Player Matchup

Horus
Horus
 
Horus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Brayamn
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Solo
Guan Yu
Guan Yu
LoLから
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,344 Elo+
Party 1
Nemesis
Nemesis
PierceBG
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Talkingheadache
Ra
Level 31
God Stats
48W - 61L
1,458 SR
Queue Stats
106W - 143L
1,384 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,367 Elo+

VS

Team Averages
Level 6
1,482 SR
1,309 Elo+
Nemesis
Nemesis
Joscka00
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,069 Elo+
Party 3
Cerberus
Cerberus
NakalimutanKo69
Cerberus
Level 7
God Stats
2W - 1L
1,345 SR
Queue Stats
5W - 11L
1,354 Elo+
Party 2
Ares
Ares
Raynell-10
Ares
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 39L
1,500 Elo+
Party 3
Merlin
Merlin
captaingalahad
Merlin
Level 13
God Stats
5W - 3L
1,563 SR
Queue Stats
16W - 20L
1,297 Elo+
Party 2
Mulan
Mulan
lukastopre
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 2 / 0
5,791
483
2,484
6,318
3,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Brayamn
Skadi
8
1 / 3 / 1
5,320
443
3,166
5,530
1,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
LoLから
Guan Yu
10
1 / 2 / 0
5,889
491
3,283
8,808
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
PierceBG
Nemesis
6
0 / 4 / 0
4,697
391
1,295
5,089
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 0
6,591
549
4,803
7,826
2,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joscka00
Nemesis
10
3 / 1 / 2
6,304
525
2,146
5,461
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
10
1 / 2 / 5
6,078
507
5,497
8,881
3,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 0 / 4
6,318
527
5,614
6,961
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 2 / 3
6,765
564
4,110
5,097
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
9
2 / 1 / 2
5,818
485
3,193
4,820
3,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
13
13
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
L
Skadi
Brayamn
Skadi
1
3
1
0.5
W
Nemesis
Joscka00
Nemesis
3
1
2
4
L
Guan Yu
LoLから
Guan Yu
1
2
0
0.5
W
Cerberus
1
2
5
1.75
L
Nemesis
PierceBG
Nemesis
0
4
0
0
W
3
0
4
5
L
2
2
0
1
W
4
2
3
2.75
W
Mulan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
20,560
33,571
Taken
31,220
16,989
Mitigated
15,528
12,001
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,484
1,275
1,088
2,002
6,318
3,959
0
1,686
4,589
0
11,072
L
Skadi
Brayamn
Skadi
3,166
1,294
0
620
5,530
1,585
0
3,269
2,218
0
17,884
W
Nemesis
Joscka00
Nemesis
2,146
1,186
0
1,489
5,461
2,380
324
105
5,356
0
25,752
L
Guan Yu
LoLから
Guan Yu
3,283
636
112
3,515
8,808
7,358
311
3,498
5,143
0
26,833
W
Cerberus
5,497
247
24
2,934
8,881
3,864
671
1,960
6,683
26,235
0
L
Nemesis
PierceBG
Nemesis
1,295
507
0
393
5,089
1,723
108
1,532
3,557
0
10,005
W
5,614
539
0
2,994
6,961
4,524
28
896
5,894
18,696
0
L
4,803
450
288
3,983
7,826
2,364
25
4,852
2,843
37,646
0
W
4,110
556
0
616
5,097
1,614
805
1,842
3,255
32,184
0
W
Mulan
3,193
256
0
1,495
4,820
3,146
352
0
4,820
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
31,283
180
Minions Killed
233
0
Camps Cleared
0
1,012,342
Distance Traveled
1,091,535
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,791
483
13
1
0
229,122
1
L
Skadi
5,320
443
26
2
0
210,724
0
W
Nemesis
6,304
525
48
4
0
219,416
2
L
Guan Yu
5,889
491
47
4
0
174,818
0
W
Cerberus
6,078
507
58
5
0
222,872
1
L
Nemesis
4,697
391
27
2
0
184,381
0
W
Ares
6,318
527
32
3
0
213,732
0
L
Ra
6,591
549
67
6
0
213,297
1
W
Merlin
6,765
564
67
6
0
225,142
3
W
Mulan
5,818
485
28
2
0
210,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role