Player Matchup

Thor
Thor
BenJr
Thor
Level 37
God Stats
2W - 1L
1,762 SR
Queue Stats
82W - 16L
1,931 Elo+
Party 1
Loki
Loki
NoamicFTW
Loki
Level 41
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 0L
1,756 Elo+
Party 1
Izanami
Izanami
RusticHutch
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 35L
1,457 Elo+
Party 1
Artio
Artio
SmiteIsBad198
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,478 Elo+
Party 1
Olorun
Olorun
gluttonbutton
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,756 Elo+
Party 1
Team Averages
Level 23
1,515 SR
1,676 Elo+

VS

Team Averages
Level 14
1,500 SR
1,456 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ActualBear
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SADBEAR999
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 201L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
deepcongo
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
llightsong
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BenJr
Thor
9
1 / 4 / 0
4,939
617
2,540
6,247
1,580
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
8
3 / 0 / 4
5,018
627
2,735
4,494
1,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
RusticHutch
Izanami
8
4 / 1 / 2
4,874
609
2,625
2,640
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 0 / 1
5,157
645
1,858
6,092
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 0
5,126
641
2,868
3,698
1,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 2 / 0
5,878
735
4,490
5,501
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ActualBear
Cthulhu
4
0 / 3 / 0
3,405
426
1,069
2,885
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
SADBEAR999
Jing Wei
6
0 / 3 / 0
3,970
496
1,187
4,136
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
deepcongo
Sun Wukong
6
1 / 5 / 1
4,086
511
3,140
6,911
2,206
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
llightsong
Tiamat
5
0 / 0 / 0
3,596
450
734
2,406
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
5
5
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
0
2
L
Cthulhu
ActualBear
Cthulhu
0
3
0
0
W
Thor
BenJr
Thor
1
4
0
0.25
W
Loki
3
0
4
5
W
Izanami
RusticHutch
Izanami
4
1
2
5
L
Jing Wei
SADBEAR999
Jing Wei
0
3
0
0
W
2
0
1
2.5
L
Sun Wukong
deepcongo
Sun Wukong
1
5
1
0.3
W
2
0
0
2
L
Tiamat
llightsong
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
10,620
23,171
Taken
21,839
7,302
Mitigated
7,672
7,373
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,490
1,550
0
1,342
5,501
2,485
0
0
5,501
0
30,430
L
Cthulhu
ActualBear
Cthulhu
1,069
266
0
186
2,885
1,131
0
0
2,768
4,403
0
W
Thor
BenJr
Thor
2,540
1,092
0
652
6,247
1,580
0
0
6,247
0
23,471
W
Loki
2,735
777
0
808
4,494
1,756
194
555
3,869
0
20,940
W
Izanami
RusticHutch
Izanami
2,625
2,157
0
566
2,640
595
674
340
2,196
0
16,248
L
Jing Wei
SADBEAR999
Jing Wei
1,187
545
0
0
4,136
1,114
0
2,123
2,013
0
15,001
W
1,858
357
102
3,278
6,092
2,196
38
385
5,599
24,328
0
L
Sun Wukong
deepcongo
Sun Wukong
3,140
579
0
1,186
6,911
2,206
206
888
5,787
0
11,941
W
2,868
861
68
1,899
3,698
1,175
746
197
3,457
27,760
0
L
Tiamat
llightsong
Tiamat
734
293
0
775
2,406
736
0
1,715
691
6,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
20,935
227
Minions Killed
147
0
Camps Cleared
0
743,296
Distance Traveled
613,069
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,878
735
75
9
0
178,925
2
L
Cthulhu
3,405
426
4
1
0
83,712
0
W
Thor
4,939
617
44
6
0
149,884
1
W
Loki
5,018
627
34
4
0
158,721
4
W
Izanami
4,874
609
47
6
0
137,184
0
L
Jing Wei
3,970
496
33
4
0
111,950
0
W
Artio
5,157
645
48
6
0
157,584
1
L
Sun Wukong
4,086
511
18
2
0
132,046
0
W
Olorun
5,126
641
54
7
0
139,923
0
L
Tiamat
3,596
450
17
2
0
106,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role