Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
NemesisIsQueen
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,665 Elo+
Party 3
Sobek
Sobek
iAmKramps
Sobek
Level 25
God Stats
5W - 1L
1,768 SR
Queue Stats
198W - 173L
1,629 Elo+
Party 2
Medusa
Medusa
xlTaurus
Medusa
Level 141
God Stats
3W - 3L
1,787 SR
Queue Stats
186W - 154L
1,532 Elo+
Party 3
Team Averages
Level 41
1,611 SR
1,565 Elo+

VS

Team Averages
Level 28
1,517 SR
1,629 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Koheath
Bellona
Level 29
God Stats
118W - 105L
1,583 SR
Queue Stats
159W - 151L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Royネ
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ScrawnyWhiteGuy
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 1
He Bo
He Bo
Vashten
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 2 / 1
9,186
612
6,725
8,375
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
14
1 / 1 / 3
8,418
561
2,837
4,909
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 7
8,034
536
8,486
11,424
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
iAmKramps
Sobek
13
2 / 0 / 12
8,223
548
2,906
7,868
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
xlTaurus
Medusa
14
8 / 1 / 1
8,639
576
11,165
7,980
2,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 6 / 4
7,660
511
3,588
11,517
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Koheath
Bellona
13
1 / 1 / 1
8,058
537
3,338
7,883
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Royネ
Danzaburou
11
0 / 5 / 0
6,181
412
1,784
7,583
1,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ScrawnyWhiteGuy
Kumbhakarna
10
1 / 1 / 0
6,615
441
3,966
8,700
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Vashten
He Bo
10
3 / 7 / 0
6,863
458
8,337
13,447
3,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
6
6
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
1
3.75
W
Neith
 
Neith
1
1
3
2.5
L
Mercury
 
Mercury
1
6
4
0.5
L
Bellona
Koheath
Bellona
1
1
1
1.5
W
2
2
7
2.75
L
Danzaburou
Royネ
Danzaburou
0
5
0
0
L
Kumbhakarna
ScrawnyWhiteGuy
Kumbhakarna
1
1
0
1
L
He Bo
Vashten
He Bo
3
7
0
0.43
W
Sobek
iAmKramps
Sobek
2
0
12
8
W
Medusa
xlTaurus
Medusa
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
21,013
40,556
Taken
49,130
18,877
Mitigated
18,881
20,197
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,725
2,094
0
3,826
8,375
2,781
0
758
7,617
0
57,784
W
Neith
 
Neith
2,837
457
0
1,367
4,909
1,894
890
582
4,327
0
51,356
L
Mercury
 
Mercury
3,588
1,549
0
1,818
11,517
3,535
0
1,931
9,476
0
49,179
L
Bellona
Koheath
Bellona
3,338
884
0
3,049
7,883
5,415
0
544
7,293
0
48,102
W
8,486
803
389
6,174
11,424
4,457
408
6,791
4,633
48,645
0
L
Danzaburou
Royネ
Danzaburou
1,784
1,041
0
1,468
7,583
1,604
0
906
6,653
0
34,408
L
Kumbhakarna
ScrawnyWhiteGuy
Kumbhakarna
3,966
438
0
3,219
8,700
4,805
0
2,934
5,570
13,792
0
L
He Bo
Vashten
He Bo
8,337
0
0
1,993
13,447
3,522
0
4,553
8,746
31,713
0
W
Sobek
iAmKramps
Sobek
2,906
282
0
4,478
7,868
6,826
182
2,055
5,813
18,434
0
W
Medusa
xlTaurus
Medusa
11,165
5,955
0
3,963
7,980
2,919
820
2,176
5,804
0
77,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
35,377
456
Minions Killed
366
0
Camps Cleared
0
1,464,451
Distance Traveled
1,384,284
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,186
612
108
7
0
348,107
0
W
Neith
8,418
561
108
7
0
234,799
1
L
Mercury
7,660
511
86
6
0
337,191
5
L
Bellona
8,058
537
130
9
0
301,874
2
W
Ra
8,034
536
98
7
0
293,658
5
L
Danzaburou
6,181
412
77
5
0
213,798
0
L
Kumbhakarna
6,615
441
14
1
0
287,056
2
L
He Bo
6,863
458
59
4
0
244,365
0
W
Sobek
8,223
548
40
3
0
313,718
1
W
Medusa
8,639
576
102
7
0
274,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role