Player Matchup

Cliodhna
Cliodhna
BuffJungle8290
Cliodhna
Level 20
God Stats
3W - 0L
1,913 SR
Queue Stats
41W - 26L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
IamARock123
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,324 Elo+
Solo
Danzaburou
Danzaburou
NetoMori
Danzaburou
Level 41
God Stats
7W - 2L
1,830 SR
Queue Stats
167W - 146L
1,636 Elo+
Party 1
Guan Yu
Guan Yu
XxGUniversityxX
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
gigglybuttercup
Ares
Level 27
God Stats
33W - 7L
1,832 SR
Queue Stats
92W - 50L
1,611 Elo+
Solo
Team Averages
Level 23
1,715 SR
1,546 Elo+

VS

Team Averages
Level 20
1,644 SR
1,452 Elo+
Neith
Neith
Alexqc17
Neith
Level 17
God Stats
0W - 1L
1,873 SR
Queue Stats
51W - 35L
1,682 Elo+
Solo
Tsukuyomi
Tsukuyomi
JotaroJager
Tsukuyomi
Level 29
God Stats
2W - 1L
1,480 SR
Queue Stats
34W - 33L
1,329 Elo+
Solo
Tiamat
Tiamat
RalaxxxxxinBro00
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,417 Elo+
Solo
Ganesha
Ganesha
fgehshjdnbfnxn
Ganesha
Level 21
God Stats
13W - 18L
1,563 SR
Queue Stats
96W - 162L
1,190 Elo+
Solo
Ao Kuang
Ao Kuang
rizend3m0n
Ao Kuang
Level 7
God Stats
8W - 2L
1,804 SR
Queue Stats
21W - 15L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
17 / 1 / 4
11,629
646
18,987
10,839
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 15
9,657
537
12,722
13,861
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NetoMori
Danzaburou
16
3 / 4 / 7
9,716
540
7,865
12,657
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 2 / 2
8,046
447
3,738
10,489
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 3 / 3
9,068
504
9,145
11,844
13,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexqc17
Neith
16
7 / 9 / 0
10,600
589
13,571
16,269
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
JotaroJager
Tsukuyomi
15
5 / 8 / 1
9,437
524
9,407
16,426
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 2
7,763
431
5,258
15,495
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 8 / 1
6,976
388
990
12,700
7,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
rizend3m0n
Ao Kuang
17
4 / 1 / 1
10,124
562
11,609
15,343
13,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
34
Kills
17
17
Deaths
34
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Alexqc17
Neith
7
9
0
0.78
W
Cliodhna
17
1
4
19
W
4
7
15
1.64
L
Tsukuyomi
JotaroJager
Tsukuyomi
5
8
1
0.69
W
Danzaburou
NetoMori
Danzaburou
3
4
7
1.63
L
1
8
2
0.25
W
3
2
2
2
L
0
8
1
0.06
W
7
3
3
2.83
L
Ao Kuang
rizend3m0n
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,457
Damage
40,835
59,690
Taken
76,233
35,205
Mitigated
37,843
14,099
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alexqc17
Neith
13,571
5,553
0
2,664
16,269
4,833
0
3,168
13,101
0
73,245
W
Cliodhna
18,987
3,867
0
4,999
10,839
4,545
0
1,675
9,066
0
90,109
W
12,722
4,096
0
1,229
13,861
3,767
973
4,388
9,073
51,884
0
L
Tsukuyomi
JotaroJager
Tsukuyomi
9,407
2,339
0
4,606
16,426
5,412
352
2,185
14,241
0
55,610
W
Danzaburou
NetoMori
Danzaburou
7,865
2,656
0
2,390
12,657
4,080
18
707
11,934
0
62,382
L
5,258
830
63
3,830
15,495
6,096
0
7,237
8,258
31,374
0
W
3,738
732
345
3,407
10,489
9,681
0
6,498
3,991
0
28,696
L
990
205
0
0
12,700
7,662
0
3,917
8,783
15,200
0
W
9,145
294
0
1,729
11,844
13,132
0
4,388
7,456
26,989
0
L
Ao Kuang
rizend3m0n
Ao Kuang
11,609
3,266
0
8,226
15,343
13,840
0
5,902
9,441
58,370
9,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
44,900
409
Minions Killed
423
0
Camps Cleared
0
1,605,604
Distance Traveled
1,570,634
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,600
589
116
6
0
298,186
5
W
Cliodhna
11,629
646
139
8
0
404,324
3
W
Nu Wa
9,657
537
73
4
0
256,037
0
L
Tsukuyomi
9,437
524
100
6
0
323,249
3
W
Danzaburou
9,716
540
110
6
0
333,649
1
L
Tiamat
7,763
431
53
3
0
308,672
2
W
Guan Yu
8,046
447
66
4
0
319,124
4
L
Ganesha
6,976
388
19
1
0
292,822
0
W
Ares
9,068
504
21
1
0
292,470
8
L
Ao Kuang
10,124
562
135
8
0
347,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role