Player Matchup

Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CharmCityBoh
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 98L
1,661 Elo+
Solo
Ra
Ra
Drjay516
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 1
Bastet
Bastet
Unlikelyherosx
Bastet
Level 143
God Stats
1W - 3L
1,587 SR
Queue Stats
179W - 173L
1,522 Elo+
Party 1
Set
Set
dannywere
Set
Level 13
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 2L
1,512 Elo+
Solo
Team Averages
Level 43
1,474 SR
1,542 Elo+

VS

Team Averages
Level 12
1,481 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
Level 20
God Stats
8W - 12L
1,313 SR
Queue Stats
177W - 165L
1,664 Elo+
Solo
Scylla
Scylla
LilSeaHorror
Scylla
Level 8
God Stats
72W - 72L
1,724 SR
Queue Stats
93W - 91L
1,676 Elo+
Solo
Ares
Ares
TheymadehimKing
Ares
Level 7
God Stats
7W - 1L
1,685 SR
Queue Stats
16W - 18L
1,311 Elo+
Solo
Cliodhna
Cliodhna
YouRocKancelThat
Cliodhna
Level 18
God Stats
4W - 6L
1,180 SR
Queue Stats
188W - 191L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
saladfinger24
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 5 / 1
7,693
513
10,251
15,196
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
CharmCityBoh
Morgan Le Fay
12
2 / 6 / 2
7,446
496
7,708
11,222
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
6,185
412
619
7,435
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 6 / 0
6,807
454
4,537
7,950
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 9 / 1
5,092
339
1,567
8,614
2,101
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
16
11 / 2 / 1
9,456
630
8,684
10,687
6,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
15
2 / 0 / 8
8,905
594
3,892
6,638
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
8,103
540
5,495
10,017
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
12 / 2 / 5
8,645
576
12,581
8,832
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
saladfinger24
Sun Wukong
11
3 / 5 / 0
6,685
446
5,503
8,611
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
10
Kills
30
32
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
5
1
1.1
L
Morgan Le Fay
CharmCityBoh
Morgan Le Fay
2
6
2
0.5
L
1
6
0
0.17
W
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
11
2
1
5.75
W
Scylla
2
0
8
6
W
2
2
7
2.75
L
2
6
0
0.33
W
12
2
5
7.25
L
0
9
1
0.06
W
Sun Wukong
saladfinger24
Sun Wukong
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
36,155
50,417
Taken
44,785
16,907
Mitigated
26,247
10,147
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,251
2,963
0
6,092
15,196
8,406
0
5,053
9,778
0
43,360
L
Morgan Le Fay
CharmCityBoh
Morgan Le Fay
7,708
684
0
1,771
11,222
3,088
0
2,127
9,095
39,428
0
L
619
57
0
522
7,435
1,425
273
0
7,435
18,168
0
W
Cu Chulainn
Killa_Vanilla9
Cu Chulainn
8,684
1,722
0
1,779
10,687
6,753
1,220
1,815
8,872
0
66,589
W
Scylla
3,892
400
0
808
6,638
1,755
350
2,482
4,103
60,812
0
W
5,495
572
0
1,944
10,017
7,871
499
0
9,451
37,434
0
L
4,537
1,494
0
1,644
7,950
1,887
0
1,079
6,871
0
22,060
W
12,581
2,054
0
3,430
8,832
2,640
0
3,165
5,587
0
39,895
L
1,567
551
0
118
8,614
2,101
0
1,128
7,321
0
8,966
W
Sun Wukong
saladfinger24
Sun Wukong
5,503
2,404
0
635
8,611
7,228
33
865
7,404
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
41,794
238
Minions Killed
419
0
Camps Cleared
0
1,207,306
Distance Traveled
1,464,752
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,693
513
83
6
0
259,267
4
L
Morgan Le Fay
7,446
496
59
4
0
264,367
4
L
Ra
6,185
412
39
3
0
228,266
0
W
Cu Chulainn
9,456
630
119
8
0
283,957
1
W
Scylla
8,905
594
140
9
0
299,040
4
W
Ares
8,103
540
54
4
0
272,847
2
L
Bastet
6,807
454
44
3
0
240,457
3
W
Cliodhna
8,645
576
65
4
0
329,349
2
L
Set
5,092
339
13
1
0
214,949
1
W
Sun Wukong
6,685
446
41
3
0
279,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role