 7
8,218
685
5,837
12,394
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
3 / 4 / 7
8,857
738
15,472
7,921
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
28
Kills
14
15
Deaths
28
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
19
13.5
W
3
3
14
3.33
W
Olorun
MrTaco7512
Olorun
9
1
15
16.5
L
Cernunnos
RainStorm13
Cernunnos
0
9
8
0.44
L
Cupid
Sqwerty16
Cupid
3
3
8
2.33
L
Gilgamesh
Tammarjan
Gilgamesh
6
4
7
2.38
L
He Bo
Tianjinn
He Bo
2
8
7
0.69
L
Janus
3
4
7
1.63
W
8
4
10
3.25
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,606
Damage
53,328
65,570
Taken
63,738
35,746
Mitigated
27,025
37,258
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,610
503
2,222
4,176
15,227
14,142
170
3,161
12,066
23,048
0
W
11,685
0
1,888
2,113
10,126
3,835
544
3,116
7,010
14,952
0
W
Olorun
MrTaco7512
Olorun
12,757
4,616
9,030
9,479
15,626
7,727
1,528
6,203
9,423
22,843
0
L
Cernunnos
RainStorm13
Cernunnos
6,786
1,932
179
316
13,134
4,116
76
10,158
2,894
0
13,245
L
Cupid
Sqwerty16
Cupid
12,255
5,802
3,294
3,276
10,674
3,841
150
7,202
3,406
0
23,100
L
Gilgamesh
Tammarjan
Gilgamesh
12,978
1,992
860
5,762
19,615
10,866
0
11,404
7,899
0
18,321
L
He Bo
Tianjinn
He Bo
5,837
491
0
1,669
12,394
5,609
102
8,349
3,897
13,742
0
L
Janus
15,472
401
1,710
1,303
7,921
2,593
151
4,885
2,870
32,042
0
W
12,834
8,207
2,158
3,285
12,487
5,179
1,661
3,366
9,121
0
33,555
W
6,720
2,420
864
2,043
12,104
4,863
964
5,463
6,641
23,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,516
Gold Earned
42,722
134
Minions Killed
101
0
Camps Cleared
0
1,117,524
Distance Traveled
1,087,386
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,107
842
27
2
0
258,382
1
W
He Bo
9,633
803
8
1
0
238,520
0
W
Olorun
11,057
921
22
2
0
227,424
3
L
Cernunnos
7,861
655
10
1
0
214,749
1
L
Cupid
8,733
728
32
3
0
236,103
2
L
Gilgamesh
9,053
754
3
0
0
249,643
0
L
He Bo
8,218
685
25
2
0
169,894
3
L
Janus
8,857
738
31
3
0
216,997
3
W
Rama
11,126
927
41
3
0
211,807
0
W
Freya
9,593
799
36
3
0
181,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role