Player Matchup

Persephone
Persephone
Celestials-Kiss
Persephone
Level 20
God Stats
32W - 19L
1,461 SR
Queue Stats
245W - 237L
1,424 Elo+
Solo
Mercury
Mercury
Dark-Hunter5600
Mercury
Level 18
God Stats
1W - 4L
1,373 SR
Queue Stats
23W - 29L
1,337 Elo+
Solo
Artemis
Artemis
LightS-On-420
Artemis
Level 26
God Stats
9W - 9L
1,750 SR
Queue Stats
67W - 76L
1,339 Elo+
Solo
Vulcan
Vulcan
TheymadehimKing
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,347 Elo+
Solo
Bellona
Bellona
fluffy andhorny
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,389 Elo+

VS

Team Averages
Level 22
1,510 SR
1,329 Elo+
Osiris
Osiris
DNALDxDAISY
Osiris
Level 29
God Stats
6W - 1L
1,741 SR
Queue Stats
292W - 309L
1,439 Elo+
Party 1
Neith
Neith
Devolutionist243
Neith
Level 29
God Stats
31W - 31L
1,519 SR
Queue Stats
116W - 164L
1,370 Elo+
Solo
Apollo
Apollo
XxDARK_ANGELXxYT
Apollo
Level 19
God Stats
7W - 4L
1,340 SR
Queue Stats
37W - 66L
1,117 Elo+
Solo
Sun Wukong
Sun Wukong
saladfinger24
Sun Wukong
Level 6
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
satoshi5941
Kuzenbo
Level 26
God Stats
12W - 10L
1,242 SR
Queue Stats
202W - 249L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Celestials-Kiss
Persephone
13
3 / 2 / 1
8,160
453
6,565
9,242
2,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 8 / 5
8,342
463
7,532
12,154
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
11
2 / 6 / 1
7,256
403
6,601
11,783
3,277
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 5
8,419
468
14,966
11,137
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 6
7,400
411
4,196
11,363
9,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 2 / 2
10,437
580
6,755
13,150
8,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 1 / 3
11,562
642
14,821
11,081
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 7 / 5
8,512
473
6,176
10,284
3,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
saladfinger24
Sun Wukong
12
2 / 7 / 2
8,070
448
5,945
14,627
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
satoshi5941
Kuzenbo
13
1 / 2 / 6
9,078
504
5,697
17,659
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
16
Kills
24
25
Deaths
19
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
Celestials-Kiss
Persephone
3
2
1
1.75
W
Osiris
6
2
2
3.5
L
6
8
5
1.06
W
12
1
3
13.5
L
Artemis
2
6
1
0.42
L
3
5
5
1.1
W
3
7
5
0.79
L
2
4
6
1.25
W
Sun Wukong
saladfinger24
Sun Wukong
2
7
2
0.43
W
Kuzenbo
satoshi5941
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
39,394
55,679
Taken
66,801
25,450
Mitigated
42,778
9,096
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Celestials-Kiss
Persephone
6,565
702
188
2,760
9,242
2,678
0
27
9,097
39,159
0
W
Osiris
6,755
1,863
0
4,044
13,150
8,302
2,014
2,424
10,726
0
67,987
L
7,532
2,814
0
379
12,154
5,187
502
1,696
10,245
0
22,726
W
14,821
7,231
0
6,308
11,081
5,441
2,885
2,300
8,781
0
98,628
L
Artemis
6,601
4,391
0
2,519
11,783
3,277
616
1,271
10,350
0
31,241
L
14,966
7,112
142
2,394
11,137
4,694
468
1,811
9,021
58,305
0
W
6,176
4,660
0
1,676
10,284
3,635
244
3,283
7,001
0
41,563
L
4,196
1,150
0
714
11,363
9,614
0
2,256
8,979
0
25,343
W
Sun Wukong
saladfinger24
Sun Wukong
5,945
804
0
1,332
14,627
11,507
174
7,302
7,325
10,948
24,084
W
Kuzenbo
satoshi5941
Kuzenbo
5,697
1,038
761
6,125
17,659
13,893
395
6,222
11,437
32,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
47,659
266
Minions Killed
436
0
Camps Cleared
0
1,560,401
Distance Traveled
1,709,235
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,160
453
56
3
0
307,430
2
W
Osiris
10,437
580
109
6
0
367,213
3
L
Mercury
8,342
463
35
2
0
364,964
0
W
Neith
11,562
642
145
8
0
340,235
0
L
Artemis
7,256
403
56
3
0
257,701
1
L
Vulcan
8,419
468
76
4
0
309,616
4
W
Apollo
8,512
473
76
4
0
325,419
4
L
Bellona
7,400
411
43
2
0
320,690
2
W
Sun Wukong
8,070
448
53
3
0
318,626
1
W
Kuzenbo
9,078
504
53
3
0
357,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role