Player Matchup

Anubis
Anubis
TheJoker8609
Anubis
Level 105
God Stats
24W - 55L
1,365 SR
Queue Stats
253W - 387L
1,285 Elo+
Party 2
Cliodhna
Cliodhna
Vash_Typhoon-O_o
Cliodhna
Level 62
God Stats
7W - 6L
1,364 SR
Queue Stats
22W - 39L
1,263 Elo+
Solo
Bakasura
Bakasura
Xx505PlaYuHAGxX
Bakasura
Level 59
God Stats
199W - 294L
1,376 SR
Queue Stats
199W - 296L
1,343 Elo+
Party 2
Team Averages
Level 75
1,369 SR
1,297 Elo+

VS

Team Averages
Level 45
1,434 SR
1,267 Elo+
Neith
Neith
FARIDICHIS
Neith
Level 27
God Stats
8W - 8L
1,427 SR
Queue Stats
24W - 39L
1,161 Elo+
Party 1
Guan Yu
Guan Yu
Humberto MR3580
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,321 Elo+
Party 1
Zeus
Zeus
sesh JetLife
Zeus
Level 63
God Stats
115W - 157L
1,375 SR
Queue Stats
115W - 161L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 6 / 1
10,671
667
9,593
12,905
6,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 5
10,415
651
9,875
10,713
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
12
2 / 8 / 2
9,587
599
4,522
15,251
5,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 2 / 9
10,816
676
7,649
9,112
2,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 13
11,262
704
6,039
14,799
12,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 3 / 4
12,195
762
17,492
10,255
2,051
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
18
18
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
9
3.75
W
4
1
13
10.5
L
Anubis
3
6
1
0.58
L
1
4
5
0.88
L
Bakasura
2
8
2
0.38
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,990
Damage
31,180
38,869
Taken
34,166
16,265
Mitigated
17,354
7,098
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,649
3,082
0
975
9,112
2,527
1,122
2,078
6,744
0
31,729
W
6,039
396
1,874
3,886
14,799
12,776
284
3,291
9,857
0
30,009
L
Anubis
9,593
267
173
4,208
12,905
6,306
0
6,848
6,057
43,787
0
L
9,875
952
0
470
10,713
4,756
0
5,724
4,989
0
35,088
L
Bakasura
4,522
3,313
0
2,247
15,251
5,203
0
5,642
9,609
0
16,946
W
17,492
312
732
1,908
10,255
2,051
614
4,572
5,683
49,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
34,273
146
Minions Killed
173
6
Camps Cleared
7
801,531
Distance Traveled
857,143
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,816
676
61
4
0
273,993
5
W
Guan Yu
11,262
704
45
3
4
324,990
1
L
Anubis
10,671
667
64
4
0
205,711
1
L
Cliodhna
10,415
651
52
3
4
314,484
0
L
Bakasura
9,587
599
30
2
2
281,336
2
W
Zeus
12,195
762
67
4
3
258,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role