Player Matchup

Poseidon
Poseidon
GorillaGrip6942
Poseidon
Level 27
God Stats
13W - 10L
1,519 SR
Queue Stats
54W - 52L
1,338 Elo+
Party 1
Charybdis
Charybdis
OFC BARBRADY147
Charybdis
Level 55
God Stats
3W - 4L
1,466 SR
Queue Stats
16W - 26L
1,199 Elo+
Party 1
Nike
Nike
Spartan8035
Nike
Level 39
God Stats
2W - 2L
1,550 SR
Queue Stats
23W - 18L
1,515 Elo+
Party 1
Team Averages
Level 40
1,512 SR
1,351 Elo+

VS

Team Averages
Level 63
1,513 SR
1,405 Elo+
Set
Set
HollidaySavage29
Set
Level 44
God Stats
8W - 3L
1,479 SR
Queue Stats
191W - 199L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
blue8heart
Kukulkan
Level 123
God Stats
3W - 1L
1,540 SR
Queue Stats
280W - 242L
1,492 Elo+
Party 2
Cerberus
Cerberus
snavely13
Cerberus
Level 22
God Stats
16W - 7L
1,519 SR
Queue Stats
64W - 61L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 5 / 1
8,368
523
4,535
9,938
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
OFC BARBRADY147
Charybdis
12
2 / 6 / 1
9,002
563
4,846
13,024
4,179
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 3
9,376
586
8,738
15,559
15,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
10,154
635
10,171
8,964
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
blue8heart
Kukulkan
17
11 / 0 / 3
11,821
739
17,935
6,424
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
snavely13
Cerberus
14
0 / 3 / 14
10,701
669
5,017
15,560
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
14
14
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
5
1
0.3
W
3
2
10
4
L
Charybdis
OFC BARBRADY147
Charybdis
2
6
1
0.42
L
2
3
3
1.17
W
Kukulkan
blue8heart
Kukulkan
11
0
3
12.5
W
Cerberus
snavely13
Cerberus
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
33,123
38,521
Taken
30,948
22,899
Mitigated
30,195
586
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,535
447
0
0
9,938
2,999
0
7,177
2,607
22,873
0
W
10,171
5,657
0
1,954
8,964
6,688
1,059
1,692
7,272
0
37,406
L
Charybdis
OFC BARBRADY147
Charybdis
4,846
2,951
0
170
13,024
4,179
0
8,211
4,315
0
22,785
L
8,738
665
0
416
15,559
15,721
0
7,001
8,172
547
41,288
W
Kukulkan
blue8heart
Kukulkan
17,935
639
0
1,884
6,424
3,381
1,534
1,680
4,744
63,761
0
W
Cerberus
snavely13
Cerberus
5,017
350
0
2,099
15,560
20,126
175
2,310
13,250
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
32,676
145
Minions Killed
187
4
Camps Cleared
11
778,441
Distance Traveled
894,076
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,368
523
42
3
3
236,359
0
W
Set
10,154
635
47
3
6
308,153
5
L
Charybdis
9,002
563
40
3
1
246,902
3
L
Nike
9,376
586
63
4
0
295,180
0
W
Kukulkan
11,821
739
100
6
5
297,511
2
W
Cerberus
10,701
669
40
3
0
288,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role