Player Matchup

Tsukuyomi
Tsukuyomi
SakeAlan
Tsukuyomi
Level 83
God Stats
1W - 7L
1,601 SR
Queue Stats
20W - 47L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SakeDeloy
Cu Chulainn
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,256 Elo+
Party 1
Odin
Odin
SakeKev
Odin
Level 89
God Stats
0W - 1L
1,711 SR
Queue Stats
14W - 31L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
StankPuh
Nu Wa
Level 76
God Stats
2W - 4L
1,368 SR
Queue Stats
20W - 52L
1,273 Elo+
Party 1
Olorun
Olorun
WiiMotionPluss
Olorun
Level 75
God Stats
3W - 5L
1,409 SR
Queue Stats
25W - 55L
1,321 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,284 Elo+

VS

Team Averages
Level 80
1,477 SR
1,467 Elo+
Raijin
Raijin
Dangleballs
Raijin
Level 100
God Stats
21W - 22L
1,461 SR
Queue Stats
291W - 267L
1,506 Elo+
Party 2
Hades
Hades
GodofM0nkeys
Hades
Level 108
God Stats
104W - 67L
1,581 SR
Queue Stats
289W - 266L
1,489 Elo+
Party 2
Izanami
Izanami
gtheaiko
Izanami
Level 13
God Stats
8W - 9L
1,491 SR
Queue Stats
12W - 11L
1,479 Elo+
Party 2
Thanatos
Thanatos
joeybloco
Thanatos
Level 138
God Stats
85W - 69L
1,529 SR
Queue Stats
891W - 852L
1,480 Elo+
Party 2
Ares
Ares
qNoMerxy
Ares
Level 43
God Stats
2W - 0L
1,327 SR
Queue Stats
54W - 63L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SakeAlan
Tsukuyomi
14
2 / 8 / 0
9,181
483
8,913
15,859
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SakeDeloy
Cu Chulainn
11
2 / 6 / 3
7,147
376
4,654
11,946
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
SakeKev
Odin
11
0 / 8 / 3
7,398
389
5,239
14,682
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
StankPuh
Nu Wa
11
0 / 10 / 2
6,894
363
10,286
13,825
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 9 / 4
8,281
436
10,191
13,897
4,579
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 1 / 15
10,448
550
10,727
15,790
5,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 21
10,933
575
17,469
18,665
12,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
gtheaiko
Izanami
16
7 / 5 / 9
10,208
537
5,771
9,881
3,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
joeybloco
Thanatos
19
20 / 2 / 10
12,762
672
20,177
14,040
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
16
2 / 1 / 8
10,274
541
3,979
14,038
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
9
Kills
41
41
Deaths
11
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
1
15
13.5
W
6
2
21
8.25
L
Tsukuyomi
SakeAlan
Tsukuyomi
2
8
0
0.25
L
Cu Chulainn
SakeDeloy
Cu Chulainn
2
6
3
0.58
L
Odin
SakeKev
Odin
0
8
3
0.19
L
Nu Wa
StankPuh
Nu Wa
0
10
2
0.1
L
5
9
4
0.78
W
Izanami
gtheaiko
Izanami
7
5
9
2.3
W
Thanatos
joeybloco
Thanatos
20
2
10
12.5
W
Ares
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
58,123
70,209
Taken
72,414
30,353
Mitigated
40,531
8,076
Healing
37,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,727
1,719
335
6,598
15,790
5,974
1,564
6,080
9,444
65,814
0
W
17,469
747
986
7,818
18,665
12,313
617
4,070
14,062
70,645
0
L
Tsukuyomi
SakeAlan
Tsukuyomi
8,913
2,439
0
2,445
15,859
5,425
0
6,313
9,546
0
53,486
L
Cu Chulainn
SakeDeloy
Cu Chulainn
4,654
1,108
0
744
11,946
9,068
0
5,762
6,184
0
15,108
L
Odin
SakeKev
Odin
5,239
1,839
0
1,284
14,682
8,014
0
7,402
7,280
1,195
27,569
L
Nu Wa
StankPuh
Nu Wa
10,286
2,717
94
627
13,825
3,267
26
7,536
6,289
34,027
0
L
10,191
4,204
181
2,701
13,897
4,579
0
5,162
8,735
42,255
5,172
W
Izanami
gtheaiko
Izanami
5,771
4,532
0
3,050
9,881
3,279
2,763
3,428
6,416
0
73,582
W
Thanatos
joeybloco
Thanatos
20,177
7,711
0
16,771
14,040
6,647
0
4,049
9,860
0
98,127
W
Ares
3,979
310
248
1,817
14,038
12,318
870
2,807
10,574
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
54,625
319
Minions Killed
553
0
Camps Cleared
0
1,700,532
Distance Traveled
1,890,179
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,448
550
120
6
0
347,001
0
W
Hades
10,933
575
129
7
0
341,523
1
L
Tsukuyomi
9,181
483
114
6
0
386,864
4
L
Cu Chulainn
7,147
376
25
1
0
317,900
0
L
Odin
7,398
389
64
3
0
331,669
1
L
Nu Wa
6,894
363
44
2
0
308,132
4
L
Olorun
8,281
436
72
4
0
355,967
4
W
Izanami
10,208
537
121
6
0
355,777
1
W
Thanatos
12,762
672
120
6
0
455,917
2
W
Ares
10,274
541
63
3
0
389,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role