Player Matchup

Yemoja
Yemoja
aephal
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 59L
1,563 Elo+
Solo
Amaterasu
Amaterasu
tyrxnnicxl
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
Sol
Sol
xJONRACANx
Sol
Level 16
God Stats
0W - 2L
1,654 SR
Queue Stats
38W - 35L
1,408 Elo+
Solo
Fenrir
Fenrir
zKroniiczz x
Fenrir
Level 24
God Stats
13W - 17L
1,469 SR
Queue Stats
101W - 102L
1,502 Elo+
Party 2
Artio
Artio
zL Diavolo
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,525 Elo+
Party 2
Team Averages
Level 17
1,525 SR
1,487 Elo+

VS

Team Averages
Level 65
1,558 SR
1,632 Elo+
Ao Kuang
Ao Kuang
D Diminished
Ao Kuang
Level 148
God Stats
1W - 0L
1,760 SR
Queue Stats
38W - 24L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
RhyBreadwina
Danzaburou
Level 126
God Stats
1W - 2L
1,372 SR
Queue Stats
34W - 37L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
advanced_teacup2
Cliodhna
Level 17
God Stats
3W - 1L
1,615 SR
Queue Stats
172W - 91L
1,799 Elo+
Party 1
Kukulkan
Kukulkan
bbxbFreak
Kukulkan
Level 5
God Stats
3W - 2L
1,541 SR
Queue Stats
10W - 6L
1,659 Elo+
Party 1
Odin
Odin
inVexxed
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 104L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
aephal
Yemoja
8
0 / 2 / 2
5,073
507
1,707
4,511
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
tyrxnnicxl
Amaterasu
6
1 / 4 / 0
4,311
431
981
4,323
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 1
5,427
543
2,624
4,657
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
6 / 2 / 2
6,167
617
5,638
5,530
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
9
2 / 1 / 1
5,542
554
5,474
8,180
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D Diminished
Ao Kuang
11
2 / 1 / 1
6,201
620
2,846
5,090
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RhyBreadwina
Danzaburou
12
7 / 0 / 0
7,316
732
4,458
4,147
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 0
6,224
622
6,179
8,702
4,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
bbxbFreak
Kukulkan
8
1 / 3 / 0
5,187
519
671
2,987
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
8
0 / 4 / 5
5,193
519
3,917
7,998
3,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
12
12
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
D Diminished
Ao Kuang
2
1
1
2.5
W
Danzaburou
RhyBreadwina
Danzaburou
7
0
0
7
W
2
2
0
1
L
Yemoja
aephal
Yemoja
0
2
2
0.5
W
Kukulkan
bbxbFreak
Kukulkan
1
3
0
0.33
W
Odin
0
4
5
0.63
L
Amaterasu
tyrxnnicxl
Amaterasu
1
4
0
0.25
L
1
3
1
0.5
L
Fenrir
6
2
2
3.5
L
Artio
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
18,071
27,201
Taken
28,924
14,098
Mitigated
12,667
8,391
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
D Diminished
Ao Kuang
2,846
590
0
2,923
5,090
1,870
0
585
4,465
29,577
8,222
W
Danzaburou
RhyBreadwina
Danzaburou
4,458
1,709
0
2,471
4,147
1,350
731
1,406
2,741
0
40,631
W
6,179
1,014
0
3,346
8,702
4,747
0
4,364
3,478
5,272
28,831
L
Yemoja
aephal
Yemoja
1,707
470
345
877
4,511
1,988
132
598
3,913
17,241
0
W
Kukulkan
bbxbFreak
Kukulkan
671
85
0
10
2,987
795
0
713
2,274
21,418
0
W
Odin
3,917
360
0
1,490
7,998
3,905
0
1,540
6,414
2,542
13,998
L
Amaterasu
tyrxnnicxl
Amaterasu
981
401
0
335
4,323
2,180
0
0
4,323
0
7,482
L
2,624
922
0
1,109
4,657
1,440
567
1,155
3,502
25,824
3,447
L
Fenrir
5,638
1,241
0
2,164
5,530
2,067
0
1,701
3,829
0
23,192
L
Artio
5,474
762
208
3,353
8,180
6,423
0
1,662
6,518
23,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
30,121
218
Minions Killed
315
0
Camps Cleared
0
890,395
Distance Traveled
990,892
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,201
620
76
8
0
219,956
3
W
Danzaburou
7,316
732
83
8
0
176,996
0
W
Cliodhna
6,224
622
85
9
0
209,669
3
L
Yemoja
5,073
507
35
4
0
182,327
2
W
Kukulkan
5,187
519
42
4
0
179,840
0
W
Odin
5,193
519
29
3
0
204,431
3
L
Amaterasu
4,311
431
18
2
0
134,672
0
L
Sol
5,427
543
68
7
0
186,455
3
L
Fenrir
6,167
617
52
5
0
202,665
2
L
Artio
5,542
554
45
5
0
184,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role