Player Matchup

Artemis
Artemis
ATOMICice16
Artemis
Level 59
God Stats
8W - 11L
1,463 SR
Queue Stats
69W - 99L
1,338 Elo+
Party 2
Thanatos
Thanatos
FlaringShadow911
Thanatos
Level 65
God Stats
19W - 23L
1,486 SR
Queue Stats
76W - 109L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
ImanolSRuiz
Guan Yu
Level 67
God Stats
3W - 5L
1,435 SR
Queue Stats
74W - 105L
1,336 Elo+
Party 2
Eset
Eset
SeanBryo
Eset
Level 47
God Stats
0W - 1L
1,844 SR
Queue Stats
63W - 48L
1,598 Elo+
Solo
Ganesha
Ganesha
WolfSense4698
Ganesha
Level 27
God Stats
28W - 39L
1,460 SR
Queue Stats
50W - 94L
1,307 Elo+
Party 2
Team Averages
Level 53
1,538 SR
1,383 Elo+

VS

Team Averages
Level 75
1,552 SR
1,395 Elo+
Cthulhu
Cthulhu
DANTE_TJ
Cthulhu
Level 45
God Stats
4W - 9L
1,403 SR
Queue Stats
57W - 80L
1,302 Elo+
Party 1
Cliodhna
Cliodhna
FirstLight500
Cliodhna
Level 118
God Stats
12W - 9L
1,530 SR
Queue Stats
447W - 395L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Hittz_Harden
Gilgamesh
Level 42
God Stats
5W - 0L
1,456 SR
Queue Stats
106W - 107L
1,392 Elo+
Solo
Izanami
Izanami
Pituya
Izanami
Level 44
God Stats
9W - 11L
1,582 SR
Queue Stats
69W - 87L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
TJ_xXKronosXx
Ah Puch
Level 124
God Stats
15W - 4L
1,791 SR
Queue Stats
711W - 666L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATOMICice16
Artemis
16
1 / 4 / 2
9,903
450
4,329
13,436
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 10 / 3
9,297
423
10,396
21,238
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ImanolSRuiz
Guan Yu
13
4 / 9 / 1
9,268
421
7,611
20,913
10,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
17
12 / 6 / 2
12,161
553
16,321
16,992
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
0 / 9 / 5
8,549
389
7,637
19,785
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DANTE_TJ
Cthulhu
15
1 / 3 / 14
9,268
421
9,012
15,886
16,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
FirstLight500
Cliodhna
20
14 / 3 / 7
13,507
614
23,869
14,120
5,290
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Hittz_Harden
Gilgamesh
16
1 / 8 / 1
10,268
467
5,932
15,939
7,671
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Pituya
Izanami
16
7 / 3 / 7
10,406
473
9,372
13,301
5,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
19
15 / 3 / 7
12,487
568
22,353
13,541
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
20
Kills
38
38
Deaths
20
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
ATOMICice16
Artemis
1
4
2
0.5
W
Cthulhu
DANTE_TJ
Cthulhu
1
3
14
2.67
W
Cliodhna
FirstLight500
Cliodhna
14
3
7
5.83
L
3
10
3
0.45
W
Gilgamesh
Hittz_Harden
Gilgamesh
1
8
1
0.19
L
Guan Yu
ImanolSRuiz
Guan Yu
4
9
1
0.5
W
Izanami
Pituya
Izanami
7
3
7
3.5
L
Eset
12
6
2
2.17
W
Ah Puch
15
3
7
6.17
L
Ganesha
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
70,538
92,364
Taken
72,787
35,500
Mitigated
39,634
23,568
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ATOMICice16
Artemis
4,329
1,618
0
1,556
13,436
4,018
675
4,867
8,569
0
54,623
W
Cthulhu
DANTE_TJ
Cthulhu
9,012
1,603
1,056
1,941
15,886
16,152
165
3,054
12,832
31,169
0
W
Cliodhna
FirstLight500
Cliodhna
23,869
2,125
0
6,395
14,120
5,290
145
6,565
7,555
0
107,998
L
10,396
3,330
0
12,171
21,238
7,734
0
7,703
13,535
0
59,259
W
Gilgamesh
Hittz_Harden
Gilgamesh
5,932
1,572
164
973
15,939
7,671
2,125
8,750
7,189
0
57,023
L
Guan Yu
ImanolSRuiz
Guan Yu
7,611
2,082
674
4,861
20,913
10,006
115
7,229
13,684
0
30,677
W
Izanami
Pituya
Izanami
9,372
7,131
620
3,071
13,301
5,012
1,469
2,239
11,062
0
69,904
L
Eset
16,321
1,188
0
2,377
16,992
4,245
114
2,993
13,919
74,979
0
W
Ah Puch
22,353
1,291
117
5,910
13,541
5,509
838
3,350
10,191
86,269
0
L
Ganesha
7,637
956
24
1,905
19,785
9,497
217
8,573
11,212
27,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
55,936
453
Minions Killed
550
0
Camps Cleared
0
1,969,794
Distance Traveled
2,128,133
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,903
450
120
5
0
407,406
1
W
Cthulhu
9,268
421
48
2
0
403,536
0
W
Cliodhna
13,507
614
163
7
0
484,424
0
L
Thanatos
9,297
423
84
4
0
417,275
0
W
Gilgamesh
10,268
467
106
5
0
416,787
2
L
Guan Yu
9,268
421
78
4
0
373,026
1
W
Izanami
10,406
473
107
5
0
414,955
0
L
Eset
12,161
553
156
7
0
376,859
2
W
Ah Puch
12,487
568
126
6
0
408,431
5
L
Ganesha
8,549
389
15
1
0
395,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role