Player Matchup

Cerberus
Cerberus
Pokejoman
Cerberus
Level 156
God Stats
5W - 4L
1,683 SR
Queue Stats
243W - 205L
1,560 Elo+
Party 1
Charybdis
Charybdis
ahBurd
Charybdis
Level 154
God Stats
6W - 3L
1,680 SR
Queue Stats
462W - 409L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
iohnc
Ao Kuang
Level 25
God Stats
5W - 6L
1,629 SR
Queue Stats
125W - 86L
1,537 Elo+
Solo
Team Averages
Level 112
1,664 SR
1,555 Elo+

VS

Team Averages
Level 103
1,679 SR
1,489 Elo+
Ares
Ares
BroSoda
Ares
Level 21
God Stats
6W - 11L
1,501 SR
Queue Stats
6W - 13L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
JakeStateFarm69
Baron Samedi
Level 130
God Stats
27W - 10L
1,746 SR
Queue Stats
174W - 134L
1,614 Elo+
Party 2
Cliodhna
Cliodhna
MyManMelons
Cliodhna
Level 158
God Stats
2W - 0L
1,790 SR
Queue Stats
90W - 83L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pokejoman
Cerberus
16
3 / 5 / 5
12,530
570
9,385
21,436
22,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ahBurd
Charybdis
17
3 / 8 / 4
13,086
595
19,809
15,465
4,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
iohnc
Ao Kuang
16
3 / 9 / 6
12,915
587
17,209
21,417
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BroSoda
Ares
18
3 / 3 / 15
13,624
619
10,088
19,327
21,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
JakeStateFarm69
Baron Samedi
19
5 / 4 / 11
14,558
662
20,430
21,741
11,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MyManMelons
Cliodhna
19
14 / 2 / 7
15,262
694
20,792
15,030
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
9
Kills
22
22
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
BroSoda
Ares
3
3
15
3.5
W
Baron Samedi
JakeStateFarm69
Baron Samedi
5
4
11
2.63
W
Cliodhna
MyManMelons
Cliodhna
14
2
7
8.75
L
Cerberus
Pokejoman
Cerberus
3
5
5
1.1
L
Charybdis
ahBurd
Charybdis
3
8
4
0.63
L
Ao Kuang
iohnc
Ao Kuang
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
51,310
58,318
Taken
56,098
34,867
Mitigated
38,400
12,109
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BroSoda
Ares
10,088
135
882
2,631
19,327
21,372
0
7,275
12,052
31,595
0
W
Baron Samedi
JakeStateFarm69
Baron Samedi
20,430
1,820
3,330
8,893
21,741
11,351
459
9,518
12,223
105,421
0
W
Cliodhna
MyManMelons
Cliodhna
20,792
3,396
0
4,617
15,030
5,677
512
8,592
6,438
0
40,012
L
Cerberus
Pokejoman
Cerberus
9,385
580
0
3,163
21,436
22,609
0
13,455
7,981
33,100
0
L
Charybdis
ahBurd
Charybdis
19,809
6,825
0
2,935
15,465
4,606
0
6,754
8,711
0
79,722
L
Ao Kuang
iohnc
Ao Kuang
17,209
4,694
0
6,011
21,417
7,652
0
10,731
10,686
33,465
4,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
43,444
237
Minions Killed
249
7
Camps Cleared
13
1,050,360
Distance Traveled
1,182,758
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,624
619
37
2
2
371,370
5
W
Baron Samedi
14,558
662
182
8
6
385,387
11
W
Cliodhna
15,262
694
30
1
5
426,001
3
L
Cerberus
12,530
570
47
2
1
376,002
2
L
Charybdis
13,086
595
149
7
0
337,567
2
L
Ao Kuang
12,915
587
41
2
6
336,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role