Player Matchup

Janus
Janus
BolasDeMadera93
Janus
Level 117
God Stats
3W - 7L
1,569 SR
Queue Stats
288W - 266L
1,587 Elo+
Party 2
Izanami
Izanami
KingSlayer092
Izanami
Level 105
God Stats
6W - 5L
1,487 SR
Queue Stats
72W - 68L
1,547 Elo+
Party 2
Cerberus
Cerberus
Nazzaretho
Cerberus
Level 148
God Stats
6W - 15L
1,460 SR
Queue Stats
354W - 334L
1,574 Elo+
Solo
Cliodhna
Cliodhna
Swim_panda_
Cliodhna
Level 128
God Stats
1W - 3L
1,854 SR
Queue Stats
231W - 208L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
Ultra77_
Amaterasu
Level 109
God Stats
4W - 5L
1,626 SR
Queue Stats
213W - 187L
1,577 Elo+
Party 2
Team Averages
Level 121
1,599 SR
1,571 Elo+

VS

Team Averages
Level 138
1,653 SR
1,547 Elo+
Cthulhu
Cthulhu
EliteOmega11
Cthulhu
Level 128
God Stats
2W - 0L
1,885 SR
Queue Stats
20W - 24L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoobisNuBis
Morgan Le Fay
Level 147
God Stats
3W - 1L
1,522 SR
Queue Stats
37W - 47L
1,497 Elo+
Party 1
Cliodhna
Cliodhna
GucciKitten
Cliodhna
Level 142
God Stats
4W - 3L
1,811 SR
Queue Stats
97W - 90L
1,511 Elo+
Party 1
Tyr
Tyr
ONI Kawesaky
Tyr
Level 129
God Stats
1W - 0L
1,477 SR
Queue Stats
8W - 4L
1,638 Elo+
Solo
Xbalanque
Xbalanque
Valenicus
Xbalanque
Level 146
God Stats
1W - 0L
1,569 SR
Queue Stats
32W - 30L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 7
12,119
673
14,557
10,594
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
2 / 6 / 4
11,409
634
14,135
20,212
7,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Nazzaretho
Cerberus
17
1 / 5 / 10
10,940
608
11,041
19,144
18,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Swim_panda_
Cliodhna
20
12 / 6 / 3
14,571
810
21,708
18,566
8,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Ultra77_
Amaterasu
19
3 / 4 / 7
12,300
683
7,139
27,122
20,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteOmega11
Cthulhu
20
0 / 0 / 15
12,434
691
11,799
18,729
23,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
GoobisNuBis
Morgan Le Fay
18
2 / 9 / 10
11,816
656
17,226
19,362
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
GucciKitten
Cliodhna
20
6 / 7 / 9
14,383
799
19,122
20,706
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 3 / 7
15,252
847
23,266
21,794
20,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Valenicus
Xbalanque
20
6 / 2 / 11
14,433
802
16,989
12,903
5,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
21
Kills
24
24
Deaths
21
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Cthulhu
EliteOmega11
Cthulhu
0
0
15
7.5
W
Morgan Le Fay
GoobisNuBis
Morgan Le Fay
2
9
10
0.78
W
Cliodhna
GucciKitten
Cliodhna
6
7
9
1.5
L
Izanami
2
6
4
0.67
L
Cerberus
Nazzaretho
Cerberus
1
5
10
1.2
W
10
3
7
4.5
L
Cliodhna
Swim_panda_
Cliodhna
12
6
3
2.25
L
Amaterasu
Ultra77_
Amaterasu
3
4
7
1.63
W
Xbalanque
Valenicus
Xbalanque
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,580
Damage
88,402
95,638
Taken
93,494
57,793
Mitigated
65,219
14,184
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,557
364
81
2,859
10,594
3,267
0
4,003
6,479
53,493
0
W
Cthulhu
EliteOmega11
Cthulhu
11,799
177
1,193
1,899
18,729
23,845
0
3,050
15,569
49,089
0
W
Morgan Le Fay
GoobisNuBis
Morgan Le Fay
17,226
1,900
0
3,864
19,362
6,800
957
7,520
11,532
55,721
0
W
Cliodhna
GucciKitten
Cliodhna
19,122
2,930
0
4,366
20,706
8,536
1,950
4,263
16,371
0
60,332
L
Izanami
14,135
6,522
0
2,739
20,212
7,267
124
7,879
11,924
0
59,985
L
Cerberus
Nazzaretho
Cerberus
11,041
246
0
1,402
19,144
18,519
0
5,198
13,591
29,533
0
W
23,266
2,204
0
6,949
21,794
20,812
772
6,591
14,948
0
46,862
L
Cliodhna
Swim_panda_
Cliodhna
21,708
1,439
0
944
18,566
8,439
0
4,678
13,808
0
56,178
L
Amaterasu
Ultra77_
Amaterasu
7,139
2,869
288
5,871
27,122
20,301
0
7,317
19,338
0
27,248
W
Xbalanque
Valenicus
Xbalanque
16,989
8,272
0
2,013
12,903
5,226
4,083
4,305
8,484
0
59,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,339
Gold Earned
68,318
443
Minions Killed
448
8
Camps Cleared
10
1,658,611
Distance Traveled
1,779,909
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,119
673
118
7
2
346,347
5
W
Cthulhu
12,434
691
103
6
0
385,589
1
W
Morgan Le Fay
11,816
656
81
5
0
292,644
4
W
Cliodhna
14,383
799
91
5
5
351,389
4
L
Izanami
11,409
634
131
7
2
310,224
4
L
Cerberus
10,940
608
45
3
0
303,414
3
W
Tyr
15,252
847
58
3
2
399,863
0
L
Cliodhna
14,571
810
92
5
4
329,219
1
L
Amaterasu
12,300
683
57
3
0
369,407
4
W
Xbalanque
14,433
802
115
6
3
350,424
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role