Player Matchup

Terra
Terra
FuegoL
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,567 Elo+
Party 3
Hou Yi
Hou Yi
REBELSSTIFFY
Hou Yi
Level 157
God Stats
2W - 4L
1,412 SR
Queue Stats
88W - 97L
1,510 Elo+
Party 3
Merlin
Merlin
TayvionColeRIP
Merlin
Level 145
God Stats
1W - 1L
1,391 SR
Queue Stats
32W - 38L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
Verselthagod
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Solo
Scylla
Scylla
womenbeater666
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,512 Elo+
Party 2
Team Averages
Level 73
1,461 SR
1,512 Elo+

VS

Team Averages
Level 91
1,407 SR
1,492 Elo+
Sobek
Sobek
KuzonGV
Sobek
Level 27
God Stats
2W - 10L
1,206 SR
Queue Stats
156W - 224L
1,355 Elo+
Party 4
Khepri
Khepri
LovesToSploot
Khepri
Level 85
God Stats
1W - 3L
1,193 SR
Queue Stats
206W - 259L
1,370 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Stavie-magee
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,661 Elo+
Party 1
Chang'e
Chang'e
nickflamingdude2
Chang'e
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
204W - 158L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
xXbutt_juice420
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FuegoL
Terra
16
1 / 5 / 9
9,193
657
7,240
19,228
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
19
7 / 4 / 4
10,999
786
12,520
16,513
6,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 6
8,826
630
11,281
14,685
5,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Verselthagod
Zhong Kui
14
1 / 10 / 5
8,459
604
9,980
19,034
15,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 8
9,254
661
8,010
15,836
5,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KuzonGV
Sobek
16
2 / 2 / 19
9,936
710
2,377
15,004
18,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 18
11,519
823
3,572
15,652
24,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Stavie-magee
Ah Muzen Cab
18
14 / 3 / 15
11,645
832
30,548
10,970
6,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 3 / 17
11,132
795
19,092
18,441
9,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 3 / 19
10,638
760
22,406
12,002
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
12
Kills
35
35
Deaths
13
32
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Terra
FuegoL
Terra
1
5
9
1.1
W
Sobek
KuzonGV
Sobek
2
2
19
5.75
W
4
2
18
6.5
L
Hou Yi
7
4
4
2.25
W
Ah Muzen Cab
Stavie-magee
Ah Muzen Cab
14
3
15
7.17
L
1
7
6
0.57
L
Zhong Kui
Verselthagod
Zhong Kui
1
10
5
0.35
W
7
3
17
5.17
L
2
9
8
0.67
W
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
77,995
85,296
Taken
72,069
53,698
Mitigated
65,132
24,567
Healing
38,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
FuegoL
Terra
7,240
493
5,714
5,204
19,228
21,305
0
9,889
9,156
10,105
0
W
Sobek
KuzonGV
Sobek
2,377
93
1,004
2,356
15,004
18,096
886
8,116
6,888
6,043
0
W
3,572
98
2,766
3,976
15,652
24,436
784
8,679
6,973
9,609
0
L
Hou Yi
12,520
4,076
1,223
4,988
16,513
6,360
0
9,690
6,756
0
35,262
W
Ah Muzen Cab
Stavie-magee
Ah Muzen Cab
30,548
9,278
1,074
2,289
10,970
6,971
3,236
5,571
5,399
0
54,427
L
11,281
361
1,377
1,958
14,685
5,028
0
9,253
5,330
26,597
0
L
Zhong Kui
Verselthagod
Zhong Kui
9,980
767
308
1,949
19,034
15,498
0
8,655
10,294
19,827
0
W
19,092
441
11,041
8,550
18,441
9,279
508
9,394
9,047
38,406
0
L
8,010
829
426
1,420
15,836
5,507
0
9,406
6,313
13,335
0
W
22,406
334
1,802
3,156
12,002
6,350
655
4,751
7,251
37,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
54,870
134
Minions Killed
130
0
Camps Cleared
0
1,088,094
Distance Traveled
1,318,785
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,193
657
8
1
0
242,724
3
W
Sobek
9,936
710
4
0
0
282,254
0
W
Khepri
11,519
823
7
1
0
275,951
0
L
Hou Yi
10,999
786
53
4
0
207,402
1
W
Ah Muzen Cab
11,645
832
38
3
0
241,000
0
L
Merlin
8,826
630
41
3
0
236,480
0
L
Zhong Kui
8,459
604
23
2
0
208,416
0
W
Chang'e
11,132
795
54
4
0
257,614
5
L
Scylla
9,254
661
9
1
0
193,072
0
W
Ah Puch
10,638
760
27
2
0
261,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role