Player Matchup

Sol
Sol
AI Plager
Sol
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Death_7-_-
Sun Wukong
Level 5
God Stats
7W - 7L
1,093 SR
Queue Stats
90W - 65L
975 Elo+
Party 1
Artemis
Artemis
PsychicTWElephnt
Artemis
Level 29
God Stats
80W - 75L
1,488 SR
Queue Stats
118W - 127L
1,407 Elo+
Solo
Anubis
Anubis
Sharkykun9
Anubis
Level 17
God Stats
9W - 11L
1,492 SR
Queue Stats
10W - 14L
1,359 Elo+
Solo
Ne Zha
Ne Zha
xcNezha
Ne Zha
Level 4
God Stats
3W - 5L
1,031 SR
Queue Stats
63W - 50L
975 Elo+
Party 1
Team Averages
Level 15
1,321 SR
1,243 Elo+

VS

Team Averages
Level 13
1,540 SR
1,502 Elo+
Yemoja
Yemoja
AKcowpoke
Yemoja
Level 6
God Stats
4W - 4L
1,494 SR
Queue Stats
5W - 5L
1,323 Elo+
Solo
Jormungandr
Jormungandr
Askmewhocandace
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Atelier6_6
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,617 Elo+
Party 2
Charybdis
Charybdis
NobleSix383
Charybdis
Level 27
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 23L
1,571 Elo+
Solo
Scylla
Scylla
VLmota123
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 1
13,076
569
14,936
18,192
6,073
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Death_7-_-
Sun Wukong
17
6 / 2 / 3
11,465
498
6,965
16,654
19,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 7 / 1
9,438
410
4,779
18,412
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Sharkykun9
Anubis
17
13 / 6 / 5
12,713
553
15,113
15,849
6,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xcNezha
Ne Zha
15
7 / 7 / 2
10,779
469
6,599
15,207
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AKcowpoke
Yemoja
14
2 / 5 / 3
9,439
410
3,567
10,101
9,302
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Askmewhocandace
Jormungandr
14
1 / 12 / 5
9,585
417
6,870
19,388
14,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Atelier6_6
Gilgamesh
14
1 / 7 / 4
9,491
413
3,457
17,640
6,303
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
NobleSix383
Charybdis
20
16 / 2 / 0
15,223
662
24,720
18,228
6,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
VLmota123
Scylla
8
0 / 10 / 0
7,314
318
1,215
8,935
1,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
35
Kills
20
24
Deaths
36
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
9
2
1
4.75
W
Yemoja
AKcowpoke
Yemoja
2
5
3
0.7
W
Jormungandr
Askmewhocandace
Jormungandr
1
12
5
0.29
W
Gilgamesh
Atelier6_6
Gilgamesh
1
7
4
0.43
L
Sun Wukong
Death_7-_-
Sun Wukong
6
2
3
3.75
W
Charybdis
NobleSix383
Charybdis
16
2
0
8
L
0
7
1
0.07
L
Anubis
Sharkykun9
Anubis
13
6
5
2.58
W
Scylla
VLmota123
Scylla
0
10
0
0
L
Ne Zha
xcNezha
Ne Zha
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
39,829
84,314
Taken
74,292
45,808
Mitigated
38,496
29,481
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,936
4,833
0
11,777
18,192
6,073
1,417
2,380
15,812
113,969
0
W
Yemoja
AKcowpoke
Yemoja
3,567
641
907
363
10,101
9,302
1,360
3,146
6,718
29,308
0
W
Jormungandr
Askmewhocandace
Jormungandr
6,870
1,934
0
1,017
19,388
14,402
1,258
8,314
10,802
40,338
0
W
Gilgamesh
Atelier6_6
Gilgamesh
3,457
927
10
1,752
17,640
6,303
2,517
6,008
11,583
0
33,459
L
Sun Wukong
Death_7-_-
Sun Wukong
6,965
1,907
0
2,561
16,654
19,928
4,381
3,020
13,634
30
66,552
W
Charybdis
NobleSix383
Charybdis
24,720
11,230
0
5,106
18,228
6,660
6,406
8,081
10,147
0
129,803
L
4,779
2,669
0
5,875
18,412
5,794
115
413
17,999
0
51,266
L
Anubis
Sharkykun9
Anubis
15,113
1,526
0
6,639
15,849
6,828
4,208
3,942
11,907
61,302
0
W
Scylla
VLmota123
Scylla
1,215
137
0
0
8,935
1,829
168
4,530
4,405
13,091
0
L
Ne Zha
xcNezha
Ne Zha
6,599
2,877
0
2,629
15,207
7,185
1,060
2,277
12,930
0
70,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
51,052
574
Minions Killed
382
0
Camps Cleared
0
1,902,537
Distance Traveled
1,700,814
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,076
569
170
7
0
383,941
3
W
Yemoja
9,439
410
46
2
0
339,243
0
W
Jormungandr
9,585
417
61
3
0
318,232
1
W
Gilgamesh
9,491
413
61
3
0
381,181
0
L
Sun Wukong
11,465
498
126
5
0
422,660
0
W
Charybdis
15,223
662
190
8
0
420,936
3
L
Artemis
9,438
410
73
3
0
315,569
2
L
Anubis
12,713
553
109
5
0
354,813
3
W
Scylla
7,314
318
24
1
0
241,222
1
L
Ne Zha
10,779
469
96
4
0
425,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role